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Searched refs:asset (Results 1 – 3 of 3) sorted by relevance

/external/webkit/WebKit/android/
DRenderSkinAndroid.cpp53 android::Asset* asset = am->open(fileName, android::Asset::ACCESS_BUFFER); in DecodeBitmap() local
54 if (!asset) { in DecodeBitmap()
55 asset = am->openNonAsset(fileName, android::Asset::ACCESS_BUFFER); in DecodeBitmap()
56 if (!asset) { in DecodeBitmap()
62 … bool success = SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(), bitmap); in DecodeBitmap()
67 delete asset; in DecodeBitmap()
/external/qemu/android/avd/
Dhardware-properties.ini144 …alue used to roughly describe the density of the LCD screen for automatic resource/asset selection.
/external/srec/config/en.us/dictionary/
Dlarge.ok1542 asset aset