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Lines Matching refs:precName

70 	const char*		precName	= glu::getPrecisionName(precision);  in createFloatPrecisionEvalProgram()  local
77 << "in " << precName << " " << typeName << " a_in0;\n" in createFloatPrecisionEvalProgram()
78 << "in " << precName << " " << typeName << " a_in1;\n"; in createFloatPrecisionEvalProgram()
84 vtx << "flat out " << precName << " " << typeName << " v_out;\n"; in createFloatPrecisionEvalProgram()
85 frag << "flat in " << precName << " " << typeName << " v_out;\n"; in createFloatPrecisionEvalProgram()
89 vtx << "flat out " << precName << " " << typeName << " v_in0;\n" in createFloatPrecisionEvalProgram()
90 << "flat out " << precName << " " << typeName << " v_in1;\n"; in createFloatPrecisionEvalProgram()
91 frag << "flat in " << precName << " " << typeName << " v_in0;\n" in createFloatPrecisionEvalProgram()
92 << "flat in " << precName << " " << typeName << " v_in1;\n"; in createFloatPrecisionEvalProgram()
99 op << "\t" << precName << " " << typeName << " in0 = " << (isVertexCase ? "a_" : "v_") << "in0;\n" in createFloatPrecisionEvalProgram()
100 << "\t" << precName << " " << typeName << " in1 = " << (isVertexCase ? "a_" : "v_") << "in1;\n"; in createFloatPrecisionEvalProgram()
103 op << "\t" << precName << " " << typeName << " res;\n"; in createFloatPrecisionEvalProgram()
127 const char* precName = glu::getPrecisionName(precision); in createIntUintPrecisionEvalProgram() local
134 << "in " << precName << " " << typeName << " a_in0;\n" in createIntUintPrecisionEvalProgram()
135 << "in " << precName << " " << typeName << " a_in1;\n"; in createIntUintPrecisionEvalProgram()
137 << "layout(location = 0) out " << precName << " " << typeName << " o_out;\n"; in createIntUintPrecisionEvalProgram()
141 vtx << "flat out " << precName << " " << typeName << " v_out;\n"; in createIntUintPrecisionEvalProgram()
142 frag << "flat in " << precName << " " << typeName << " v_out;\n"; in createIntUintPrecisionEvalProgram()
146 vtx << "flat out " << precName << " " << typeName << " v_in0;\n" in createIntUintPrecisionEvalProgram()
147 << "flat out " << precName << " " << typeName << " v_in1;\n"; in createIntUintPrecisionEvalProgram()
148 frag << "flat in " << precName << " " << typeName << " v_in0;\n" in createIntUintPrecisionEvalProgram()
149 << "flat in " << precName << " " << typeName << " v_in1;\n"; in createIntUintPrecisionEvalProgram()
156 op << "\t" << precName << " " << typeName << " in0 = " << (isVertexCase ? "a_" : "v_") << "in0;\n" in createIntUintPrecisionEvalProgram()
157 << "\t" << precName << " " << typeName << " in1 = " << (isVertexCase ? "a_" : "v_") << "in1;\n"; in createIntUintPrecisionEvalProgram()