1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 a: vec4<f32>, 8 b: vec4<f32>, 9 c: vec2<u32>, 10 d: vec2<u32>, 11 e: vec3<i32>, 12 f: vec3<i32>, 13}; 14@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 15fn _skslMain(_stageOut: ptr<function, FSOut>) { 16 { 17 const expectTTFF: vec4<bool> = vec4<bool>(true, true, false, false); 18 const expectFFTT: vec4<bool> = vec4<bool>(false, false, true, true); 19 const expectTTTT: vec4<bool> = vec4<bool>(true); 20 (*_stageOut).sk_FragColor.x = f32((_globalUniforms.a == _globalUniforms.b).x); 21 (*_stageOut).sk_FragColor.y = f32((_globalUniforms.c == _globalUniforms.d).y); 22 (*_stageOut).sk_FragColor.z = f32((_globalUniforms.e == _globalUniforms.f).z); 23 let _skTemp0 = any(expectTTFF); 24 let _skTemp1 = any(expectFFTT); 25 let _skTemp2 = any(expectTTTT); 26 (*_stageOut).sk_FragColor.w = f32((_skTemp0 || _skTemp1) || _skTemp2); 27 } 28} 29@fragment fn main() -> FSOut { 30 var _stageOut: FSOut; 31 _skslMain(&_stageOut); 32 return _stageOut; 33} 34