Searched defs:hostLoc (Results 1 – 2 of 2) sorted by relevance
| /device/generic/goldfish-opengl/system/GLESv2_enc/ |
| D | GL2Encoder.cpp | 1845 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program, location); in s_glGetUniformiv() local 1855 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program,location); in s_glGetUniformfv() local 1979 int hostLoc = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glGetUniformLocation() local 2054 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1f() local 2061 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1fv() local 2071 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1i() local 2087 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1iv() local 2094 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2f() local 2101 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2fv() local 2108 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2i() local [all …]
|
| /device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
| D | GLSharedGroup.cpp | 127 GLint ProgramData::locationWARHostToApp(GLint hostLoc, GLint arrIndex) { in locationWARHostToApp() 534 GLuint program, GLint hostLoc, GLint arrIndex) { in locationWARHostToApp()
|