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Searched defs:hostLoc (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1845 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program, location); in s_glGetUniformiv() local
1855 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program,location); in s_glGetUniformfv() local
1979 int hostLoc = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glGetUniformLocation() local
2054 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1f() local
2061 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1fv() local
2071 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1i() local
2087 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1iv() local
2094 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2f() local
2101 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2fv() local
2108 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2i() local
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp127 GLint ProgramData::locationWARHostToApp(GLint hostLoc, GLint arrIndex) { in locationWARHostToApp()
534 GLuint program, GLint hostLoc, GLint arrIndex) { in locationWARHostToApp()