1 /*
2 * Copyright (C) 2005, 2008 Apple Inc. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the NU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA
18 *
19 */
20
21 #include "config.h"
22 #include "JSLock.h"
23
24 #include "Collector.h"
25 #include "CallFrame.h"
26
27 #if ENABLE(JSC_MULTIPLE_THREADS)
28 #include <pthread.h>
29 #endif
30
31 namespace JSC {
32
33 #if ENABLE(JSC_MULTIPLE_THREADS)
34
35 // Acquire this mutex before accessing lock-related data.
36 static pthread_mutex_t JSMutex = PTHREAD_MUTEX_INITIALIZER;
37
38 // Thread-specific key that tells whether a thread holds the JSMutex, and how many times it was taken recursively.
39 pthread_key_t JSLockCount;
40
createJSLockCount()41 static void createJSLockCount()
42 {
43 pthread_key_create(&JSLockCount, 0);
44 }
45
46 pthread_once_t createJSLockCountOnce = PTHREAD_ONCE_INIT;
47
48 // Lock nesting count.
lockCount()49 intptr_t JSLock::lockCount()
50 {
51 pthread_once(&createJSLockCountOnce, createJSLockCount);
52
53 return reinterpret_cast<intptr_t>(pthread_getspecific(JSLockCount));
54 }
55
setLockCount(intptr_t count)56 static void setLockCount(intptr_t count)
57 {
58 ASSERT(count >= 0);
59 pthread_setspecific(JSLockCount, reinterpret_cast<void*>(count));
60 }
61
JSLock(ExecState * exec)62 JSLock::JSLock(ExecState* exec)
63 : m_lockingForReal(exec->globalData().isSharedInstance)
64 {
65 lock(m_lockingForReal);
66 }
67
lock(bool lockForReal)68 void JSLock::lock(bool lockForReal)
69 {
70 #ifdef NDEBUG
71 // Locking "not for real" is a debug-only feature.
72 if (!lockForReal)
73 return;
74 #endif
75
76 pthread_once(&createJSLockCountOnce, createJSLockCount);
77
78 intptr_t currentLockCount = lockCount();
79 if (!currentLockCount && lockForReal) {
80 int result;
81 result = pthread_mutex_lock(&JSMutex);
82 ASSERT(!result);
83 }
84 setLockCount(currentLockCount + 1);
85 }
86
unlock(bool lockForReal)87 void JSLock::unlock(bool lockForReal)
88 {
89 ASSERT(lockCount());
90
91 #ifdef NDEBUG
92 // Locking "not for real" is a debug-only feature.
93 if (!lockForReal)
94 return;
95 #endif
96
97 intptr_t newLockCount = lockCount() - 1;
98 setLockCount(newLockCount);
99 if (!newLockCount && lockForReal) {
100 int result;
101 result = pthread_mutex_unlock(&JSMutex);
102 ASSERT(!result);
103 }
104 }
105
lock(ExecState * exec)106 void JSLock::lock(ExecState* exec)
107 {
108 lock(exec->globalData().isSharedInstance);
109 }
110
unlock(ExecState * exec)111 void JSLock::unlock(ExecState* exec)
112 {
113 unlock(exec->globalData().isSharedInstance);
114 }
115
currentThreadIsHoldingLock()116 bool JSLock::currentThreadIsHoldingLock()
117 {
118 pthread_once(&createJSLockCountOnce, createJSLockCount);
119 return !!pthread_getspecific(JSLockCount);
120 }
121
122 // This is fairly nasty. We allow multiple threads to run on the same
123 // context, and we do not require any locking semantics in doing so -
124 // clients of the API may simply use the context from multiple threads
125 // concurently, and assume this will work. In order to make this work,
126 // We lock the context when a thread enters, and unlock it when it leaves.
127 // However we do not only unlock when the thread returns from its
128 // entry point (evaluate script or call function), we also unlock the
129 // context if the thread leaves JSC by making a call out to an external
130 // function through a callback.
131 //
132 // All threads using the context share the same JS stack (the RegisterFile).
133 // Whenever a thread calls into JSC it starts using the RegisterFile from the
134 // previous 'high water mark' - the maximum point the stack has ever grown to
135 // (returned by RegisterFile::end()). So if a first thread calls out to a
136 // callback, and a second thread enters JSC, then also exits by calling out
137 // to a callback, we can be left with stackframes from both threads in the
138 // RegisterFile. As such, a problem may occur should the first thread's
139 // callback complete first, and attempt to return to JSC. Were we to allow
140 // this to happen, and were its stack to grow further, then it may potentially
141 // write over the second thread's call frames.
142 //
143 // In avoid JS stack corruption we enforce a policy of only ever allowing two
144 // threads to use a JS context concurrently, and only allowing the second of
145 // these threads to execute until it has completed and fully returned from its
146 // outermost call into JSC. We enforce this policy using 'lockDropDepth'. The
147 // first time a thread exits it will call DropAllLocks - which will do as expected
148 // and drop locks allowing another thread to enter. Should another thread, or the
149 // same thread again, enter JSC (through evaluate script or call function), and exit
150 // again through a callback, then the locks will not be dropped when DropAllLocks
151 // is called (since lockDropDepth is non-zero). Since this thread is still holding
152 // the locks, only it will re able to re-enter JSC (either be returning from the
153 // callback, or by re-entering through another call to evaulate script or call
154 // function).
155 //
156 // This policy is slightly more restricive than it needs to be for correctness -
157 // we could validly allow futher entries into JSC from other threads, we only
158 // need ensure that callbacks return in the reverse chronological order of the
159 // order in which they were made - though implementing the less restrictive policy
160 // would likely increase complexity and overhead.
161 //
162 static unsigned lockDropDepth = 0;
163
DropAllLocks(ExecState * exec)164 JSLock::DropAllLocks::DropAllLocks(ExecState* exec)
165 : m_lockingForReal(exec->globalData().isSharedInstance)
166 {
167 pthread_once(&createJSLockCountOnce, createJSLockCount);
168
169 if (lockDropDepth++) {
170 m_lockCount = 0;
171 return;
172 }
173
174 m_lockCount = JSLock::lockCount();
175 for (intptr_t i = 0; i < m_lockCount; i++)
176 JSLock::unlock(m_lockingForReal);
177 }
178
DropAllLocks(bool lockingForReal)179 JSLock::DropAllLocks::DropAllLocks(bool lockingForReal)
180 : m_lockingForReal(lockingForReal)
181 {
182 pthread_once(&createJSLockCountOnce, createJSLockCount);
183
184 if (lockDropDepth++) {
185 m_lockCount = 0;
186 return;
187 }
188
189 // It is necessary to drop even "unreal" locks, because having a non-zero lock count
190 // will prevent a real lock from being taken.
191
192 m_lockCount = JSLock::lockCount();
193 for (intptr_t i = 0; i < m_lockCount; i++)
194 JSLock::unlock(m_lockingForReal);
195 }
196
~DropAllLocks()197 JSLock::DropAllLocks::~DropAllLocks()
198 {
199 for (intptr_t i = 0; i < m_lockCount; i++)
200 JSLock::lock(m_lockingForReal);
201
202 --lockDropDepth;
203 }
204
205 #else
206
207 JSLock::JSLock(ExecState*)
208 : m_lockingForReal(false)
209 {
210 }
211
212 // If threading support is off, set the lock count to a constant value of 1 so ssertions
213 // that the lock is held don't fail
214 intptr_t JSLock::lockCount()
215 {
216 return 1;
217 }
218
219 bool JSLock::currentThreadIsHoldingLock()
220 {
221 return true;
222 }
223
224 void JSLock::lock(bool)
225 {
226 }
227
228 void JSLock::unlock(bool)
229 {
230 }
231
232 void JSLock::lock(ExecState*)
233 {
234 }
235
236 void JSLock::unlock(ExecState*)
237 {
238 }
239
240 JSLock::DropAllLocks::DropAllLocks(ExecState*)
241 {
242 }
243
244 JSLock::DropAllLocks::DropAllLocks(bool)
245 {
246 }
247
248 JSLock::DropAllLocks::~DropAllLocks()
249 {
250 }
251
252 #endif // USE(MULTIPLE_THREADS)
253
254 } // namespace JSC
255