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Searched defs:FallThrough (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DIfConversion.cpp1430 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; in CopyAndPredicateBlock() local
1463 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; in MergeBlocks() local
/external/llvm/lib/CodeGen/
DIfConversion.cpp1697 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr; in CopyAndPredicateBlock() local
1746 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr; in MergeBlocks() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DIfConversion.cpp2080 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr; in CopyAndPredicateBlock() local
2130 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr; in MergeBlocks() local
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
DSelectionDAGBuilder.cpp1962 MachineBasicBlock *FallThrough; in handleSmallSwitchRange() local