Searched defs:idDesc (Results 1 – 10 of 10) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLTexture.cpp | 46 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) in GrGLTexture() 57 const IDDesc& idDesc, GrWrapCacheable cacheable, GrIOType ioType) in GrGLTexture() 67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 74 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 118 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc, in MakeWrapped()
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D | GrGLRenderTarget.cpp | 25 const IDDesc& idDesc, in GrGLRenderTarget() 35 const IDDesc& idDesc) in GrGLRenderTarget() 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init() 71 const IDDesc& idDesc, in MakeWrapped()
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D | GrGLStencilAttachment.h | 32 const IDDesc& idDesc, in GrGLStencilAttachment()
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D | GrGLGpu.cpp | 617 GrGLTexture::IDDesc* idDesc) { in check_backend_texture() 642 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() local 676 GrGLTexture::IDDesc idDesc; in onWrapRenderableBackendTexture() local 727 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() local 1417 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1568 GrGLTexture::IDDesc idDesc; in onCreateTexture() local
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 46 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) in GrGLTexture() 57 const IDDesc& idDesc, GrWrapCacheable cacheable, GrIOType ioType) in GrGLTexture() 67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 74 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 116 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc, in MakeWrapped()
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D | GrGLRenderTarget.cpp | 25 const IDDesc& idDesc, in GrGLRenderTarget() 35 const IDDesc& idDesc) in GrGLRenderTarget() 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init() 71 const IDDesc& idDesc, in MakeWrapped()
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D | GrGLStencilAttachment.h | 32 const IDDesc& idDesc, in GrGLStencilAttachment()
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D | GrGLGpu.cpp | 653 GrGLTexture::IDDesc* idDesc) { in check_backend_texture() 678 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() local 712 GrGLTexture::IDDesc idDesc; in onWrapRenderableBackendTexture() local 763 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() local 1452 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1603 GrGLTexture::IDDesc idDesc; in onCreateTexture() local
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 100 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 126 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
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/external/skqp/tests/ |
D | TraceMemoryDumpTest.cpp | 100 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 126 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
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