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1 /*
2  * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc.  All rights reserved.
3  * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 #include "Pattern.h"
29 
30 #include "TransformationMatrix.h"
31 #include "GraphicsContext.h"
32 
33 #include <ApplicationServices/ApplicationServices.h>
34 
35 namespace WebCore {
36 
patternCallback(void * info,CGContextRef context)37 static void patternCallback(void* info, CGContextRef context)
38 {
39     CGImageRef platformImage = static_cast<Image*>(info)->getCGImageRef();
40     if (!platformImage)
41         return;
42 
43     CGRect rect = GraphicsContext(context).roundToDevicePixels(
44         FloatRect(0, 0, CGImageGetWidth(platformImage), CGImageGetHeight(platformImage)));
45     CGContextDrawImage(context, rect, platformImage);
46 }
47 
patternReleaseCallback(void * info)48 static void patternReleaseCallback(void* info)
49 {
50     static_cast<Image*>(info)->deref();
51 }
52 
createPlatformPattern(const TransformationMatrix & transform) const53 CGPatternRef Pattern::createPlatformPattern(const TransformationMatrix& transform) const
54 {
55     IntRect tileRect = tileImage()->rect();
56 
57     TransformationMatrix patternTransform = transform;
58     patternTransform.scale(1, -1);
59     patternTransform.translate(0, -tileRect.height());
60 
61     // If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also
62     // result in nothing being rendered.
63     // INT_MAX is almost correct, but there seems to be some number wrapping occuring making the fill
64     // pattern is not filled correctly.
65     // So, just pick a really large number that works.
66     float xStep = m_repeatX ? tileRect.width() : (100000000.0f);
67     float yStep = m_repeatY ? tileRect.height() : (100000000.0f);
68 
69     // The pattern will release the tile when it's done rendering in patternReleaseCallback
70     tileImage()->ref();
71 
72     const CGPatternCallbacks patternCallbacks = { 0, patternCallback, patternReleaseCallback };
73     return CGPatternCreate(tileImage(), tileRect, patternTransform, xStep, yStep,
74         kCGPatternTilingConstantSpacing, TRUE, &patternCallbacks);
75 }
76 
77 }
78