Searched refs:DirectoryExists (Results 1 – 3 of 3) sorted by relevance
321 EXPECT_TRUE(FilePath(current_drive).DirectoryExists()); in TEST()323 EXPECT_TRUE(FilePath("/").DirectoryExists()); in TEST()338 EXPECT_FALSE(FilePath(non_drive).DirectoryExists()); in TEST()348 EXPECT_FALSE(FilePath("").DirectoryExists()); in TEST()355 EXPECT_TRUE(FilePath(".").DirectoryExists()); in TEST()356 EXPECT_TRUE(FilePath(".\\").DirectoryExists()); in TEST()359 EXPECT_TRUE(FilePath(".").DirectoryExists()); in TEST()360 EXPECT_TRUE(FilePath("./").DirectoryExists()); in TEST()505 EXPECT_FALSE(testdata_path_.DirectoryExists()) << testdata_path_.c_str(); in TEST_F()507 EXPECT_TRUE(testdata_path_.DirectoryExists()); in TEST_F()[all …]
187 bool FilePath::DirectoryExists() const { in DirectoryExists() function in testing::internal::FilePath276 if (pathname_.GetLength() == 0 || this->DirectoryExists()) { in CreateDirectoriesRecursively()302 return this->DirectoryExists(); // An error is OK if the directory exists. in CreateFolder()
162 bool DirectoryExists() const;