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Lines Matching refs:looper

418         if (SkDrawLooper* looper = paint.getLooper()) {  in AutoDrawLooper()  local
419 fLooperContext = looper->makeContext(canvas, &fAlloc); in AutoDrawLooper()
500 AutoDrawLooper looper(this, paint, skipLayerForFilter, bounds); \
501 while (looper.next()) { \
507 AutoDrawLooper looper(this, paint, true); \
508 while (looper.next()) { \
513 AutoDrawLooper looper(this, paint, false, bounds); \
514 while (looper.next()) { \
519 AutoDrawLooper looper(this, paint, false, bounds); \
520 while (looper.next()) { \
1294 paint = &looper.paint(); in internalDrawDevice()
2026 iter.fDevice->drawPaint(looper.paint()); in internalDrawPaint()
2062 iter.fDevice->drawPoints(mode, count, pts, looper.paint()); in onDrawPoints()
2086 iter.fDevice->drawRect(r, looper.paint()); in onDrawRect()
2125 iter.fDevice->drawRegion(region, looper.paint()); in onDrawRegion()
2158 dev->drawPaint(looper.paint()); in onDrawBehind()
2177 iter.fDevice->drawOval(oval, looper.paint()); in onDrawOval()
2198 iter.fDevice->drawArc(oval, startAngle, sweepAngle, useCenter, looper.paint()); in onDrawArc()
2225 iter.fDevice->drawRRect(rrect, looper.paint()); in onDrawRRect()
2242 iter.fDevice->drawDRRect(outer, inner, looper.paint()); in onDrawDRRect()
2271 iter.fDevice->drawPath(path, looper.paint()); in onDrawPath()
2344 const SkPaint& pnt = looper.paint(); in onDrawImage()
2381 iter.fDevice->drawImageRect(image, src, dst, looper.paint(), constraint); in onDrawImageRect()
2422 const SkPaint& pnt = looper.paint(); in onDrawBitmap()
2463 iter.fDevice->drawBitmapRect(bitmap, src, dst, looper.paint(), constraint); in internalDrawBitmapRect()
2491 iter.fDevice->drawImageNine(image, center, dst, looper.paint()); in onDrawImageNine()
2514 iter.fDevice->drawBitmapNine(bitmap, center, dst, looper.paint()); in onDrawBitmapNine()
2536 iter.fDevice->drawImageLattice(image, lattice, dst, looper.paint()); in onDrawImageLattice()
2568 iter.fDevice->drawBitmapLattice(bitmap, lattice, dst, looper.paint()); in onDrawBitmapLattice()
2592 fScratchGlyphRunBuilder->drawTextBlob(looper.paint(), *blob, {x, y}, iter.fDevice); in onDrawTextBlob()
2622 iter.fDevice->drawVertices(vertices, bones, boneCount, bmode, looper.paint()); in onDrawVerticesObject()