Lines Matching refs:StateQueryUtil
59 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil;
179 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate()
308 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState()
342 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState()
357 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState()
358 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAcce… in verifyState()
370 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState()
371 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState()
391 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState()
406 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState()
407 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbox.getComponentAc… in verifyState()
419 …const glw::GLint64 roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(… in verifyState()
420 …const glw::GLint64 roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbo… in verifyState()
440 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean[8]> state; in verifyState()