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Lines Matching refs:getRefTexture

236 		int numLevels = m_textures[0]->getRefTexture().getNumLevels();  in init()
241 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
242 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f… in init()
253 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init()
304 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
305 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init()
376 …Quality = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), in iterate()
387 …ol isOk = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), in iterate()
510 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
511 …tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
525 m_gridTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
526 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::… in init()
666 …ghQuality = verifyTexCompareResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(), in iterate()
677 …bool isOk = verifyTexCompareResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(), in iterate()
795 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init()
796 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
807 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
808 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSca… in init()
861 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init()
862 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight()); in init()
942 …Quality = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), in iterate()
953 …ol isOk = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), in iterate()