| /external/deqp/framework/opengl/ |
| D | gluTexture.cpp | 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() 187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed() 214 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create() 275 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create() 322 …reCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::Co… in TextureCube() 409 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::T… in loadCompressed() 439 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create() 461 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create() 475 …DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLevels) in Texture1DArray() 486 …rray::Texture1DArray (const RenderContext& context, deUint32 sizedFormat, int width, int numLevels) in Texture1DArray() [all …]
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| /external/mesa3d/src/mesa/drivers/dri/radeon/ |
| D | radeon_mipmap_tree.c | 179 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create() 314 unsigned numLevels; in radeon_miptree_matches_texture() local 361 GLuint numLevels; in radeon_try_alloc_miptree() local 450 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
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| D | radeon_mipmap_tree.h | 72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
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| /external/mesa3d/src/mesa/drivers/dri/r200/ |
| D | radeon_mipmap_tree.c | 179 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create() 314 unsigned numLevels; in radeon_miptree_matches_texture() local 361 GLuint numLevels; in radeon_try_alloc_miptree() local 450 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
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| D | radeon_mipmap_tree.h | 72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_gen_mipmap.c | 59 GLuint numLevels; in compute_num_levels() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fTextureSpecificationTests.cpp | 486 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() local 524 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() local 631 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 676 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 728 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 780 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 845 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 893 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 943 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 1010 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local [all …]
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| D | es2fTextureCompletenessTests.cpp | 289 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 356 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 407 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 509 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 609 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 679 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 746 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 855 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
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| D | es2fTextureSizeTests.cpp | 100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 238 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
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| D | es2fTextureUnitTests.cpp | 646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() local 855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() local 877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render() local
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| D | es2fTextureMipmapTests.cpp | 163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 513 int numLevels = deLog2Floor32(m_size)+1; in init() local 828 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local 966 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
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| D | es2fTextureFilteringTests.cpp | 175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 794 const int numLevels = 7; in init() local
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| /external/deqp/external/vulkancts/modules/vulkan/texture/ |
| D | vktTextureMipmapTests.cpp | 176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() local 437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() local 678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() local 958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() local 1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local 1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local 1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance() local 1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local 1422 const int numLevels = deLog2Floor32(m_texSize)+1; in getMaxLevel() local 1476 const int numLevels = deLog2Floor32(de::max(de::max(m_texWidth, m_texHeight), m_texDepth))+1; in Texture3DLodControlTestInstance() local [all …]
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| D | vktTextureFilteringExplicitLodTests.cpp | 1069 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData() local 1120 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate() local 1144 const deUint8 numLevels = (deUint8) m_tex->getNumLevels(); in getPba() local
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| D | vktTextureShadowTests.cpp | 245 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance() local 441 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() local 659 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance() local
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| D | vktTextureFilteringTests.cpp | 117 …const int numLevels = mipmaps ? deLog2Floor32(de::max(m_testParameters.width, m_testParameter… in Texture2DFilteringTestInstance() local 316 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeFilteringTestInstance() local 541 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayFilteringTestInstance() local 744 …const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.… in Texture3DFilteringTestInstance() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fTextureMipmapTests.cpp | 207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 552 int numLevels = deLog2Floor32(m_size)+1; in init() local 858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local 995 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local 1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() local 1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init() local 1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local 1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local 1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init() local 1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local [all …]
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| D | es3fTextureSizeTests.cpp | 101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 239 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
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| /external/deqp/framework/common/ |
| D | tcuTexture.cpp | 2162 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D() 2167 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D() 2172 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D() 2177 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset() 2217 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset() 2257 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray3DOffset() 2297 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray1DCompare() 2337 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray2DCompare() 2663 …eamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamless() 2833 …Compare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamlessCompare() [all …]
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| /external/deqp/modules/gles2/performance/ |
| D | es2pTextureCases.cpp | 171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
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| /external/deqp/modules/gles3/performance/ |
| D | es3pTextureCases.cpp | 197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
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| /external/llvm/unittests/ExecutionEngine/MCJIT/ |
| D | MCJITTest.cpp | 162 unsigned int numLevels = 23; in TEST_F() local
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| /external/swiftshader/third_party/llvm-7.0/llvm/unittests/ExecutionEngine/MCJIT/ |
| D | MCJITTest.cpp | 161 unsigned int numLevels = 23; in TEST_F() local
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| D | intel_tex.c | 276 const int numLevels = texObj->NumLevels; in intel_texture_view() local
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| /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmVariablePointersTests.cpp | 619 const int numLevels = 7; in addComplexTypesVariablePointersComputeGroup() local 1648 const int numLevels = 7; in addTwoInputBufferReadOnlyVariablePointersGraphicsGroup() local 2051 const int numLevels = 7; in addSingleInputBufferReadOnlyVariablePointersGraphicsGroup() local
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