1#version 310 es
2precision mediump float;
3
4struct S {
5 int a;
6 float b;
7};
8
9layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
10void tint_symbol() {
11 S v = S(0, 0.0f);
12 return;
13}
14void main() {
15 tint_symbol();
16}
17
18
19