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1 /*
2 * ==============================================================================
3 *    Copyright (c) 2006, Nokia Corporation
4 *    All rights reserved.
5 *
6 *   Redistribution and use in source and binary forms, with or without
7 *   modification, are permitted provided that the following conditions
8 *   are met:
9 *
10 *      * Redistributions of source code must retain the above copyright
11 *        notice, this list of conditions and the following disclaimer.
12 *      * Redistributions in binary form must reproduce the above copyright
13 *        notice, this list of conditions and the following disclaimer in
14 *        the documentation and/or other materials provided with the
15 *        distribution.
16 *      * Neither the name of the Nokia Corporation nor the names of its
17 *        contributors may be used to endorse or promote products derived
18 *        from this software without specific prior written permission.
19 *
20 *   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 *   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 *   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 *   A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 *   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 *   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 *   LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 *   DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 *   THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 *   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
30 *   USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
31 *   DAMAGE.
32 *
33 * ==============================================================================
34 */
35 
36 #include "config.h"
37 #include "FloatRect.h"
38 #include "IntSize.h"
39 #include "IntPoint.h"
40 #include <e32std.h>
41 
42 namespace WebCore {
43 
FloatRect(const TRect & r)44 FloatRect::FloatRect(const TRect& r)
45     : m_location(IntPoint(r.iTl.iX, r.iTl.iY))
46     , m_size(IntSize(r.Size().iWidth, r.Size().iHeight))
47 {
48 }
49 
operator TRect() const50 FloatRect::operator TRect() const
51 {
52     return TRect(x(), y(), right(), bottom());
53 }
54 
rect() const55 TRect FloatRect::rect() const
56 {
57     return TRect(x(), y(), right(), bottom());
58 }
59 
60 }
61