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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/v1/SurfaceFillContext_v1.h"
9 
10 #include "include/gpu/vk/GrVulkanTrackerInterface.h"
11 #include "include/private/GrImageContext.h"
12 #include "src/gpu/GrDstProxyView.h"
13 #include "src/gpu/GrImageContextPriv.h"
14 #include "src/gpu/GrProxyProvider.h"
15 #include "src/gpu/effects/GrTextureEffect.h"
16 #include "src/gpu/geometry/GrRect.h"
17 #include "src/gpu/ops/ClearOp.h"
18 #include "src/gpu/ops/FillRectOp.h"
19 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
20 
21 #define ASSERT_SINGLE_OWNER        GR_ASSERT_SINGLE_OWNER(this->singleOwner())
22 #define RETURN_IF_ABANDONED        if (fContext->abandoned()) { return; }
23 
24 class AutoCheckFlush {
25 public:
AutoCheckFlush(GrDrawingManager * drawingManager)26     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
27         SkASSERT(fDrawingManager);
28     }
~AutoCheckFlush()29     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
30 
31 private:
32     GrDrawingManager* fDrawingManager;
33 };
34 
35 namespace skgpu::v1 {
36 
37 // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress
38 // OpsTask to be picked up and added to by SurfaceFillContext lower in the call
39 // stack. When this occurs with a closed OpsTask, a new one will be allocated
40 // when the SurfaceFillContext attempts to use it (via getOpsTask).
SurfaceFillContext(GrRecordingContext * rContext,GrSurfaceProxyView readView,GrSurfaceProxyView writeView,const GrColorInfo & colorInfo,bool flushTimeOpsTask)41 SurfaceFillContext::SurfaceFillContext(GrRecordingContext* rContext,
42                                        GrSurfaceProxyView readView,
43                                        GrSurfaceProxyView writeView,
44                                        const GrColorInfo& colorInfo,
45                                        bool flushTimeOpsTask)
46         : skgpu::SurfaceFillContext(rContext,
47                                     std::move(readView),
48                                     std::move(writeView),
49                                     std::move(colorInfo))
50         , fFlushTimeOpsTask(flushTimeOpsTask) {
51     fOpsTask = sk_ref_sp(rContext->priv().drawingManager()->getLastOpsTask(this->asSurfaceProxy()));
52 
53     SkDEBUGCODE(this->validate();)
54 }
55 
fillRectWithFP(const SkIRect & dstRect,std::unique_ptr<GrFragmentProcessor> fp)56 void SurfaceFillContext::fillRectWithFP(const SkIRect& dstRect,
57                                         std::unique_ptr<GrFragmentProcessor> fp) {
58     ASSERT_SINGLE_OWNER
59     RETURN_IF_ABANDONED
60     SkDEBUGCODE(this->validate();)
61     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "fillRectWithFP", fContext);
62 
63     AutoCheckFlush acf(this->drawingManager());
64 
65     GrPaint paint;
66     paint.setColorFragmentProcessor(std::move(fp));
67     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
68     auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
69                                         SkRect::Make(dstRect));
70     this->addDrawOp(std::move(op));
71 }
72 
addDrawOp(GrOp::Owner owner)73 void SurfaceFillContext::addDrawOp(GrOp::Owner owner) {
74     GrDrawOp* op = static_cast<GrDrawOp*>(owner.get());
75     GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType());
76     auto clip = GrAppliedClip::Disabled();
77     const GrCaps& caps = *this->caps();
78     GrProcessorSet::Analysis analysis = op->finalize(caps, &clip, clampType);
79     SkASSERT(!op->usesStencil());
80     SkASSERT(!analysis.requiresDstTexture());
81 #ifdef SKIA_OHOS
82     HITRACE_OHOS_NAME_FMT_LEVEL(DebugTraceLevel::DETAIL, "SurfaceFillContext::addDrawOp - %s",
83         op->name());
84 #endif
85     SkRect bounds = owner->bounds();
86     // We shouldn't have coverage AA or hairline draws in fill contexts.
87     SkASSERT(!op->hasAABloat() && !op->hasZeroArea());
88     if (!bounds.intersect(this->asSurfaceProxy()->getBoundsRect())) {
89         return;
90     }
91     op->setClippedBounds(op->bounds());
92     SkDEBUGCODE(op->fAddDrawOpCalled = true;)
93 
94     GrDstProxyView dstProxyView;
95     this->getOpsTask()->addDrawOp(fContext->priv().drawingManager(),
96                                   std::move(owner),
97                                   op->usesMSAA(),
98                                   analysis,
99                                   std::move(clip),
100                                   dstProxyView,
101                                   GrTextureResolveManager(this->drawingManager()),
102                                   caps);
103 }
104 
ClearToGrPaint(std::array<float,4> color,GrPaint * paint)105 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) {
106     paint->setColor4f({color[0], color[1], color[2], color[3]});
107     if (color[3] == 1.f) {
108         // Can just rely on the src-over blend mode to do the right thing.
109         // This may improve batching.
110         paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver);
111     } else {
112         // A clear overwrites the prior color, so even if it's transparent, it behaves as if it
113         // were src blended
114         paint->setPorterDuffXPFactory(SkBlendMode::kSrc);
115     }
116 }
117 
addOp(GrOp::Owner op)118 void SurfaceFillContext::addOp(GrOp::Owner op) {
119     auto direct = fContext->priv().asDirectContext();
120     if (direct && op) {
121         auto grTag = direct->getCurrentGrResourceTag();
122 #ifdef SKIA_DFX_FOR_RECORD_VKIMAGE
123         grTag.fCid = ParallelDebug::GetNodeId();
124         if (grTag.fWid == 0 && grTag.fCid != 0) {
125             int pidBits = 32;
126             grTag.fPid = static_cast<uint32_t>(grTag.fCid >> pidBits);
127         }
128 #endif
129         op->setGrOpTag(grTag);
130     }
131     GrDrawingManager* drawingMgr = this->drawingManager();
132     this->getOpsTask()->addOp(drawingMgr,
133                               std::move(op),
134                               GrTextureResolveManager(drawingMgr),
135                               *this->caps());
136 }
137 
getOpsTask()138 OpsTask* SurfaceFillContext::getOpsTask() {
139     ASSERT_SINGLE_OWNER
140     SkDEBUGCODE(this->validate();)
141 
142     if (!fOpsTask || fOpsTask->isClosed()) {
143         this->replaceOpsTask();
144     }
145     SkASSERT(!fOpsTask->isClosed());
146     return fOpsTask.get();
147 }
148 
refRenderTask()149 sk_sp<GrRenderTask> SurfaceFillContext::refRenderTask() {
150     return sk_ref_sp(this->getOpsTask());
151 }
152 
replaceOpsTask()153 OpsTask* SurfaceFillContext::replaceOpsTask() {
154     sk_sp<OpsTask> newOpsTask = this->drawingManager()->newOpsTask(
155             this->writeSurfaceView(), this->arenas(), fFlushTimeOpsTask);
156     this->willReplaceOpsTask(fOpsTask.get(), newOpsTask.get());
157     fOpsTask = std::move(newOpsTask);
158     return fOpsTask.get();
159 }
160 
161 #ifdef SK_DEBUG
onValidate() const162 void SurfaceFillContext::onValidate() const {
163     if (fOpsTask && !fOpsTask->isClosed()) {
164         SkASSERT(this->drawingManager()->getLastRenderTask(fWriteView.proxy()) == fOpsTask.get());
165     }
166 }
167 #endif
168 
discard()169 void SurfaceFillContext::discard() {
170     ASSERT_SINGLE_OWNER
171     RETURN_IF_ABANDONED
172     SkDEBUGCODE(this->validate();)
173     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "discard", fContext);
174 
175     AutoCheckFlush acf(this->drawingManager());
176 
177     this->getOpsTask()->discard();
178 }
179 
internalClear(const SkIRect * scissor,std::array<float,4> color,bool upgradePartialToFull)180 void SurfaceFillContext::internalClear(const SkIRect* scissor,
181                                        std::array<float, 4> color,
182                                        bool upgradePartialToFull) {
183     ASSERT_SINGLE_OWNER
184     RETURN_IF_ABANDONED
185     SkDEBUGCODE(this->validate();)
186     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "clear", fContext);
187 
188     // There are three ways clears are handled: load ops, native clears, and draws. Load ops are
189     // only for fullscreen clears; native clears can be fullscreen or with scissors if the backend
190     // supports then. Drawing an axis-aligned rect is the fallback path.
191     GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
192     if (scissor && !scissorState.set(*scissor)) {
193         // The clear is offscreen, so skip it (normally this would be handled by addDrawOp,
194         // except clear ops are not draw ops).
195         return;
196     }
197 
198     // If we have a scissor but it's okay to clear beyond it for performance reasons, then disable
199     // the test. We only do this when the clear would be handled by a load op or natively.
200     if (scissorState.enabled() && !this->caps()->performColorClearsAsDraws()) {
201         if (upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
202                                      this->caps()->shouldInitializeTextures())) {
203             // TODO: wrt the shouldInitializeTextures path, it would be more performant to
204             // only clear the entire target if we knew it had not been cleared before. As
205             // is this could end up doing a lot of redundant clears.
206             scissorState.setDisabled();
207         } else {
208             // Unlike with stencil clears, we also allow clears up to the logical dimensions of the
209             // render target to overflow into any approx-fit padding of the backing store dimensions
210             scissorState.relaxTest(this->dimensions());
211         }
212     }
213 
214     if (!scissorState.enabled()) {
215         // This is a fullscreen clear, so could be handled as a load op. Regardless, we can also
216         // discard all prior ops in the current task since the color buffer will be overwritten.
217         auto opsTask = this->getOpsTask();
218         if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
219             !this->caps()->performColorClearsAsDraws()) {
220             color = this->writeSurfaceView().swizzle().applyTo(color);
221             // The op list was emptied and native clears are allowed, so just use the load op
222             opsTask->setColorLoadOp(GrLoadOp::kClear, color);
223             return;
224         } else {
225             // Will use an op for the clear, reset the load op to discard since the op will
226             // blow away the color buffer contents
227             opsTask->setColorLoadOp(GrLoadOp::kDiscard);
228         }
229     }
230 
231     // At this point we are either a partial clear or a fullscreen clear that couldn't be applied
232     // as a load op.
233     bool clearAsDraw = this->caps()->performColorClearsAsDraws() ||
234                        (scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
235     if (clearAsDraw) {
236         GrPaint paint;
237         ClearToGrPaint(color, &paint);
238         auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
239                                             SkRect::Make(scissorState.rect()));
240         this->addDrawOp(std::move(op));
241     } else {
242         color = this->writeSurfaceView().swizzle().applyTo(color);
243         this->addOp(ClearOp::MakeColor(fContext, scissorState, color));
244     }
245 }
246 
blitTexture(GrSurfaceProxyView view,const SkIRect & srcRect,const SkIPoint & dstPoint)247 bool SurfaceFillContext::blitTexture(GrSurfaceProxyView view,
248                                      const SkIRect& srcRect,
249                                      const SkIPoint& dstPoint) {
250     SkASSERT(view.asTextureProxy());
251     SkIRect clippedSrcRect;
252     SkIPoint clippedDstPoint;
253     if (!GrClipSrcRectAndDstPoint(this->dimensions(),
254                                   view.dimensions(),
255                                   srcRect,
256                                   dstPoint,
257                                   &clippedSrcRect,
258                                   &clippedDstPoint)) {
259         return false;
260     }
261 
262     auto fp = GrTextureEffect::Make(std::move(view), kUnknown_SkAlphaType);
263     auto dstRect = SkIRect::MakePtSize(clippedDstPoint, clippedSrcRect.size());
264     auto srcRectF = SkRect::Make(clippedSrcRect);
265     this->fillRectToRectWithFP(srcRectF, dstRect, std::move(fp));
266     return true;
267 }
268 
269 } // namespace skgpu::v1
270