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Lines Matching refs:m_precision

82 	const Precision			m_precision;  member in deqp::gles31::Functional::ShaderAtomicOpCase
101 , m_precision (precision) in ShaderAtomicOpCase()
117 const char* precName = getPrecisionName(m_precision); in init()
268 const int maxVal = m_precision == PRECISION_LOWP ? 2 : 32; in getInputs()
415 m_initialValue = m_precision == PRECISION_LOWP ? 100 : 1000; in ShaderAtomicMinCase()
423 const int maxVal = m_precision == PRECISION_LOWP ? 100 : 1000; in getInputs()
451 if (!intEqualsAfterUintCast(minValue, groupOutput, m_precision)) in verify()
466 if (!containsAfterUintCast(inValues, outputValue, m_precision) && in verify()
467 !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision)) in verify()
479 if (!containsAfterUintCast(outValues, (int)m_initialValue, m_precision)) in verify()
497 m_initialValue = isSigned ? (m_precision == PRECISION_LOWP ? -100 : -1000) : 0; in ShaderAtomicMaxCase()
505 const int maxVal = m_precision == PRECISION_LOWP ? 100 : 1000; in getInputs()
533 if (!intEqualsAfterUintCast(maxValue, groupOutput, m_precision)) in verify()
548 if (!containsAfterUintCast(inValues, outputValue, m_precision) && in verify()
549 !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision)) in verify()
561 if (!containsAfterUintCast(outValues, (int)m_initialValue, m_precision)) in verify()
578 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in ShaderAtomicAndCase()
579 m_precision == PRECISION_MEDIUMP ? 16 : 8; in ShaderAtomicAndCase()
590 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in getInputs()
591 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs()
608 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
609 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify()
663 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in getInputs()
664 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs()
679 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
680 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify()
752 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
753 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify()
883 const Precision m_precision; member in deqp::gles31::Functional::ShaderAtomicCompSwapCase
895 , m_precision (precision) in ShaderAtomicCompSwapCase()
910 const char* precName = getPrecisionName(m_precision); in init()