Searched refs:asset (Results 1 – 3 of 3) sorted by relevance
53 android::Asset* asset = am->open(fileName, android::Asset::ACCESS_BUFFER); in DecodeBitmap() local54 if (!asset) { in DecodeBitmap()55 asset = am->openNonAsset(fileName, android::Asset::ACCESS_BUFFER); in DecodeBitmap()56 if (!asset) { in DecodeBitmap()62 … bool success = SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(), bitmap); in DecodeBitmap()67 delete asset; in DecodeBitmap()
144 …alue used to roughly describe the density of the LCD screen for automatic resource/asset selection.
1542 asset aset