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Lines Matching refs:VK_NULL_HANDLE

60     assert(block->buffer == VK_NULL_HANDLE);  // avoid possible overwrite/leak of an allocated block  in GetBlock()
83 block->buffer = VK_NULL_HANDLE; in GetBlock()
84 block->memory = VK_NULL_HANDLE; in GetBlock()
118 block.buffer = VK_NULL_HANDLE; in ResetBlock()
119 block.memory = VK_NULL_HANDLE; in ResetBlock()
123 …eviceMemoryBlock &block) { return (block.buffer != VK_NULL_HANDLE) && (block.memory != VK_NULL_HAN… in BlockUsed()
227 VkDescriptorPool pool_to_use = VK_NULL_HANDLE; in GetDescriptorSets()
241 if (VK_NULL_HANDLE == pool_to_use) { in GetDescriptorSets()
333 gpu_state->barrier_command_pool = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()
334 gpu_state->barrier_command_buffer = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()
397 gpu_state->debug_desc_layout = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()
398 gpu_state->dummy_desc_layout = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()
412 gpu_state->barrier_command_buffer = VK_NULL_HANDLE; in GpuPreCallRecordDestroyDevice()
416 gpu_state->barrier_command_pool = VK_NULL_HANDLE; in GpuPreCallRecordDestroyDevice()
420 gpu_state->debug_desc_layout = VK_NULL_HANDLE; in GpuPreCallRecordDestroyDevice()
424 gpu_state->dummy_desc_layout = VK_NULL_HANDLE; in GpuPreCallRecordDestroyDevice()
491 if (buffer_info.desc_set != VK_NULL_HANDLE) { in GpuPreCallRecordFreeCommandBuffers()
637 ReportSetupProblem(dev_data, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, VK_NULL_HANDLE, in GpuInstrumentShader()
729 if (shader_module_handle == VK_NULL_HANDLE) { in GenerateCommonMessage()
989 VkShaderModule shader_module_handle = VK_NULL_HANDLE; in AnalyzeAndReportError()
990 VkPipeline pipeline_handle = VK_NULL_HANDLE; in AnalyzeAndReportError()
1064 if (gpu_state->barrier_command_buffer == VK_NULL_HANDLE) { in SubmitBarrier()
1073 gpu_state->barrier_command_pool = VK_NULL_HANDLE; in SubmitBarrier()
1088 gpu_state->barrier_command_pool = VK_NULL_HANDLE; in SubmitBarrier()
1089 gpu_state->barrier_command_buffer = VK_NULL_HANDLE; in SubmitBarrier()
1118 dispatch_table->QueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); in SubmitBarrier()
1156 VkDescriptorPool desc_pool = VK_NULL_HANDLE; in GpuAllocateValidationResources()