1#version 310 es 2layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 3 4layout(binding = 2, std430) restrict writeonly buffer SSBO2 5{ 6 vec4 data4; 7 vec4 data5; 8} _10; 9 10layout(binding = 0, std430) readonly buffer SSBO0 11{ 12 vec4 data0; 13 vec4 data1; 14} _15; 15 16layout(binding = 1, std430) restrict buffer SSBO1 17{ 18 vec4 data2; 19 vec4 data3; 20} _21; 21 22void main() 23{ 24 _10.data4 = _15.data0 + _21.data2; 25 _10.data5 = _15.data1 + _21.data3; 26} 27 28