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Lines Matching refs:TexParameteri

1566     GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_MAG_FILTER, params.fMagFilter));  in set_initial_texture_params()
1567 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_MIN_FILTER, params.fMinFilter)); in set_initial_texture_params()
1568 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, params.fWrapS)); in set_initial_texture_params()
1569 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, params.fWrapT)); in set_initial_texture_params()
1692 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1695 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1698 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1701 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1809 GL_CALL(TexParameteri(info->fTarget, in createTextureImpl()
3015 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newSamplerParams.fMagFilter)); in bindTexture()
3019 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newSamplerParams.fMinFilter)); in bindTexture()
3033 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_S, newSamplerParams.fWrapS)); in bindTexture()
3037 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_T, newSamplerParams.fWrapT)); in bindTexture()
3062 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_R, glValues[0])); in bindTexture()
3063 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_G, glValues[1])); in bindTexture()
3064 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_B, glValues[2])); in bindTexture()
3065 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_A, glValues[3])); in bindTexture()
3079 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, in bindTexture()
3084 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAX_LEVEL, in bindTexture()
3896 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in onRegenerateMipMapLevels()
3997 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST)); in createTestingOnlyBackendTexture()
3998 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST)); in createTestingOnlyBackendTexture()
3999 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
4000 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()