Lines Matching refs:m_precision
199 glu::Precision m_precision; member in deqp::gles3::Functional::ShaderFloatPrecisionCase
219 , m_precision (precision) in ShaderFloatPrecisionCase()
246 …m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(… in init()
296 const int mantissaBits = m_precision == glu::PRECISION_HIGHP ? 23 : 10; in compare()
304 const int roundingUlpError = m_precision == glu::PRECISION_HIGHP ? 1 : 3; in compare()
450 glu::Precision m_precision; member in deqp::gles3::Functional::ShaderIntPrecisionCase
471 , m_precision (precision) in ShaderIntPrecisionCase()
499 …tUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_INT, m_precision, m_op.c_str(), … in init()
644 glu::Precision m_precision; member in deqp::gles3::Functional::ShaderUintPrecisionCase
665 , m_precision (precision) in ShaderUintPrecisionCase()
693 …UintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_UINT, m_precision, m_op.c_str(), … in init()