• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2008, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 //     * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 //     * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 //     * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 //
30 // Authors: keith.ray@gmail.com (Keith Ray)
31 
32 #include <gtest/internal/gtest-filepath.h>
33 #include <gtest/internal/gtest-port.h>
34 
35 #include <stdlib.h>
36 
37 #ifdef _WIN32_WCE
38 #include <windows.h>
39 #elif GTEST_OS_WINDOWS
40 #include <direct.h>
41 #include <io.h>
42 #include <sys/stat.h>
43 #elif GTEST_OS_SYMBIAN
44 // Symbian OpenC has PATH_MAX in sys/syslimits.h
45 #include <sys/syslimits.h>
46 #include <unistd.h>
47 #else
48 #include <limits.h>
49 #include <sys/stat.h>  // NOLINT
50 #include <unistd.h>  // NOLINT
51 #include <climits>  // Some Linux distributions define PATH_MAX here.
52 #endif  // _WIN32_WCE or _WIN32
53 
54 #if GTEST_OS_WINDOWS
55 #define GTEST_PATH_MAX_ _MAX_PATH
56 #elif defined(PATH_MAX)
57 #define GTEST_PATH_MAX_ PATH_MAX
58 #elif defined(_XOPEN_PATH_MAX)
59 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
60 #else
61 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX
62 #endif  // GTEST_OS_WINDOWS
63 
64 #include <gtest/internal/gtest-string.h>
65 
66 namespace testing {
67 namespace internal {
68 
69 #if GTEST_OS_WINDOWS
70 const char kPathSeparator = '\\';
71 const char kPathSeparatorString[] = "\\";
72 #ifdef _WIN32_WCE
73 // Windows CE doesn't have a current directory. You should not use
74 // the current directory in tests on Windows CE, but this at least
75 // provides a reasonable fallback.
76 const char kCurrentDirectoryString[] = "\\";
77 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
78 const DWORD kInvalidFileAttributes = 0xffffffff;
79 #else
80 const char kCurrentDirectoryString[] = ".\\";
81 #endif  // _WIN32_WCE
82 #else
83 const char kPathSeparator = '/';
84 const char kPathSeparatorString[] = "/";
85 const char kCurrentDirectoryString[] = "./";
86 #endif  // GTEST_OS_WINDOWS
87 
88 // Returns the current working directory, or "" if unsuccessful.
GetCurrentDir()89 FilePath FilePath::GetCurrentDir() {
90 #ifdef _WIN32_WCE
91 // Windows CE doesn't have a current directory, so we just return
92 // something reasonable.
93   return FilePath(kCurrentDirectoryString);
94 #elif GTEST_OS_WINDOWS
95   char cwd[GTEST_PATH_MAX_ + 1] = {};
96   return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
97 #else
98   char cwd[GTEST_PATH_MAX_ + 1] = {};
99   return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
100 #endif
101 }
102 
103 // Returns a copy of the FilePath with the case-insensitive extension removed.
104 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
105 // FilePath("dir/file"). If a case-insensitive extension is not
106 // found, returns a copy of the original FilePath.
RemoveExtension(const char * extension) const107 FilePath FilePath::RemoveExtension(const char* extension) const {
108   String dot_extension(String::Format(".%s", extension));
109   if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) {
110     return FilePath(String(pathname_.c_str(), pathname_.GetLength() - 4));
111   }
112   return *this;
113 }
114 
115 // Returns a copy of the FilePath with the directory part removed.
116 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
117 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
118 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
119 // returns an empty FilePath ("").
120 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveDirectoryName() const121 FilePath FilePath::RemoveDirectoryName() const {
122   const char* const last_sep = strrchr(c_str(), kPathSeparator);
123   return last_sep ? FilePath(String(last_sep + 1)) : *this;
124 }
125 
126 // RemoveFileName returns the directory path with the filename removed.
127 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
128 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
129 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
130 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
131 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveFileName() const132 FilePath FilePath::RemoveFileName() const {
133   const char* const last_sep = strrchr(c_str(), kPathSeparator);
134   return FilePath(last_sep ? String(c_str(), last_sep + 1 - c_str())
135                            : String(kCurrentDirectoryString));
136 }
137 
138 // Helper functions for naming files in a directory for xml output.
139 
140 // Given directory = "dir", base_name = "test", number = 0,
141 // extension = "xml", returns "dir/test.xml". If number is greater
142 // than zero (e.g., 12), returns "dir/test_12.xml".
143 // On Windows platform, uses \ as the separator rather than /.
MakeFileName(const FilePath & directory,const FilePath & base_name,int number,const char * extension)144 FilePath FilePath::MakeFileName(const FilePath& directory,
145                                 const FilePath& base_name,
146                                 int number,
147                                 const char* extension) {
148   const FilePath file_name(
149       (number == 0) ?
150       String::Format("%s.%s", base_name.c_str(), extension) :
151       String::Format("%s_%d.%s", base_name.c_str(), number, extension));
152   return ConcatPaths(directory, file_name);
153 }
154 
155 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
156 // On Windows, uses \ as the separator rather than /.
ConcatPaths(const FilePath & directory,const FilePath & relative_path)157 FilePath FilePath::ConcatPaths(const FilePath& directory,
158                                const FilePath& relative_path) {
159   if (directory.IsEmpty())
160     return relative_path;
161   const FilePath dir(directory.RemoveTrailingPathSeparator());
162   return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator,
163                                  relative_path.c_str()));
164 }
165 
166 // Returns true if pathname describes something findable in the file-system,
167 // either a file, directory, or whatever.
FileOrDirectoryExists() const168 bool FilePath::FileOrDirectoryExists() const {
169 #if GTEST_OS_WINDOWS
170 #ifdef _WIN32_WCE
171   LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
172   const DWORD attributes = GetFileAttributes(unicode);
173   delete [] unicode;
174   return attributes != kInvalidFileAttributes;
175 #else
176   struct _stat file_stat = {};
177   return _stat(pathname_.c_str(), &file_stat) == 0;
178 #endif  // _WIN32_WCE
179 #else
180   struct stat file_stat = {};
181   return stat(pathname_.c_str(), &file_stat) == 0;
182 #endif  // GTEST_OS_WINDOWS
183 }
184 
185 // Returns true if pathname describes a directory in the file-system
186 // that exists.
DirectoryExists() const187 bool FilePath::DirectoryExists() const {
188   bool result = false;
189 #if GTEST_OS_WINDOWS
190   // Don't strip off trailing separator if path is a root directory on
191   // Windows (like "C:\\").
192   const FilePath& path(IsRootDirectory() ? *this :
193                                            RemoveTrailingPathSeparator());
194 #ifdef _WIN32_WCE
195   LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
196   const DWORD attributes = GetFileAttributes(unicode);
197   delete [] unicode;
198   if ((attributes != kInvalidFileAttributes) &&
199       (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
200     result = true;
201   }
202 #else
203   struct _stat file_stat = {};
204   result = _stat(path.c_str(), &file_stat) == 0 &&
205       (_S_IFDIR & file_stat.st_mode) != 0;
206 #endif  // _WIN32_WCE
207 #else
208   struct stat file_stat = {};
209   result = stat(pathname_.c_str(), &file_stat) == 0 &&
210       S_ISDIR(file_stat.st_mode);
211 #endif  // GTEST_OS_WINDOWS
212   return result;
213 }
214 
215 // Returns true if pathname describes a root directory. (Windows has one
216 // root directory per disk drive.)
IsRootDirectory() const217 bool FilePath::IsRootDirectory() const {
218 #if GTEST_OS_WINDOWS
219   // TODO(wan@google.com): on Windows a network share like
220   // \\server\share can be a root directory, although it cannot be the
221   // current directory.  Handle this properly.
222   return pathname_.GetLength() == 3 && IsAbsolutePath();
223 #else
224   return pathname_ == kPathSeparatorString;
225 #endif
226 }
227 
228 // Returns true if pathname describes an absolute path.
IsAbsolutePath() const229 bool FilePath::IsAbsolutePath() const {
230   const char* const name = pathname_.c_str();
231 #if GTEST_OS_WINDOWS
232   return pathname_.GetLength() >= 3 &&
233      ((name[0] >= 'a' && name[0] <= 'z') ||
234       (name[0] >= 'A' && name[0] <= 'Z')) &&
235      name[1] == ':' &&
236      name[2] == kPathSeparator;
237 #else
238   return name[0] == kPathSeparator;
239 #endif
240 }
241 
242 // Returns a pathname for a file that does not currently exist. The pathname
243 // will be directory/base_name.extension or
244 // directory/base_name_<number>.extension if directory/base_name.extension
245 // already exists. The number will be incremented until a pathname is found
246 // that does not already exist.
247 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
248 // There could be a race condition if two or more processes are calling this
249 // function at the same time -- they could both pick the same filename.
GenerateUniqueFileName(const FilePath & directory,const FilePath & base_name,const char * extension)250 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
251                                           const FilePath& base_name,
252                                           const char* extension) {
253   FilePath full_pathname;
254   int number = 0;
255   do {
256     full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
257   } while (full_pathname.FileOrDirectoryExists());
258   return full_pathname;
259 }
260 
261 // Returns true if FilePath ends with a path separator, which indicates that
262 // it is intended to represent a directory. Returns false otherwise.
263 // This does NOT check that a directory (or file) actually exists.
IsDirectory() const264 bool FilePath::IsDirectory() const {
265   return pathname_.EndsWith(kPathSeparatorString);
266 }
267 
268 // Create directories so that path exists. Returns true if successful or if
269 // the directories already exist; returns false if unable to create directories
270 // for any reason.
CreateDirectoriesRecursively() const271 bool FilePath::CreateDirectoriesRecursively() const {
272   if (!this->IsDirectory()) {
273     return false;
274   }
275 
276   if (pathname_.GetLength() == 0 || this->DirectoryExists()) {
277     return true;
278   }
279 
280   const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
281   return parent.CreateDirectoriesRecursively() && this->CreateFolder();
282 }
283 
284 // Create the directory so that path exists. Returns true if successful or
285 // if the directory already exists; returns false if unable to create the
286 // directory for any reason, including if the parent directory does not
287 // exist. Not named "CreateDirectory" because that's a macro on Windows.
CreateFolder() const288 bool FilePath::CreateFolder() const {
289 #if GTEST_OS_WINDOWS
290 #ifdef _WIN32_WCE
291   FilePath removed_sep(this->RemoveTrailingPathSeparator());
292   LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
293   int result = CreateDirectory(unicode, NULL) ? 0 : -1;
294   delete [] unicode;
295 #else
296   int result = _mkdir(pathname_.c_str());
297 #endif  // !WIN32_WCE
298 #else
299   int result = mkdir(pathname_.c_str(), 0777);
300 #endif  // _WIN32
301   if (result == -1) {
302     return this->DirectoryExists();  // An error is OK if the directory exists.
303   }
304   return true;  // No error.
305 }
306 
307 // If input name has a trailing separator character, remove it and return the
308 // name, otherwise return the name string unmodified.
309 // On Windows platform, uses \ as the separator, other platforms use /.
RemoveTrailingPathSeparator() const310 FilePath FilePath::RemoveTrailingPathSeparator() const {
311   return pathname_.EndsWith(kPathSeparatorString)
312       ? FilePath(String(pathname_.c_str(), pathname_.GetLength() - 1))
313       : *this;
314 }
315 
316 // Normalize removes any redundant separators that might be in the pathname.
317 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
318 // redundancies that might be in a pathname involving "." or "..".
Normalize()319 void FilePath::Normalize() {
320   if (pathname_.c_str() == NULL) {
321     pathname_ = "";
322     return;
323   }
324   const char* src = pathname_.c_str();
325   char* const dest = new char[pathname_.GetLength() + 1];
326   char* dest_ptr = dest;
327   memset(dest_ptr, 0, pathname_.GetLength() + 1);
328 
329   while (*src != '\0') {
330     *dest_ptr++ = *src;
331     if (*src != kPathSeparator)
332       src++;
333     else
334       while (*src == kPathSeparator)
335         src++;
336   }
337   *dest_ptr = '\0';
338   pathname_ = dest;
339   delete[] dest;
340 }
341 
342 }  // namespace internal
343 }  // namespace testing
344