Lines Matching refs:psState
1496 SWR_PS_STATE psState = {0}; in swr_update_derived() local
1497 psState.pfnPixelShader = func; in swr_update_derived()
1498 psState.killsPixel = ctx->fs->info.base.uses_kill; in swr_update_derived()
1499 psState.inputCoverage = SWR_INPUT_COVERAGE_NORMAL; in swr_update_derived()
1500 psState.writesODepth = ctx->fs->info.base.writes_z; in swr_update_derived()
1501 psState.usesSourceDepth = ctx->fs->info.base.reads_z; in swr_update_derived()
1502 psState.shadingRate = SWR_SHADING_RATE_PIXEL; in swr_update_derived()
1503 psState.renderTargetMask = (1 << ctx->framebuffer.nr_cbufs) - 1; in swr_update_derived()
1504 psState.posOffset = SWR_PS_POSITION_SAMPLE_NONE; in swr_update_derived()
1532 psState.barycentricsMask = barycentricsMask; in swr_update_derived()
1533 psState.usesUAV = false; // XXX in swr_update_derived()
1534 psState.forceEarlyZ = false; in swr_update_derived()
1535 ctx->api.pfnSwrSetPixelShaderState(ctx->swrContext, &psState); in swr_update_derived()