1 /*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include <new>
9
10 #include "include/core/SkPoint.h"
11 #include "include/core/SkPoint3.h"
12 #include "include/gpu/GrRecordingContext.h"
13 #include "include/private/SkFloatingPoint.h"
14 #include "include/private/SkTo.h"
15 #include "src/core/SkMathPriv.h"
16 #include "src/core/SkMatrixPriv.h"
17 #include "src/core/SkRectPriv.h"
18 #include "src/gpu/GrAppliedClip.h"
19 #include "src/gpu/GrCaps.h"
20 #include "src/gpu/GrDrawOpTest.h"
21 #include "src/gpu/GrGeometryProcessor.h"
22 #include "src/gpu/GrGpu.h"
23 #include "src/gpu/GrMemoryPool.h"
24 #include "src/gpu/GrOpFlushState.h"
25 #include "src/gpu/GrOpsTypes.h"
26 #include "src/gpu/GrRecordingContextPriv.h"
27 #include "src/gpu/GrResourceProvider.h"
28 #include "src/gpu/GrResourceProviderPriv.h"
29 #include "src/gpu/GrShaderCaps.h"
30 #include "src/gpu/GrTexture.h"
31 #include "src/gpu/GrTextureProxy.h"
32 #include "src/gpu/SkGr.h"
33 #include "src/gpu/effects/GrBlendFragmentProcessor.h"
34 #include "src/gpu/effects/GrTextureEffect.h"
35 #include "src/gpu/geometry/GrQuad.h"
36 #include "src/gpu/geometry/GrQuadBuffer.h"
37 #include "src/gpu/geometry/GrQuadUtils.h"
38 #include "src/gpu/geometry/GrRect.h"
39 #include "src/gpu/glsl/GrGLSLVarying.h"
40 #include "src/gpu/ops/FillRectOp.h"
41 #include "src/gpu/ops/GrMeshDrawOp.h"
42 #include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
43 #include "src/gpu/ops/QuadPerEdgeAA.h"
44 #include "src/gpu/ops/TextureOp.h"
45 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
46
47 namespace {
48
49 using Subset = skgpu::v1::QuadPerEdgeAA::Subset;
50 using VertexSpec = skgpu::v1::QuadPerEdgeAA::VertexSpec;
51 using ColorType = skgpu::v1::QuadPerEdgeAA::ColorType;
52
53 // Extracts lengths of vertical and horizontal edges of axis-aligned quad. "width" is the edge
54 // between v0 and v2 (or v1 and v3), "height" is the edge between v0 and v1 (or v2 and v3).
axis_aligned_quad_size(const GrQuad & quad)55 SkSize axis_aligned_quad_size(const GrQuad& quad) {
56 SkASSERT(quad.quadType() == GrQuad::Type::kAxisAligned);
57 // Simplification of regular edge length equation, since it's axis aligned and can avoid sqrt
58 float dw = sk_float_abs(quad.x(2) - quad.x(0)) + sk_float_abs(quad.y(2) - quad.y(0));
59 float dh = sk_float_abs(quad.x(1) - quad.x(0)) + sk_float_abs(quad.y(1) - quad.y(0));
60 return {dw, dh};
61 }
62
63 std::tuple<bool /* filter */,
64 bool /* mipmap */>
filter_and_mm_have_effect(const GrQuad & srcQuad,const GrQuad & dstQuad)65 filter_and_mm_have_effect(const GrQuad& srcQuad, const GrQuad& dstQuad) {
66 // If not axis-aligned in src or dst, then always say it has an effect
67 if (srcQuad.quadType() != GrQuad::Type::kAxisAligned ||
68 dstQuad.quadType() != GrQuad::Type::kAxisAligned) {
69 return {true, true};
70 }
71
72 SkRect srcRect;
73 SkRect dstRect;
74 if (srcQuad.asRect(&srcRect) && dstQuad.asRect(&dstRect)) {
75 // Disable filtering when there is no scaling (width and height are the same), and the
76 // top-left corners have the same fraction (so src and dst snap to the pixel grid
77 // identically).
78 SkASSERT(srcRect.isSorted());
79 bool filter = srcRect.width() != dstRect.width() || srcRect.height() != dstRect.height() ||
80 SkScalarFraction(srcRect.fLeft) != SkScalarFraction(dstRect.fLeft) ||
81 SkScalarFraction(srcRect.fTop) != SkScalarFraction(dstRect.fTop);
82 bool mm = srcRect.width() > dstRect.width() || srcRect.height() > dstRect.height();
83 return {filter, mm};
84 }
85 // Extract edge lengths
86 SkSize srcSize = axis_aligned_quad_size(srcQuad);
87 SkSize dstSize = axis_aligned_quad_size(dstQuad);
88 // Although the quads are axis-aligned, the local coordinate system is transformed such
89 // that fractionally-aligned sample centers will not align with the device coordinate system
90 // So disable filtering when edges are the same length and both srcQuad and dstQuad
91 // 0th vertex is integer aligned.
92 bool filter = srcSize != dstSize ||
93 !SkScalarIsInt(srcQuad.x(0)) ||
94 !SkScalarIsInt(srcQuad.y(0)) ||
95 !SkScalarIsInt(dstQuad.x(0)) ||
96 !SkScalarIsInt(dstQuad.y(0));
97 bool mm = srcSize.fWidth > dstSize.fWidth || srcSize.fHeight > dstSize.fHeight;
98 return {filter, mm};
99 }
100
101 // Describes function for normalizing src coords: [x * iw, y * ih + yOffset] can represent
102 // regular and rectangular textures, w/ or w/o origin correction.
103 struct NormalizationParams {
104 float fIW; // 1 / width of texture, or 1.0 for texture rectangles
105 float fInvH; // 1 / height of texture, or 1.0 for tex rects, X -1 if bottom-left origin
106 float fYOffset; // 0 for top-left origin, height of [normalized] tex if bottom-left
107 };
proxy_normalization_params(const GrSurfaceProxy * proxy,GrSurfaceOrigin origin)108 NormalizationParams proxy_normalization_params(const GrSurfaceProxy* proxy,
109 GrSurfaceOrigin origin) {
110 // Whether or not the proxy is instantiated, this is the size its texture will be, so we can
111 // normalize the src coordinates up front.
112 SkISize dimensions = proxy->backingStoreDimensions();
113 float iw, ih, h;
114 if (proxy->backendFormat().textureType() == GrTextureType::kRectangle) {
115 iw = ih = 1.f;
116 h = dimensions.height();
117 } else {
118 iw = 1.f / dimensions.width();
119 ih = 1.f / dimensions.height();
120 h = 1.f;
121 }
122
123 if (origin == kBottomLeft_GrSurfaceOrigin) {
124 return {iw, -ih, h};
125 } else {
126 return {iw, ih, 0.0f};
127 }
128 }
129
130 // Normalize the subset. If 'subsetRect' is null, it is assumed no subset constraint is desired,
131 // so a sufficiently large rect is returned even if the quad ends up batched with an op that uses
132 // subsets overall. When there is a subset it will be inset based on the filter mode. Normalization
133 // and y-flipping are applied as indicated by NormalizationParams.
normalize_and_inset_subset(GrSamplerState::Filter filter,const NormalizationParams & params,const SkRect * subsetRect)134 SkRect normalize_and_inset_subset(GrSamplerState::Filter filter,
135 const NormalizationParams& params,
136 const SkRect* subsetRect) {
137 static constexpr SkRect kLargeRect = {-100000, -100000, 1000000, 1000000};
138 if (!subsetRect) {
139 // Either the quad has no subset constraint and is batched with a subset constrained op
140 // (in which case we want a subset that doesn't restrict normalized tex coords), or the
141 // entire op doesn't use the subset, in which case the returned value is ignored.
142 return kLargeRect;
143 }
144
145 auto ltrb = skvx::Vec<4, float>::Load(subsetRect);
146 auto flipHi = skvx::Vec<4, float>({1.f, 1.f, -1.f, -1.f});
147 if (filter == GrSamplerState::Filter::kNearest) {
148 // Make sure our insetting puts us at pixel centers.
149 ltrb = skvx::floor(ltrb*flipHi)*flipHi;
150 }
151 // Inset with pin to the rect center.
152 ltrb += skvx::Vec<4, float>({.5f, .5f, -.5f, -.5f});
153 auto mid = (skvx::shuffle<2, 3, 0, 1>(ltrb) + ltrb)*0.5f;
154 ltrb = skvx::min(ltrb*flipHi, mid*flipHi)*flipHi;
155
156 // Normalize and offset
157 ltrb = ltrb * skvx::Vec<4, float>{params.fIW, params.fInvH, params.fIW, params.fInvH} +
158 skvx::Vec<4, float>{0.f, params.fYOffset, 0.f, params.fYOffset};
159 if (params.fInvH < 0.f) {
160 // Flip top and bottom to keep the rect sorted when loaded back to SkRect.
161 ltrb = skvx::shuffle<0, 3, 2, 1>(ltrb);
162 }
163
164 SkRect out;
165 ltrb.store(&out);
166 return out;
167 }
168
169 // Normalizes logical src coords and corrects for origin
normalize_src_quad(const NormalizationParams & params,GrQuad * srcQuad)170 void normalize_src_quad(const NormalizationParams& params,
171 GrQuad* srcQuad) {
172 // The src quad should not have any perspective
173 SkASSERT(!srcQuad->hasPerspective());
174 skvx::Vec<4, float> xs = srcQuad->x4f() * params.fIW;
175 skvx::Vec<4, float> ys = srcQuad->y4f() * params.fInvH + params.fYOffset;
176 xs.store(srcQuad->xs());
177 ys.store(srcQuad->ys());
178 }
179
180 // Count the number of proxy runs in the entry set. This usually is already computed by
181 // SkGpuDevice, but when the BatchLengthLimiter chops the set up it must determine a new proxy count
182 // for each split.
proxy_run_count(const GrTextureSetEntry set[],int count)183 int proxy_run_count(const GrTextureSetEntry set[], int count) {
184 int actualProxyRunCount = 0;
185 const GrSurfaceProxy* lastProxy = nullptr;
186 for (int i = 0; i < count; ++i) {
187 if (set[i].fProxyView.proxy() != lastProxy) {
188 actualProxyRunCount++;
189 lastProxy = set[i].fProxyView.proxy();
190 }
191 }
192 return actualProxyRunCount;
193 }
194
safe_to_ignore_subset_rect(GrAAType aaType,GrSamplerState::Filter filter,const DrawQuad & quad,const SkRect & subsetRect)195 bool safe_to_ignore_subset_rect(GrAAType aaType, GrSamplerState::Filter filter,
196 const DrawQuad& quad, const SkRect& subsetRect) {
197 // If both the device and local quad are both axis-aligned, and filtering is off, the local quad
198 // can push all the way up to the edges of the the subset rect and the sampler shouldn't
199 // overshoot. Unfortunately, antialiasing adds enough jitter that we can only rely on this in
200 // the non-antialiased case.
201 SkRect localBounds = quad.fLocal.bounds();
202 if (aaType == GrAAType::kNone &&
203 filter == GrSamplerState::Filter::kNearest &&
204 quad.fDevice.quadType() == GrQuad::Type::kAxisAligned &&
205 quad.fLocal.quadType() == GrQuad::Type::kAxisAligned &&
206 subsetRect.contains(localBounds)) {
207
208 return true;
209 }
210
211 // If the local quad is inset by at least 0.5 pixels into the subset rect's bounds, the
212 // sampler shouldn't overshoot, even when antialiasing and filtering is taken into account.
213 if (subsetRect.makeInset(0.5f, 0.5f).contains(localBounds)) {
214 return true;
215 }
216
217 // The subset rect cannot be ignored safely.
218 return false;
219 }
220
221 /**
222 * Op that implements TextureOp::Make. It draws textured quads. Each quad can modulate against a
223 * the texture by color. The blend with the destination is always src-over. The edges are non-AA.
224 */
225 class TextureOpImpl final : public GrMeshDrawOp {
226 public:
227 using Saturate = skgpu::v1::TextureOp::Saturate;
228
Make(GrRecordingContext * context,GrSurfaceProxyView proxyView,sk_sp<GrColorSpaceXform> textureXform,GrSamplerState::Filter filter,GrSamplerState::MipmapMode mm,const SkPMColor4f & color,Saturate saturate,GrAAType aaType,DrawQuad * quad,const SkRect * subset,uint32_t stencilRef,bool supportOpaqueOpt=false)229 static GrOp::Owner Make(GrRecordingContext* context,
230 GrSurfaceProxyView proxyView,
231 sk_sp<GrColorSpaceXform> textureXform,
232 GrSamplerState::Filter filter,
233 GrSamplerState::MipmapMode mm,
234 const SkPMColor4f& color,
235 Saturate saturate,
236 GrAAType aaType,
237 DrawQuad* quad,
238 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
239 const SkRect* subset,
240 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
241 uint32_t stencilRef,
242 bool supportOpaqueOpt = false) {
243 return GrOp::Make<TextureOpImpl>(context, std::move(proxyView), std::move(textureXform),
244 filter, mm, color, saturate, aaType, quad, subset, stencilRef, supportOpaqueOpt);
245 #else
246 uint32_t stencilRef) {
247 return GrOp::Make<TextureOpImpl>(context, std::move(proxyView), std::move(textureXform),
248 filter, mm, color, saturate, aaType, quad, subset, stencilRef);
249 #endif
250 #else
251 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
252 const SkRect* subset,
253 bool supportOpaqueOpt = false) {
254 return GrOp::Make<TextureOpImpl>(context, std::move(proxyView), std::move(textureXform),
255 filter, mm, color, saturate, aaType, quad, subset, supportOpaqueOpt);
256 #else
257 const SkRect* subset) {
258 return GrOp::Make<TextureOpImpl>(context, std::move(proxyView), std::move(textureXform),
259 filter, mm, color, saturate, aaType, quad, subset);
260 #endif
261 #endif
262 }
263
264 static GrOp::Owner Make(GrRecordingContext* context,
265 GrTextureSetEntry set[],
266 int cnt,
267 int proxyRunCnt,
268 GrSamplerState::Filter filter,
269 GrSamplerState::MipmapMode mm,
270 Saturate saturate,
271 GrAAType aaType,
272 SkCanvas::SrcRectConstraint constraint,
273 const SkMatrix& viewMatrix,
274 sk_sp<GrColorSpaceXform> textureColorSpaceXform) {
275 // Allocate size based on proxyRunCnt, since that determines number of ViewCountPairs.
276 SkASSERT(proxyRunCnt <= cnt);
277 return GrOp::MakeWithExtraMemory<TextureOpImpl>(
278 context, sizeof(ViewCountPair) * (proxyRunCnt - 1),
279 set, cnt, proxyRunCnt, filter, mm, saturate, aaType, constraint,
280 viewMatrix, std::move(textureColorSpaceXform));
281 }
282
283 ~TextureOpImpl() override {
284 for (unsigned p = 1; p < fMetadata.fProxyCount; ++p) {
285 fViewCountPairs[p].~ViewCountPair();
286 }
287 }
288
289 const char* name() const override { return "TextureOp"; }
290
291 void visitProxies(const GrVisitProxyFunc& func) const override {
292 bool mipped = (fMetadata.mipmapMode() != GrSamplerState::MipmapMode::kNone);
293 for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) {
294 func(fViewCountPairs[p].fProxy.get(), GrMipmapped(mipped));
295 }
296 if (fDesc && fDesc->fProgramInfo) {
297 fDesc->fProgramInfo->visitFPProxies(func);
298 }
299 }
300
301 #ifdef SK_DEBUG
302 static void ValidateResourceLimits() {
303 // The op implementation has an upper bound on the number of quads that it can represent.
304 // However, the resource manager imposes its own limit on the number of quads, which should
305 // always be lower than the numerical limit this op can hold.
306 using CountStorage = decltype(Metadata::fTotalQuadCount);
307 CountStorage maxQuadCount = std::numeric_limits<CountStorage>::max();
308 // GrResourceProvider::Max...() is typed as int, so don't compare across signed/unsigned.
309 int resourceLimit = SkTo<int>(maxQuadCount);
310 SkASSERT(GrResourceProvider::MaxNumAAQuads() <= resourceLimit &&
311 GrResourceProvider::MaxNumNonAAQuads() <= resourceLimit);
312 }
313 #endif
314
315 GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip,
316 GrClampType clampType) override {
317 SkASSERT(fMetadata.colorType() == ColorType::kNone);
318 auto iter = fQuads.metadata();
319 while(iter.next()) {
320 auto colorType = skgpu::v1::QuadPerEdgeAA::MinColorType(iter->fColor);
321 colorType = std::max(static_cast<ColorType>(fMetadata.fColorType),
322 colorType);
323 if (caps.reducedShaderMode()) {
324 colorType = std::max(colorType, ColorType::kByte);
325 }
326 fMetadata.fColorType = static_cast<uint16_t>(colorType);
327 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
328 fRRect = clip->getRRect();
329 #endif
330 }
331 return GrProcessorSet::EmptySetAnalysis();
332 }
333
334 FixedFunctionFlags fixedFunctionFlags() const override {
335 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
336 if (fStencilRef != UINT32_MAX) {
337 return FixedFunctionFlags::kUsesStencil;
338 }
339 #endif
340 return fMetadata.aaType() == GrAAType::kMSAA ? FixedFunctionFlags::kUsesHWAA
341 : FixedFunctionFlags::kNone;
342 }
343
344 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
345 bool isStencilCullingOp() override {
346 return fStencilRef != UINT32_MAX;
347 }
348 #endif
349
350 DEFINE_OP_CLASS_ID
351
352 private:
353 friend class ::GrOp;
354
355 struct ColorSubsetAndAA {
356 ColorSubsetAndAA(const SkPMColor4f& color, const SkRect& subsetRect, GrQuadAAFlags aaFlags)
357 : fColor(color)
358 , fSubsetRect(subsetRect)
359 , fAAFlags(static_cast<uint16_t>(aaFlags)) {
360 SkASSERT(fAAFlags == static_cast<uint16_t>(aaFlags));
361 }
362
363 SkPMColor4f fColor;
364 // If the op doesn't use subsets, this is ignored. If the op uses subsets and the specific
365 // entry does not, this rect will equal kLargeRect, so it automatically has no effect.
366 SkRect fSubsetRect;
367 unsigned fAAFlags : 4;
368
369 GrQuadAAFlags aaFlags() const { return static_cast<GrQuadAAFlags>(fAAFlags); }
370 };
371
372 struct ViewCountPair {
373 // Normally this would be a GrSurfaceProxyView, but TextureOp applies the GrOrigin right
374 // away so it doesn't need to be stored, and all ViewCountPairs in an op have the same
375 // swizzle so that is stored in the op metadata.
376 sk_sp<GrSurfaceProxy> fProxy;
377 int fQuadCnt;
378 };
379
380 // TextureOp and ViewCountPair are 8 byte aligned. This is packed into 8 bytes to minimally
381 // increase the size of the op; increasing the op size can have a surprising impact on
382 // performance (since texture ops are one of the most commonly used in an app).
383 struct Metadata {
384 // AAType must be filled after initialization; ColorType is determined in finalize()
385 Metadata(const GrSwizzle& swizzle,
386 GrSamplerState::Filter filter,
387 GrSamplerState::MipmapMode mm,
388 Subset subset,
389 Saturate saturate)
390 : fSwizzle(swizzle)
391 , fProxyCount(1)
392 , fTotalQuadCount(1)
393 , fFilter(static_cast<uint16_t>(filter))
394 , fMipmapMode(static_cast<uint16_t>(mm))
395 , fAAType(static_cast<uint16_t>(GrAAType::kNone))
396 , fColorType(static_cast<uint16_t>(ColorType::kNone))
397 , fSubset(static_cast<uint16_t>(subset))
398 , fSaturate(static_cast<uint16_t>(saturate)) {}
399
400 GrSwizzle fSwizzle; // sizeof(GrSwizzle) == uint16_t
401 uint16_t fProxyCount;
402 // This will be >= fProxyCount, since a proxy may be drawn multiple times
403 uint16_t fTotalQuadCount;
404
405 // These must be based on uint16_t to help MSVC's pack bitfields optimally
406 uint16_t fFilter : 2; // GrSamplerState::Filter
407 uint16_t fMipmapMode : 2; // GrSamplerState::MipmapMode
408 uint16_t fAAType : 2; // GrAAType
409 uint16_t fColorType : 2; // GrQuadPerEdgeAA::ColorType
410 uint16_t fSubset : 1; // bool
411 uint16_t fSaturate : 1; // bool
412 uint16_t fUnused : 6; // # of bits left before Metadata exceeds 8 bytes
413
414 GrSamplerState::Filter filter() const {
415 return static_cast<GrSamplerState::Filter>(fFilter);
416 }
417 GrSamplerState::MipmapMode mipmapMode() const {
418 return static_cast<GrSamplerState::MipmapMode>(fMipmapMode);
419 }
420 GrAAType aaType() const { return static_cast<GrAAType>(fAAType); }
421 ColorType colorType() const { return static_cast<ColorType>(fColorType); }
422 Subset subset() const { return static_cast<Subset>(fSubset); }
423 Saturate saturate() const { return static_cast<Saturate>(fSaturate); }
424
425 static_assert(GrSamplerState::kFilterCount <= 4);
426 static_assert(kGrAATypeCount <= 4);
427 static_assert(skgpu::v1::QuadPerEdgeAA::kColorTypeCount <= 4);
428 };
429 static_assert(sizeof(Metadata) == 8);
430
431 // This descriptor is used to store the draw info we decide on during on(Pre)PrepareDraws. We
432 // store the data in a separate struct in order to minimize the size of the TextureOp.
433 // Historically, increasing the TextureOp's size has caused surprising perf regressions, but we
434 // may want to re-evaluate whether this is still necessary.
435 //
436 // In the onPrePrepareDraws case it is allocated in the creation-time opData arena, and
437 // allocatePrePreparedVertices is also called.
438 //
439 // In the onPrepareDraws case this descriptor is allocated in the flush-time arena (i.e., as
440 // part of the flushState).
441 struct Desc {
442 VertexSpec fVertexSpec;
443 int fNumProxies = 0;
444 int fNumTotalQuads = 0;
445
446 // This member variable is only used by 'onPrePrepareDraws'.
447 char* fPrePreparedVertices = nullptr;
448
449 GrProgramInfo* fProgramInfo = nullptr;
450
451 sk_sp<const GrBuffer> fIndexBuffer;
452 sk_sp<const GrBuffer> fVertexBuffer;
453 int fBaseVertex;
454
455 // How big should 'fVertices' be to hold all the vertex data?
456 size_t totalSizeInBytes() const {
457 return this->totalNumVertices() * fVertexSpec.vertexSize();
458 }
459
460 int totalNumVertices() const {
461 return fNumTotalQuads * fVertexSpec.verticesPerQuad();
462 }
463
464 void allocatePrePreparedVertices(SkArenaAlloc* arena) {
465 fPrePreparedVertices = arena->makeArrayDefault<char>(this->totalSizeInBytes());
466 }
467 };
468 // If subsetRect is not null it will be used to apply a strict src rect-style constraint.
469 TextureOpImpl(GrSurfaceProxyView proxyView,
470 sk_sp<GrColorSpaceXform> textureColorSpaceXform,
471 GrSamplerState::Filter filter,
472 GrSamplerState::MipmapMode mm,
473 const SkPMColor4f& color,
474 Saturate saturate,
475 GrAAType aaType,
476 DrawQuad* quad,
477 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
478 const SkRect* subsetRect,
479 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
480 uint32_t stencilRef = UINT32_MAX,
481 bool supportOpaqueOpt = false)
482 #else
483 uint32_t stencilRef = UINT32_MAX)
484 #endif
485 : INHERITED(ClassID())
486 , fQuads(1, true /* includes locals */)
487 , fTextureColorSpaceXform(std::move(textureColorSpaceXform))
488 , fDesc(nullptr)
489 , fMetadata(proxyView.swizzle(), filter, mm, Subset(!!subsetRect), saturate)
490 , fStencilRef(stencilRef) {
491 #else
492 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
493 const SkRect* subsetRect,
494 bool supportOpaqueOpt = false)
495 #else
496 const SkRect* subsetRect)
497 #endif
498 : INHERITED(ClassID())
499 , fQuads(1, true /* includes locals */)
500 , fTextureColorSpaceXform(std::move(textureColorSpaceXform))
501 , fDesc(nullptr)
502 , fMetadata(proxyView.swizzle(), filter, mm, Subset(!!subsetRect), saturate) {
503 #endif
504 // Clean up disparities between the overall aa type and edge configuration and apply
505 // optimizations based on the rect and matrix when appropriate
506 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
507 fSupportOpaqueOpt = \
508 ((color.fA < 1.0 - 1e-7) ||
509 (subsetRect != nullptr)) ? false : supportOpaqueOpt;
510 #endif
511 GrQuadUtils::ResolveAAType(aaType, quad->fEdgeFlags, quad->fDevice,
512 &aaType, &quad->fEdgeFlags);
513 fMetadata.fAAType = static_cast<uint16_t>(aaType);
514
515 // We expect our caller to have already caught this optimization.
516 SkASSERT(!subsetRect ||
517 !subsetRect->contains(proxyView.proxy()->backingStoreBoundsRect()));
518
519 // We may have had a strict constraint with nearest filter solely due to possible AA bloat.
520 // Try to identify cases where the subsetting isn't actually necessary, and skip it.
521 if (subsetRect) {
522 if (safe_to_ignore_subset_rect(aaType, filter, *quad, *subsetRect)) {
523 subsetRect = nullptr;
524 fMetadata.fSubset = static_cast<uint16_t>(Subset::kNo);
525 }
526 }
527
528 // Normalize src coordinates and the subset (if set)
529 NormalizationParams params = proxy_normalization_params(proxyView.proxy(),
530 proxyView.origin());
531 normalize_src_quad(params, &quad->fLocal);
532 SkRect subset = normalize_and_inset_subset(filter, params, subsetRect);
533
534 // Set bounds before clipping so we don't have to worry about unioning the bounds of
535 // the two potential quads (GrQuad::bounds() is perspective-safe).
536 bool hairline = GrQuadUtils::WillUseHairline(quad->fDevice, aaType, quad->fEdgeFlags);
537 this->setBounds(quad->fDevice.bounds(), HasAABloat(aaType == GrAAType::kCoverage),
538 hairline ? IsHairline::kYes : IsHairline::kNo);
539 int quadCount = this->appendQuad(quad, color, subset);
540 fViewCountPairs[0] = {proxyView.detachProxy(), quadCount};
541 }
542
543 TextureOpImpl(GrTextureSetEntry set[],
544 int cnt,
545 int proxyRunCnt,
546 const GrSamplerState::Filter filter,
547 const GrSamplerState::MipmapMode mm,
548 const Saturate saturate,
549 const GrAAType aaType,
550 const SkCanvas::SrcRectConstraint constraint,
551 const SkMatrix& viewMatrix,
552 sk_sp<GrColorSpaceXform> textureColorSpaceXform)
553 : INHERITED(ClassID())
554 , fQuads(cnt, true /* includes locals */)
555 , fTextureColorSpaceXform(std::move(textureColorSpaceXform))
556 , fDesc(nullptr)
557 , fMetadata(set[0].fProxyView.swizzle(),
558 GrSamplerState::Filter::kNearest,
559 GrSamplerState::MipmapMode::kNone,
560 Subset::kNo,
561 saturate) {
562 // Update counts to reflect the batch op
563 fMetadata.fProxyCount = SkToUInt(proxyRunCnt);
564 fMetadata.fTotalQuadCount = SkToUInt(cnt);
565
566 SkRect bounds = SkRectPriv::MakeLargestInverted();
567
568 GrAAType netAAType = GrAAType::kNone; // aa type maximally compatible with all dst rects
569 Subset netSubset = Subset::kNo;
570 GrSamplerState::Filter netFilter = GrSamplerState::Filter::kNearest;
571 GrSamplerState::MipmapMode netMM = GrSamplerState::MipmapMode::kNone;
572 bool hasSubpixel = false;
573
574 const GrSurfaceProxy* curProxy = nullptr;
575
576 // 'q' is the index in 'set' and fQuadBuffer; 'p' is the index in fViewCountPairs and only
577 // increases when set[q]'s proxy changes.
578 int p = 0;
579 for (int q = 0; q < cnt; ++q) {
580 SkASSERT(mm == GrSamplerState::MipmapMode::kNone ||
581 (set[0].fProxyView.proxy()->asTextureProxy()->mipmapped() ==
582 GrMipmapped::kYes));
583 if (q == 0) {
584 // We do not placement new the first ViewCountPair since that one is allocated and
585 // initialized as part of the TextureOp creation.
586 fViewCountPairs[0].fProxy = set[0].fProxyView.detachProxy();
587 fViewCountPairs[0].fQuadCnt = 0;
588 curProxy = fViewCountPairs[0].fProxy.get();
589 } else if (set[q].fProxyView.proxy() != curProxy) {
590 // We must placement new the ViewCountPairs here so that the sk_sps in the
591 // GrSurfaceProxyView get initialized properly.
592 new(&fViewCountPairs[++p])ViewCountPair({set[q].fProxyView.detachProxy(), 0});
593
594 curProxy = fViewCountPairs[p].fProxy.get();
595 SkASSERT(GrTextureProxy::ProxiesAreCompatibleAsDynamicState(
596 curProxy, fViewCountPairs[0].fProxy.get()));
597 SkASSERT(fMetadata.fSwizzle == set[q].fProxyView.swizzle());
598 } // else another quad referencing the same proxy
599
600 SkMatrix ctm = viewMatrix;
601 if (set[q].fPreViewMatrix) {
602 ctm.preConcat(*set[q].fPreViewMatrix);
603 }
604
605 // Use dstRect/srcRect unless dstClip is provided, in which case derive new source
606 // coordinates by mapping dstClipQuad by the dstRect to srcRect transform.
607 DrawQuad quad;
608 if (set[q].fDstClipQuad) {
609 quad.fDevice = GrQuad::MakeFromSkQuad(set[q].fDstClipQuad, ctm);
610
611 SkPoint srcPts[4];
612 GrMapRectPoints(set[q].fDstRect, set[q].fSrcRect, set[q].fDstClipQuad, srcPts, 4);
613 quad.fLocal = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I());
614 } else {
615 quad.fDevice = GrQuad::MakeFromRect(set[q].fDstRect, ctm);
616 quad.fLocal = GrQuad(set[q].fSrcRect);
617 }
618
619 // This may be reduced per-quad from the requested aggregate filtering level, and used
620 // to determine if the subset is needed for the entry as well.
621 GrSamplerState::Filter filterForQuad = filter;
622 if (netFilter != filter || netMM != mm) {
623 // The only way netFilter != filter is if linear is requested and we haven't yet
624 // found a quad that requires linear (so net is still nearest). Similar for mip
625 // mapping.
626 SkASSERT(filter == netFilter ||
627 (netFilter == GrSamplerState::Filter::kNearest && filter > netFilter));
628 SkASSERT(mm == netMM ||
629 (netMM == GrSamplerState::MipmapMode::kNone && mm > netMM));
630 auto [mustFilter, mustMM] = filter_and_mm_have_effect(quad.fLocal, quad.fDevice);
631 if (filter != GrSamplerState::Filter::kNearest) {
632 if (mustFilter) {
633 netFilter = filter; // upgrade batch to higher filter level
634 } else {
635 filterForQuad = GrSamplerState::Filter::kNearest; // downgrade entry
636 }
637 }
638 if (mustMM && mm != GrSamplerState::MipmapMode::kNone) {
639 netMM = mm;
640 }
641 }
642
643 // Determine the AA type for the quad, then merge with net AA type
644 GrAAType aaForQuad;
645 GrQuadUtils::ResolveAAType(aaType, set[q].fAAFlags, quad.fDevice,
646 &aaForQuad, &quad.fEdgeFlags);
647 // Update overall bounds of the op as the union of all quads
648 bounds.joinPossiblyEmptyRect(quad.fDevice.bounds());
649 hasSubpixel |= GrQuadUtils::WillUseHairline(quad.fDevice, aaForQuad, quad.fEdgeFlags);
650
651 // Resolve sets aaForQuad to aaType or None, there is never a change between aa methods
652 SkASSERT(aaForQuad == GrAAType::kNone || aaForQuad == aaType);
653 if (netAAType == GrAAType::kNone && aaForQuad != GrAAType::kNone) {
654 netAAType = aaType;
655 }
656
657 // Calculate metadata for the entry
658 const SkRect* subsetForQuad = nullptr;
659 if (constraint == SkCanvas::kStrict_SrcRectConstraint) {
660 // Check (briefly) if the subset rect is actually needed for this set entry.
661 SkRect* subsetRect = &set[q].fSrcRect;
662 if (!subsetRect->contains(curProxy->backingStoreBoundsRect())) {
663 if (!safe_to_ignore_subset_rect(aaForQuad, filterForQuad, quad, *subsetRect)) {
664 netSubset = Subset::kYes;
665 subsetForQuad = subsetRect;
666 }
667 }
668 }
669
670 // Normalize the src quads and apply origin
671 NormalizationParams proxyParams = proxy_normalization_params(
672 curProxy, set[q].fProxyView.origin());
673 normalize_src_quad(proxyParams, &quad.fLocal);
674
675 // This subset may represent a no-op, otherwise it will have the origin and dimensions
676 // of the texture applied to it.
677 SkRect subset = normalize_and_inset_subset(filter, proxyParams, subsetForQuad);
678
679 // Always append a quad (or 2 if perspective clipped), it just may refer back to a prior
680 // ViewCountPair (this frequently happens when Chrome draws 9-patches).
681 fViewCountPairs[p].fQuadCnt += this->appendQuad(&quad, set[q].fColor, subset);
682 }
683 // The # of proxy switches should match what was provided (+1 because we incremented p
684 // when a new proxy was encountered).
685 SkASSERT((p + 1) == fMetadata.fProxyCount);
686 SkASSERT(fQuads.count() == fMetadata.fTotalQuadCount);
687
688 fMetadata.fAAType = static_cast<uint16_t>(netAAType);
689 fMetadata.fFilter = static_cast<uint16_t>(netFilter);
690 fMetadata.fSubset = static_cast<uint16_t>(netSubset);
691
692 this->setBounds(bounds, HasAABloat(netAAType == GrAAType::kCoverage),
693 hasSubpixel ? IsHairline::kYes : IsHairline::kNo);
694 }
695
696 int appendQuad(DrawQuad* quad, const SkPMColor4f& color, const SkRect& subset) {
697 DrawQuad extra;
698 // Always clip to W0 to stay consistent with GrQuad::bounds
699 int quadCount = GrQuadUtils::ClipToW0(quad, &extra);
700 if (quadCount == 0) {
701 // We can't discard the op at this point, but disable AA flags so it won't go through
702 // inset/outset processing
703 quad->fEdgeFlags = GrQuadAAFlags::kNone;
704 quadCount = 1;
705 }
706 fQuads.append(quad->fDevice, {color, subset, quad->fEdgeFlags}, &quad->fLocal);
707 if (quadCount > 1) {
708 fQuads.append(extra.fDevice, {color, subset, extra.fEdgeFlags}, &extra.fLocal);
709 fMetadata.fTotalQuadCount++;
710 }
711 return quadCount;
712 }
713
714 GrProgramInfo* programInfo() override {
715 // Although this Op implements its own onPrePrepareDraws it calls GrMeshDrawOps' version so
716 // this entry point will be called.
717 return (fDesc) ? fDesc->fProgramInfo : nullptr;
718 }
719
720 void onCreateProgramInfo(const GrCaps* caps,
721 SkArenaAlloc* arena,
722 const GrSurfaceProxyView& writeView,
723 bool usesMSAASurface,
724 GrAppliedClip&& appliedClip,
725 const GrDstProxyView& dstProxyView,
726 GrXferBarrierFlags renderPassXferBarriers,
727 GrLoadOp colorLoadOp) override {
728 SkASSERT(fDesc);
729
730 GrGeometryProcessor* gp;
731
732 {
733 const GrBackendFormat& backendFormat =
734 fViewCountPairs[0].fProxy->backendFormat();
735
736 GrSamplerState samplerState = GrSamplerState(GrSamplerState::WrapMode::kClamp,
737 fMetadata.filter());
738
739 gp = skgpu::v1::QuadPerEdgeAA::MakeTexturedProcessor(
740 arena, fDesc->fVertexSpec, *caps->shaderCaps(), backendFormat, samplerState,
741 fMetadata.fSwizzle, std::move(fTextureColorSpaceXform), fMetadata.saturate());
742
743 SkASSERT(fDesc->fVertexSpec.vertexSize() == gp->vertexStride());
744 }
745 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
746 const GrUserStencilSettings* st = &GrUserStencilSettings::kUnused;
747 if (fStencilRef != UINT32_MAX && !fShouldDisableStencilCulling && fStencilRef < kStencilLayersMax) {
748 TRACE_EVENT0("skia.gpu", "StencilCullingOpt TextureOpImpl::onCreateProgramInfo with stencil");
749 st = GrUserStencilSettings::kGE[fStencilRef];
750 }
751 fDesc->fProgramInfo = GrSimpleMeshDrawOpHelper::CreateProgramInfo(
752 caps, arena, writeView, usesMSAASurface, std::move(appliedClip), dstProxyView, gp,
753 GrProcessorSet::MakeEmptySet(), fDesc->fVertexSpec.primitiveType(),
754 renderPassXferBarriers, colorLoadOp, GrPipeline::InputFlags::kNone, st);
755 #else
756 fDesc->fProgramInfo = GrSimpleMeshDrawOpHelper::CreateProgramInfo(
757 caps, arena, writeView, usesMSAASurface, std::move(appliedClip), dstProxyView, gp,
758 GrProcessorSet::MakeEmptySet(), fDesc->fVertexSpec.primitiveType(),
759 renderPassXferBarriers, colorLoadOp, GrPipeline::InputFlags::kNone);
760 #endif
761 }
762
763 void onPrePrepareDraws(GrRecordingContext* context,
764 const GrSurfaceProxyView& writeView,
765 GrAppliedClip* clip,
766 const GrDstProxyView& dstProxyView,
767 GrXferBarrierFlags renderPassXferBarriers,
768 GrLoadOp colorLoadOp) override {
769 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
770
771 SkDEBUGCODE(this->validate();)
772 SkASSERT(!fDesc);
773
774 SkArenaAlloc* arena = context->priv().recordTimeAllocator();
775
776 fDesc = arena->make<Desc>();
777 this->characterize(fDesc);
778 fDesc->allocatePrePreparedVertices(arena);
779 FillInVertices(*context->priv().caps(), this, fDesc, fDesc->fPrePreparedVertices);
780
781 // This will call onCreateProgramInfo and register the created program with the DDL.
782 this->INHERITED::onPrePrepareDraws(context, writeView, clip, dstProxyView,
783 renderPassXferBarriers, colorLoadOp);
784 }
785
786 static void FillInVertices(const GrCaps& caps,
787 TextureOpImpl* texOp,
788 Desc* desc,
789 char* vertexData) {
790 SkASSERT(vertexData);
791
792 SkDEBUGCODE(int totQuadsSeen = 0;)
793 SkDEBUGCODE(int totVerticesSeen = 0;)
794 SkDEBUGCODE(const size_t vertexSize = desc->fVertexSpec.vertexSize());
795
796 skgpu::v1::QuadPerEdgeAA::Tessellator tessellator(desc->fVertexSpec, vertexData);
797 for (const auto& op : ChainRange<TextureOpImpl>(texOp)) {
798 auto iter = op.fQuads.iterator();
799 for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) {
800 const int quadCnt = op.fViewCountPairs[p].fQuadCnt;
801 SkDEBUGCODE(int meshVertexCnt = quadCnt * desc->fVertexSpec.verticesPerQuad());
802
803 for (int i = 0; i < quadCnt && iter.next(); ++i) {
804 SkASSERT(iter.isLocalValid());
805 const ColorSubsetAndAA& info = iter.metadata();
806
807 tessellator.append(iter.deviceQuad(), iter.localQuad(), info.fColor,
808 info.fSubsetRect, info.aaFlags());
809 }
810
811 SkASSERT((totVerticesSeen + meshVertexCnt) * vertexSize
812 == (size_t)(tessellator.vertices() - vertexData));
813
814 SkDEBUGCODE(totQuadsSeen += quadCnt;)
815 SkDEBUGCODE(totVerticesSeen += meshVertexCnt);
816 SkASSERT(totQuadsSeen * desc->fVertexSpec.verticesPerQuad() == totVerticesSeen);
817 }
818
819 // If quad counts per proxy were calculated correctly, the entire iterator
820 // should have been consumed.
821 SkASSERT(!iter.next());
822 }
823
824 SkASSERT(desc->totalSizeInBytes() == (size_t)(tessellator.vertices() - vertexData));
825 SkASSERT(totQuadsSeen == desc->fNumTotalQuads);
826 SkASSERT(totVerticesSeen == desc->totalNumVertices());
827 }
828
829 #ifdef SK_DEBUG
830 static int validate_op(GrTextureType textureType,
831 GrAAType aaType,
832 GrSwizzle swizzle,
833 const TextureOpImpl* op) {
834 SkASSERT(op->fMetadata.fSwizzle == swizzle);
835
836 int quadCount = 0;
837 for (unsigned p = 0; p < op->fMetadata.fProxyCount; ++p) {
838 auto* proxy = op->fViewCountPairs[p].fProxy->asTextureProxy();
839 quadCount += op->fViewCountPairs[p].fQuadCnt;
840 SkASSERT(proxy);
841 SkASSERT(proxy->textureType() == textureType);
842 }
843
844 SkASSERT(aaType == op->fMetadata.aaType());
845 return quadCount;
846 }
847
848 void validate() const override {
849 // NOTE: Since this is debug-only code, we use the virtual asTextureProxy()
850 auto textureType = fViewCountPairs[0].fProxy->asTextureProxy()->textureType();
851 GrAAType aaType = fMetadata.aaType();
852 GrSwizzle swizzle = fMetadata.fSwizzle;
853
854 int quadCount = validate_op(textureType, aaType, swizzle, this);
855
856 for (const GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) {
857 quadCount += validate_op(textureType, aaType, swizzle,
858 static_cast<const TextureOpImpl*>(tmp));
859 }
860
861 for (const GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) {
862 quadCount += validate_op(textureType, aaType, swizzle,
863 static_cast<const TextureOpImpl*>(tmp));
864 }
865
866 SkASSERT(quadCount == this->numChainedQuads());
867 }
868
869 #endif
870
871 #if GR_TEST_UTILS
872 int numQuads() const final { return this->totNumQuads(); }
873 #endif
874
875 void characterize(Desc* desc) const {
876 SkDEBUGCODE(this->validate();)
877
878 GrQuad::Type quadType = GrQuad::Type::kAxisAligned;
879 ColorType colorType = ColorType::kNone;
880 GrQuad::Type srcQuadType = GrQuad::Type::kAxisAligned;
881 Subset subset = Subset::kNo;
882 GrAAType overallAAType = fMetadata.aaType();
883
884 desc->fNumProxies = 0;
885 desc->fNumTotalQuads = 0;
886 int maxQuadsPerMesh = 0;
887
888 for (const auto& op : ChainRange<TextureOpImpl>(this)) {
889 if (op.fQuads.deviceQuadType() > quadType) {
890 quadType = op.fQuads.deviceQuadType();
891 }
892 if (op.fQuads.localQuadType() > srcQuadType) {
893 srcQuadType = op.fQuads.localQuadType();
894 }
895 if (op.fMetadata.subset() == Subset::kYes) {
896 subset = Subset::kYes;
897 }
898 colorType = std::max(colorType, op.fMetadata.colorType());
899 desc->fNumProxies += op.fMetadata.fProxyCount;
900
901 for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) {
902 maxQuadsPerMesh = std::max(op.fViewCountPairs[p].fQuadCnt, maxQuadsPerMesh);
903 }
904 desc->fNumTotalQuads += op.totNumQuads();
905
906 if (op.fMetadata.aaType() == GrAAType::kCoverage) {
907 overallAAType = GrAAType::kCoverage;
908 }
909 }
910
911 SkASSERT(desc->fNumTotalQuads == this->numChainedQuads());
912
913 SkASSERT(!CombinedQuadCountWillOverflow(overallAAType, false, desc->fNumTotalQuads));
914
915 auto indexBufferOption = skgpu::v1::QuadPerEdgeAA::CalcIndexBufferOption(overallAAType,
916 maxQuadsPerMesh);
917
918 desc->fVertexSpec = VertexSpec(quadType, colorType, srcQuadType, /* hasLocal */ true,
919 subset, overallAAType, /* alpha as coverage */ true,
920 indexBufferOption);
921
922 SkASSERT(desc->fNumTotalQuads <= skgpu::v1::QuadPerEdgeAA::QuadLimit(indexBufferOption));
923 }
924
925 int totNumQuads() const {
926 #ifdef SK_DEBUG
927 int tmp = 0;
928 for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) {
929 tmp += fViewCountPairs[p].fQuadCnt;
930 }
931 SkASSERT(tmp == fMetadata.fTotalQuadCount);
932 #endif
933
934 return fMetadata.fTotalQuadCount;
935 }
936
937 int numChainedQuads() const {
938 int numChainedQuads = this->totNumQuads();
939
940 for (const GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) {
941 numChainedQuads += ((const TextureOpImpl*)tmp)->totNumQuads();
942 }
943
944 for (const GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) {
945 numChainedQuads += ((const TextureOpImpl*)tmp)->totNumQuads();
946 }
947
948 return numChainedQuads;
949 }
950
951 // onPrePrepareDraws may or may not have been called at this point
952 void onPrepareDraws(GrMeshDrawTarget* target) override {
953 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
954
955 SkDEBUGCODE(this->validate();)
956
957 SkASSERT(!fDesc || fDesc->fPrePreparedVertices);
958
959 if (!fDesc) {
960 SkArenaAlloc* arena = target->allocator();
961 fDesc = arena->make<Desc>();
962 this->characterize(fDesc);
963 SkASSERT(!fDesc->fPrePreparedVertices);
964 }
965
966 size_t vertexSize = fDesc->fVertexSpec.vertexSize();
967
968 void* vdata = target->makeVertexSpace(vertexSize, fDesc->totalNumVertices(),
969 &fDesc->fVertexBuffer, &fDesc->fBaseVertex);
970 if (!vdata) {
971 SkDebugf("Could not allocate vertices\n");
972 return;
973 }
974
975 if (fDesc->fVertexSpec.needsIndexBuffer()) {
976 fDesc->fIndexBuffer = skgpu::v1::QuadPerEdgeAA::GetIndexBuffer(
977 target, fDesc->fVertexSpec.indexBufferOption());
978 if (!fDesc->fIndexBuffer) {
979 SkDebugf("Could not allocate indices\n");
980 return;
981 }
982 }
983
984 if (fDesc->fPrePreparedVertices) {
985 memcpy(vdata, fDesc->fPrePreparedVertices, fDesc->totalSizeInBytes());
986 } else {
987 FillInVertices(target->caps(), this, fDesc, (char*) vdata);
988 }
989 }
990
991 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
992 bool canUseOpaqueRegion(const TextureOpImpl& op, GrOpFlushState* flushState) {
993 bool isUseOpaqueRegion = flushState->caps().supportsOpaqueRegion() &&
994 op.fSupportOpaqueOpt &&
995 !(op.fRRect.isEmpty()) &&
996 (op.fQuads.count() == 1) &&
997 (op.fMetadata.fProxyCount == 1);
998 HITRACE_OHOS_NAME_FMT_LEVEL(DebugTraceLevel::DETAIL,
999 "OpaqueRegion: %d [devSupport %d, isOpaque %d, hasRRect %d, QuadCount %d %d]",
1000 isUseOpaqueRegion,
1001 flushState->caps().supportsOpaqueRegion(),
1002 op.fSupportOpaqueOpt,
1003 !(op.fRRect.isEmpty()),
1004 (op.fQuads.count() == 1),
1005 (op.fMetadata.fProxyCount == 1));
1006 return isUseOpaqueRegion;
1007 }
1008
1009 inline int32_t computeLowEdge(SkScalar rawEdge, SkScalar rrect1, SkScalar rrect2) {
1010 return ceil(rawEdge + fmax(rrect1, rrect2));
1011 }
1012
1013 inline int32_t computeHighEdge(SkScalar rawEdge, SkScalar rrect1, SkScalar rrect2) {
1014 return floor(rawEdge - fmax(rrect1, rrect2));
1015 }
1016
1017 SkIRect computeOpaqueRegion(const TextureOpImpl& op) {
1018 SkRect rawRegion = op.bounds();
1019 SkIRect opaqueRegion;
1020 opaqueRegion.fLeft = computeLowEdge(rawRegion.fLeft
1021 , op.fRRect.radii(SkRRect::Corner::kUpperLeft_Corner).x()
1022 , op.fRRect.radii(SkRRect::Corner::kLowerLeft_Corner).x());
1023 opaqueRegion.fTop = computeLowEdge(rawRegion.fTop
1024 , op.fRRect.radii(SkRRect::Corner::kUpperLeft_Corner).y()
1025 , op.fRRect.radii(SkRRect::Corner::kUpperRight_Corner).y());
1026 opaqueRegion.fRight = computeHighEdge(rawRegion.fRight
1027 , op.fRRect.radii(SkRRect::Corner::kUpperRight_Corner).x()
1028 , op.fRRect.radii(SkRRect::Corner::kLowerRight_Corner).x());
1029 opaqueRegion.fBottom = computeHighEdge(rawRegion.fBottom
1030 , op.fRRect.radii(SkRRect::Corner::kLowerRight_Corner).y()
1031 , op.fRRect.radii(SkRRect::Corner::kLowerLeft_Corner).y());
1032 return opaqueRegion.width() > 0 && opaqueRegion.height() > 0 ? opaqueRegion : SkIRect::MakeEmpty();
1033 }
1034 #endif
1035
1036 void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
1037 if (!fDesc->fVertexBuffer) {
1038 return;
1039 }
1040
1041 if (fDesc->fVertexSpec.needsIndexBuffer() && !fDesc->fIndexBuffer) {
1042 return;
1043 }
1044
1045 if (!fDesc->fProgramInfo) {
1046 this->createProgramInfo(flushState);
1047 SkASSERT(fDesc->fProgramInfo);
1048 }
1049
1050 flushState->bindPipelineAndScissorClip(*fDesc->fProgramInfo, chainBounds);
1051 flushState->bindBuffers(std::move(fDesc->fIndexBuffer), nullptr,
1052 std::move(fDesc->fVertexBuffer));
1053
1054 int totQuadsSeen = 0;
1055 SkDEBUGCODE(int numDraws = 0;)
1056 for (const auto& op : ChainRange<TextureOpImpl>(this)) {
1057 for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) {
1058 const int quadCnt = op.fViewCountPairs[p].fQuadCnt;
1059 SkASSERT(numDraws < fDesc->fNumProxies);
1060 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1061 bool isUseOpaqueRegion = canUseOpaqueRegion(op, flushState);
1062 if (isUseOpaqueRegion) {
1063 SkIRect opaqueRegion = computeOpaqueRegion(op);
1064 flushState->setOpaqueRegion(1, &opaqueRegion);
1065 }
1066 #endif
1067 flushState->bindTextures(fDesc->fProgramInfo->geomProc(),
1068 *op.fViewCountPairs[p].fProxy,
1069 fDesc->fProgramInfo->pipeline());
1070 skgpu::v1::QuadPerEdgeAA::IssueDraw(flushState->caps(), flushState->opsRenderPass(),
1071 fDesc->fVertexSpec, totQuadsSeen, quadCnt,
1072 fDesc->totalNumVertices(), fDesc->fBaseVertex);
1073 totQuadsSeen += quadCnt;
1074 SkDEBUGCODE(++numDraws;)
1075 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1076 if (isUseOpaqueRegion) {
1077 flushState->setOpaqueRegion(0, nullptr);
1078 }
1079 #endif
1080 }
1081 }
1082
1083 SkASSERT(totQuadsSeen == fDesc->fNumTotalQuads);
1084 SkASSERT(numDraws == fDesc->fNumProxies);
1085 }
1086
1087 void propagateCoverageAAThroughoutChain() {
1088 fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage);
1089
1090 for (GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) {
1091 auto tex = static_cast<TextureOpImpl*>(tmp);
1092 SkASSERT(tex->fMetadata.aaType() == GrAAType::kCoverage ||
1093 tex->fMetadata.aaType() == GrAAType::kNone);
1094 tex->fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage);
1095 }
1096
1097 for (GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) {
1098 auto tex = static_cast<TextureOpImpl*>(tmp);
1099 SkASSERT(tex->fMetadata.aaType() == GrAAType::kCoverage ||
1100 tex->fMetadata.aaType() == GrAAType::kNone);
1101 tex->fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage);
1102 }
1103 }
1104
1105 CombineResult onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps& caps) override {
1106 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
1107 auto that = t->cast<TextureOpImpl>();
1108
1109 SkDEBUGCODE(this->validate();)
1110 SkDEBUGCODE(that->validate();)
1111
1112 if (fDesc || that->fDesc) {
1113 // This should never happen (since only DDL recorded ops should be prePrepared)
1114 // but, in any case, we should never combine ops that that been prePrepared
1115 return CombineResult::kCannotCombine;
1116 }
1117
1118 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
1119 if (fStencilRef != that->fStencilRef) {
1120 return CombineResult::kCannotCombine;
1121 }
1122 #endif
1123
1124 if (fMetadata.subset() != that->fMetadata.subset()) {
1125 // It is technically possible to combine operations across subset modes, but performance
1126 // testing suggests it's better to make more draw calls where some take advantage of
1127 // the more optimal shader path without coordinate clamping.
1128 return CombineResult::kCannotCombine;
1129 }
1130 if (!GrColorSpaceXform::Equals(fTextureColorSpaceXform.get(),
1131 that->fTextureColorSpaceXform.get())) {
1132 return CombineResult::kCannotCombine;
1133 }
1134
1135 bool upgradeToCoverageAAOnMerge = false;
1136 if (fMetadata.aaType() != that->fMetadata.aaType()) {
1137 if (!CanUpgradeAAOnMerge(fMetadata.aaType(), that->fMetadata.aaType())) {
1138 return CombineResult::kCannotCombine;
1139 }
1140 upgradeToCoverageAAOnMerge = true;
1141 }
1142
1143 if (CombinedQuadCountWillOverflow(fMetadata.aaType(), upgradeToCoverageAAOnMerge,
1144 this->numChainedQuads() + that->numChainedQuads())) {
1145 return CombineResult::kCannotCombine;
1146 }
1147
1148 if (fMetadata.saturate() != that->fMetadata.saturate()) {
1149 return CombineResult::kCannotCombine;
1150 }
1151 if (fMetadata.filter() != that->fMetadata.filter()) {
1152 return CombineResult::kCannotCombine;
1153 }
1154 if (fMetadata.mipmapMode() != that->fMetadata.mipmapMode()) {
1155 return CombineResult::kCannotCombine;
1156 }
1157 if (fMetadata.fSwizzle != that->fMetadata.fSwizzle) {
1158 return CombineResult::kCannotCombine;
1159 }
1160 const auto* thisProxy = fViewCountPairs[0].fProxy.get();
1161 const auto* thatProxy = that->fViewCountPairs[0].fProxy.get();
1162 if (fMetadata.fProxyCount > 1 || that->fMetadata.fProxyCount > 1 ||
1163 thisProxy != thatProxy) {
1164 // We can't merge across different proxies. Check if 'this' can be chained with 'that'.
1165 if (GrTextureProxy::ProxiesAreCompatibleAsDynamicState(thisProxy, thatProxy) &&
1166 caps.dynamicStateArrayGeometryProcessorTextureSupport() &&
1167 fMetadata.aaType() == that->fMetadata.aaType()) {
1168 // We only allow chaining when the aaTypes match bc otherwise the AA type
1169 // reported by the chain can be inconsistent. That is, since chaining doesn't
1170 // propagate revised AA information throughout the chain, the head of the chain
1171 // could have an AA setting of kNone while the chain as a whole could have a
1172 // setting of kCoverage. This inconsistency would then interfere with the validity
1173 // of the CombinedQuadCountWillOverflow calls.
1174 // This problem doesn't occur w/ merging bc we do propagate the AA information
1175 // (in propagateCoverageAAThroughoutChain) below.
1176 return CombineResult::kMayChain;
1177 }
1178 return CombineResult::kCannotCombine;
1179 }
1180
1181 fMetadata.fSubset |= that->fMetadata.fSubset;
1182 fMetadata.fColorType = std::max(fMetadata.fColorType, that->fMetadata.fColorType);
1183
1184 // Concatenate quad lists together
1185 fQuads.concat(that->fQuads);
1186 fViewCountPairs[0].fQuadCnt += that->fQuads.count();
1187 fMetadata.fTotalQuadCount += that->fQuads.count();
1188
1189 if (upgradeToCoverageAAOnMerge) {
1190 // This merger may be the start of a concatenation of two chains. When one
1191 // of the chains mutates its AA the other must follow suit or else the above AA
1192 // check may prevent later ops from chaining together. A specific example of this is
1193 // when chain2 is prepended onto chain1:
1194 // chain1 (that): opA (non-AA/mergeable) opB (non-AA/non-mergeable)
1195 // chain2 (this): opC (cov-AA/non-mergeable) opD (cov-AA/mergeable)
1196 // W/o this propagation, after opD & opA merge, opB and opC would say they couldn't
1197 // chain - which would stop the concatenation process.
1198 this->propagateCoverageAAThroughoutChain();
1199 that->propagateCoverageAAThroughoutChain();
1200 }
1201
1202 SkDEBUGCODE(this->validate();)
1203
1204 return CombineResult::kMerged;
1205 }
1206
1207 #if GR_TEST_UTILS
1208 SkString onDumpInfo() const override {
1209 SkString str = SkStringPrintf("# draws: %d\n", fQuads.count());
1210 auto iter = fQuads.iterator();
1211 for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) {
1212 SkString proxyStr = fViewCountPairs[p].fProxy->dump();
1213 str.append(proxyStr);
1214 str.appendf(", Filter: %d, MM: %d\n",
1215 static_cast<int>(fMetadata.fFilter),
1216 static_cast<int>(fMetadata.fMipmapMode));
1217 for (int i = 0; i < fViewCountPairs[p].fQuadCnt && iter.next(); ++i) {
1218 const GrQuad* quad = iter.deviceQuad();
1219 GrQuad uv = iter.isLocalValid() ? *(iter.localQuad()) : GrQuad();
1220 const ColorSubsetAndAA& info = iter.metadata();
1221 str.appendf(
1222 "%d: Color: 0x%08x, Subset(%d): [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n"
1223 " UVs [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n"
1224 " Quad [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
1225 i, info.fColor.toBytes_RGBA(), fMetadata.fSubset, info.fSubsetRect.fLeft,
1226 info.fSubsetRect.fTop, info.fSubsetRect.fRight, info.fSubsetRect.fBottom,
1227 quad->point(0).fX, quad->point(0).fY, quad->point(1).fX, quad->point(1).fY,
1228 quad->point(2).fX, quad->point(2).fY, quad->point(3).fX, quad->point(3).fY,
1229 uv.point(0).fX, uv.point(0).fY, uv.point(1).fX, uv.point(1).fY,
1230 uv.point(2).fX, uv.point(2).fY, uv.point(3).fX, uv.point(3).fY);
1231 }
1232 }
1233 return str;
1234 }
1235 #endif
1236
1237 GrQuadBuffer<ColorSubsetAndAA> fQuads;
1238 sk_sp<GrColorSpaceXform> fTextureColorSpaceXform;
1239 // Most state of TextureOp is packed into these two field to minimize the op's size.
1240 // Historically, increasing the size of TextureOp has caused surprising perf regressions, so
1241 // consider/measure changes with care.
1242 Desc* fDesc;
1243 Metadata fMetadata;
1244
1245 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1246 SkRRect fRRect;
1247 bool fSupportOpaqueOpt;
1248 #endif
1249 // This field must go last. When allocating this op, we will allocate extra space to hold
1250 // additional ViewCountPairs immediately after the op's allocation so we can treat this
1251 // as an fProxyCnt-length array.
1252 ViewCountPair fViewCountPairs[1];
1253
1254 using INHERITED = GrMeshDrawOp;
1255 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
1256 // Stencil Culling use
1257 uint32_t fStencilRef = UINT32_MAX;
1258 #endif
1259 };
1260
1261 } // anonymous namespace
1262
1263 namespace skgpu::v1 {
1264
1265 #if GR_TEST_UTILS
1266 uint32_t TextureOp::ClassID() {
1267 return TextureOpImpl::ClassID();
1268 }
1269 #endif
1270
1271 GrOp::Owner TextureOp::Make(GrRecordingContext* context,
1272 GrSurfaceProxyView proxyView,
1273 SkAlphaType alphaType,
1274 sk_sp<GrColorSpaceXform> textureXform,
1275 GrSamplerState::Filter filter,
1276 GrSamplerState::MipmapMode mm,
1277 const SkPMColor4f& color,
1278 Saturate saturate,
1279 SkBlendMode blendMode,
1280 GrAAType aaType,
1281 DrawQuad* quad,
1282 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
1283 const SkRect* subset,
1284 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1285 uint32_t stencilRef,
1286 bool supportOpaqueOpt) {
1287 #else
1288 uint32_t stencilRef) {
1289 #endif
1290 #else
1291 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1292 const SkRect* subset,
1293 bool supportOpaqueOpt) {
1294 #else
1295 const SkRect* subset) {
1296 #endif
1297 #endif
1298 // Apply optimizations that are valid whether or not using TextureOp or FillRectOp
1299 if (subset && subset->contains(proxyView.proxy()->backingStoreBoundsRect())) {
1300 // No need for a shader-based subset if hardware clamping achieves the same effect
1301 subset = nullptr;
1302 }
1303
1304 if (filter != GrSamplerState::Filter::kNearest || mm != GrSamplerState::MipmapMode::kNone) {
1305 auto [mustFilter, mustMM] = filter_and_mm_have_effect(quad->fLocal, quad->fDevice);
1306 if (!mustFilter) {
1307 filter = GrSamplerState::Filter::kNearest;
1308 }
1309 if (!mustMM) {
1310 mm = GrSamplerState::MipmapMode::kNone;
1311 }
1312 }
1313
1314 if (blendMode == SkBlendMode::kSrcOver) {
1315 return TextureOpImpl::Make(context, std::move(proxyView), std::move(textureXform), filter,
1316 #ifdef SK_ENABLE_STENCIL_CULLING_OHOS
1317 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1318 mm, color, saturate, aaType, std::move(quad), subset, stencilRef, supportOpaqueOpt);
1319 #else
1320 mm, color, saturate, aaType, std::move(quad), subset, stencilRef);
1321 #endif
1322 #else
1323 #ifdef SUPPORT_OPAQUE_OPTIMIZATION
1324 mm, color, saturate, aaType, std::move(quad), subset, supportOpaqueOpt);
1325 #else
1326 mm, color, saturate, aaType, std::move(quad), subset);
1327 #endif
1328 #endif
1329 } else {
1330 // Emulate complex blending using FillRectOp
1331 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, filter, mm);
1332 GrPaint paint;
1333 paint.setColor4f(color);
1334 paint.setXPFactory(SkBlendMode_AsXPFactory(blendMode));
1335
1336 std::unique_ptr<GrFragmentProcessor> fp;
1337 const auto& caps = *context->priv().caps();
1338 if (subset) {
1339 SkRect localRect;
1340 if (quad->fLocal.asRect(&localRect)) {
1341 fp = GrTextureEffect::MakeSubset(std::move(proxyView), alphaType, SkMatrix::I(),
1342 samplerState, *subset, localRect, caps);
1343 } else {
1344 fp = GrTextureEffect::MakeSubset(std::move(proxyView), alphaType, SkMatrix::I(),
1345 samplerState, *subset, caps);
1346 }
1347 } else {
1348 fp = GrTextureEffect::Make(std::move(proxyView), alphaType, SkMatrix::I(), samplerState,
1349 caps);
1350 }
1351 fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(textureXform));
1352 fp = GrBlendFragmentProcessor::Make(std::move(fp), nullptr, SkBlendMode::kModulate);
1353 if (saturate == Saturate::kYes) {
1354 fp = GrFragmentProcessor::ClampOutput(std::move(fp));
1355 }
1356 paint.setColorFragmentProcessor(std::move(fp));
1357 return FillRectOp::Make(context, std::move(paint), aaType, quad);
1358 }
1359 }
1360
1361 // A helper class that assists in breaking up bulk API quad draws into manageable chunks.
1362 class TextureOp::BatchSizeLimiter {
1363 public:
1364 BatchSizeLimiter(SurfaceDrawContext* sdc,
1365 const GrClip* clip,
1366 GrRecordingContext* rContext,
1367 int numEntries,
1368 GrSamplerState::Filter filter,
1369 GrSamplerState::MipmapMode mm,
1370 Saturate saturate,
1371 SkCanvas::SrcRectConstraint constraint,
1372 const SkMatrix& viewMatrix,
1373 sk_sp<GrColorSpaceXform> textureColorSpaceXform)
1374 : fSDC(sdc)
1375 , fClip(clip)
1376 , fContext(rContext)
1377 , fFilter(filter)
1378 , fMipmapMode(mm)
1379 , fSaturate(saturate)
1380 , fConstraint(constraint)
1381 , fViewMatrix(viewMatrix)
1382 , fTextureColorSpaceXform(textureColorSpaceXform)
1383 , fNumLeft(numEntries) {}
1384
1385 void createOp(GrTextureSetEntry set[], int clumpSize, GrAAType aaType) {
1386
1387 int clumpProxyCount = proxy_run_count(&set[fNumClumped], clumpSize);
1388 GrOp::Owner op = TextureOpImpl::Make(fContext,
1389 &set[fNumClumped],
1390 clumpSize,
1391 clumpProxyCount,
1392 fFilter,
1393 fMipmapMode,
1394 fSaturate,
1395 aaType,
1396 fConstraint,
1397 fViewMatrix,
1398 fTextureColorSpaceXform);
1399 fSDC->addDrawOp(fClip, std::move(op));
1400
1401 fNumLeft -= clumpSize;
1402 fNumClumped += clumpSize;
1403 }
1404
1405 int numLeft() const { return fNumLeft; }
1406 int baseIndex() const { return fNumClumped; }
1407
1408 private:
1409 SurfaceDrawContext* fSDC;
1410 const GrClip* fClip;
1411 GrRecordingContext* fContext;
1412 GrSamplerState::Filter fFilter;
1413 GrSamplerState::MipmapMode fMipmapMode;
1414 Saturate fSaturate;
1415 SkCanvas::SrcRectConstraint fConstraint;
1416 const SkMatrix& fViewMatrix;
1417 sk_sp<GrColorSpaceXform> fTextureColorSpaceXform;
1418
1419 int fNumLeft;
1420 int fNumClumped = 0; // also the offset for the start of the next clump
1421 };
1422
1423 // Greedily clump quad draws together until the index buffer limit is exceeded.
1424 void TextureOp::AddTextureSetOps(SurfaceDrawContext* sdc,
1425 const GrClip* clip,
1426 GrRecordingContext* context,
1427 GrTextureSetEntry set[],
1428 int cnt,
1429 int proxyRunCnt,
1430 GrSamplerState::Filter filter,
1431 GrSamplerState::MipmapMode mm,
1432 Saturate saturate,
1433 SkBlendMode blendMode,
1434 GrAAType aaType,
1435 SkCanvas::SrcRectConstraint constraint,
1436 const SkMatrix& viewMatrix,
1437 sk_sp<GrColorSpaceXform> textureColorSpaceXform) {
1438 // Ensure that the index buffer limits are lower than the proxy and quad count limits of
1439 // the op's metadata so we don't need to worry about overflow.
1440 SkDEBUGCODE(TextureOpImpl::ValidateResourceLimits();)
1441 SkASSERT(proxy_run_count(set, cnt) == proxyRunCnt);
1442
1443 // First check if we can support batches as a single op
1444 if (blendMode != SkBlendMode::kSrcOver ||
1445 !context->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) {
1446 // Append each entry as its own op; these may still be GrTextureOps if the blend mode is
1447 // src-over but the backend doesn't support dynamic state changes. Otherwise Make()
1448 // automatically creates the appropriate FillRectOp to emulate TextureOp.
1449 SkMatrix ctm;
1450 for (int i = 0; i < cnt; ++i) {
1451 ctm = viewMatrix;
1452 if (set[i].fPreViewMatrix) {
1453 ctm.preConcat(*set[i].fPreViewMatrix);
1454 }
1455
1456 DrawQuad quad;
1457 quad.fEdgeFlags = set[i].fAAFlags;
1458 if (set[i].fDstClipQuad) {
1459 quad.fDevice = GrQuad::MakeFromSkQuad(set[i].fDstClipQuad, ctm);
1460
1461 SkPoint srcPts[4];
1462 GrMapRectPoints(set[i].fDstRect, set[i].fSrcRect, set[i].fDstClipQuad, srcPts, 4);
1463 quad.fLocal = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I());
1464 } else {
1465 quad.fDevice = GrQuad::MakeFromRect(set[i].fDstRect, ctm);
1466 quad.fLocal = GrQuad(set[i].fSrcRect);
1467 }
1468
1469 const SkRect* subset = constraint == SkCanvas::kStrict_SrcRectConstraint
1470 ? &set[i].fSrcRect : nullptr;
1471
1472 auto op = Make(context, set[i].fProxyView, set[i].fSrcAlphaType, textureColorSpaceXform,
1473 filter, mm, set[i].fColor, saturate, blendMode, aaType, &quad, subset);
1474 sdc->addDrawOp(clip, std::move(op));
1475 }
1476 return;
1477 }
1478
1479 // Second check if we can always just make a single op and avoid the extra iteration
1480 // needed to clump things together.
1481 if (cnt <= std::min(GrResourceProvider::MaxNumNonAAQuads(),
1482 GrResourceProvider::MaxNumAAQuads())) {
1483 auto op = TextureOpImpl::Make(context, set, cnt, proxyRunCnt, filter, mm, saturate, aaType,
1484 constraint, viewMatrix, std::move(textureColorSpaceXform));
1485 sdc->addDrawOp(clip, std::move(op));
1486 return;
1487 }
1488
1489 BatchSizeLimiter state(sdc, clip, context, cnt, filter, mm, saturate, constraint, viewMatrix,
1490 std::move(textureColorSpaceXform));
1491
1492 // kNone and kMSAA never get altered
1493 if (aaType == GrAAType::kNone || aaType == GrAAType::kMSAA) {
1494 // Clump these into series of MaxNumNonAAQuads-sized GrTextureOps
1495 while (state.numLeft() > 0) {
1496 int clumpSize = std::min(state.numLeft(), GrResourceProvider::MaxNumNonAAQuads());
1497
1498 state.createOp(set, clumpSize, aaType);
1499 }
1500 } else {
1501 // kCoverage can be downgraded to kNone. Note that the following is conservative. kCoverage
1502 // can also get downgraded to kNone if all the quads are on integer coordinates and
1503 // axis-aligned.
1504 SkASSERT(aaType == GrAAType::kCoverage);
1505
1506 while (state.numLeft() > 0) {
1507 GrAAType runningAA = GrAAType::kNone;
1508 bool clumped = false;
1509
1510 for (int i = 0; i < state.numLeft(); ++i) {
1511 int absIndex = state.baseIndex() + i;
1512
1513 if (set[absIndex].fAAFlags != GrQuadAAFlags::kNone ||
1514 runningAA == GrAAType::kCoverage) {
1515
1516 if (i >= GrResourceProvider::MaxNumAAQuads()) {
1517 // Here we either need to boost the AA type to kCoverage, but doing so with
1518 // all the accumulated quads would overflow, or we have a set of AA quads
1519 // that has just gotten too large. In either case, calve off the existing
1520 // quads as their own TextureOp.
1521 state.createOp(
1522 set,
1523 runningAA == GrAAType::kNone ? i : GrResourceProvider::MaxNumAAQuads(),
1524 runningAA); // maybe downgrading AA here
1525 clumped = true;
1526 break;
1527 }
1528
1529 runningAA = GrAAType::kCoverage;
1530 } else if (runningAA == GrAAType::kNone) {
1531
1532 if (i >= GrResourceProvider::MaxNumNonAAQuads()) {
1533 // Here we've found a consistent batch of non-AA quads that has gotten too
1534 // large. Calve it off as its own TextureOp.
1535 state.createOp(set, GrResourceProvider::MaxNumNonAAQuads(),
1536 GrAAType::kNone); // definitely downgrading AA here
1537 clumped = true;
1538 break;
1539 }
1540 }
1541 }
1542
1543 if (!clumped) {
1544 // We ran through the above loop w/o hitting a limit. Spit out this last clump of
1545 // quads and call it a day.
1546 state.createOp(set, state.numLeft(), runningAA); // maybe downgrading AA here
1547 }
1548 }
1549 }
1550 }
1551
1552 } // namespace skgpu::v1
1553
1554 #if GR_TEST_UTILS
1555 #include "include/gpu/GrRecordingContext.h"
1556 #include "src/gpu/GrProxyProvider.h"
1557 #include "src/gpu/GrRecordingContextPriv.h"
1558
1559 GR_DRAW_OP_TEST_DEFINE(TextureOpImpl) {
1560 SkISize dims;
1561 dims.fHeight = random->nextULessThan(90) + 10;
1562 dims.fWidth = random->nextULessThan(90) + 10;
1563 auto origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
1564 GrMipmapped mipMapped = random->nextBool() ? GrMipmapped::kYes : GrMipmapped::kNo;
1565 SkBackingFit fit = SkBackingFit::kExact;
1566 if (mipMapped == GrMipmapped::kNo) {
1567 fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
1568 }
1569 const GrBackendFormat format =
1570 context->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888,
1571 GrRenderable::kNo);
1572 GrProxyProvider* proxyProvider = context->priv().proxyProvider();
1573 sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(
1574 format, dims, GrRenderable::kNo, 1, mipMapped, fit, SkBudgeted::kNo, GrProtected::kNo,
1575 GrInternalSurfaceFlags::kNone);
1576
1577 SkRect rect = GrTest::TestRect(random);
1578 SkRect srcRect;
1579 srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
1580 srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
1581 srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
1582 srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
1583 SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
1584 SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU()));
1585 GrSamplerState::Filter filter = (GrSamplerState::Filter)random->nextULessThan(
1586 static_cast<uint32_t>(GrSamplerState::Filter::kLast) + 1);
1587 GrSamplerState::MipmapMode mm = GrSamplerState::MipmapMode::kNone;
1588 if (mipMapped == GrMipmapped::kYes) {
1589 mm = (GrSamplerState::MipmapMode)random->nextULessThan(
1590 static_cast<uint32_t>(GrSamplerState::MipmapMode::kLast) + 1);
1591 }
1592
1593 auto texXform = GrTest::TestColorXform(random);
1594 GrAAType aaType = GrAAType::kNone;
1595 if (random->nextBool()) {
1596 aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
1597 }
1598 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
1599 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
1600 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
1601 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
1602 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
1603 bool useSubset = random->nextBool();
1604 auto saturate = random->nextBool() ? skgpu::v1::TextureOp::Saturate::kYes
1605 : skgpu::v1::TextureOp::Saturate::kNo;
1606 GrSurfaceProxyView proxyView(
1607 std::move(proxy), origin,
1608 context->priv().caps()->getReadSwizzle(format, GrColorType::kRGBA_8888));
1609 auto alphaType = static_cast<SkAlphaType>(
1610 random->nextRangeU(kUnknown_SkAlphaType + 1, kLastEnum_SkAlphaType));
1611
1612 DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(srcRect), aaFlags};
1613 return skgpu::v1::TextureOp::Make(context, std::move(proxyView), alphaType,
1614 std::move(texXform), filter, mm, color, saturate,
1615 SkBlendMode::kSrcOver, aaType, &quad,
1616 useSubset ? &srcRect : nullptr);
1617 }
1618
1619 #endif // GR_TEST_UTILS
1620