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1 /*
2  * Copyright 2012 Red Hat Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * Authors: Ben Skeggs
23  *
24  */
25 
26 #include "draw/draw_context.h"
27 #include "util/u_upload_mgr.h"
28 
29 #include "nv_object.xml.h"
30 #include "nv30/nv30-40_3d.xml.h"
31 
32 #include "nouveau_fence.h"
33 #include "nv30/nv30_context.h"
34 #include "nv30/nv30_transfer.h"
35 #include "nv30/nv30_state.h"
36 
37 static void
nv30_context_kick_notify(struct nouveau_pushbuf * push)38 nv30_context_kick_notify(struct nouveau_pushbuf *push)
39 {
40    struct nouveau_screen *screen;
41    struct nv30_context *nv30;
42 
43    if (!push->user_priv)
44       return;
45    nv30 = container_of(push->user_priv, nv30, bufctx);
46    screen = &nv30->screen->base;
47 
48    nouveau_fence_next(screen);
49    nouveau_fence_update(screen, true);
50 
51    if (push->bufctx) {
52       struct nouveau_bufref *bref;
53       LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
54          struct nv04_resource *res = bref->priv;
55          if (res && res->mm) {
56             nouveau_fence_ref(screen->fence.current, &res->fence);
57 
58             if (bref->flags & NOUVEAU_BO_RD)
59                res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
60 
61             if (bref->flags & NOUVEAU_BO_WR) {
62                nouveau_fence_ref(screen->fence.current, &res->fence_wr);
63                res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
64                   NOUVEAU_BUFFER_STATUS_DIRTY;
65             }
66          }
67       }
68    }
69 }
70 
71 static void
nv30_context_flush(struct pipe_context * pipe,struct pipe_fence_handle ** fence,unsigned flags)72 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence,
73                    unsigned flags)
74 {
75    struct nv30_context *nv30 = nv30_context(pipe);
76    struct nouveau_pushbuf *push = nv30->base.pushbuf;
77 
78    if (fence)
79       nouveau_fence_ref(nv30->screen->base.fence.current,
80                         (struct nouveau_fence **)fence);
81 
82    PUSH_KICK(push);
83 
84    nouveau_context_update_frame_stats(&nv30->base);
85 }
86 
87 static int
nv30_invalidate_resource_storage(struct nouveau_context * nv,struct pipe_resource * res,int ref)88 nv30_invalidate_resource_storage(struct nouveau_context *nv,
89                                  struct pipe_resource *res,
90                                  int ref)
91 {
92    struct nv30_context *nv30 = nv30_context(&nv->pipe);
93    unsigned i;
94 
95    if (res->bind & PIPE_BIND_RENDER_TARGET) {
96       for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
97          if (nv30->framebuffer.cbufs[i] &&
98              nv30->framebuffer.cbufs[i]->texture == res) {
99             nv30->dirty |= NV30_NEW_FRAMEBUFFER;
100             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
101             if (!--ref)
102                return ref;
103          }
104       }
105    }
106    if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
107       if (nv30->framebuffer.zsbuf &&
108           nv30->framebuffer.zsbuf->texture == res) {
109             nv30->dirty |= NV30_NEW_FRAMEBUFFER;
110             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
111             if (!--ref)
112                return ref;
113       }
114    }
115 
116    if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
117       for (i = 0; i < nv30->num_vtxbufs; ++i) {
118          if (nv30->vtxbuf[i].buffer.resource == res) {
119             nv30->dirty |= NV30_NEW_ARRAYS;
120             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
121             if (!--ref)
122                return ref;
123          }
124       }
125    }
126 
127    if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
128       for (i = 0; i < nv30->fragprog.num_textures; ++i) {
129          if (nv30->fragprog.textures[i] &&
130              nv30->fragprog.textures[i]->texture == res) {
131             nv30->dirty |= NV30_NEW_FRAGTEX;
132             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i));
133             if (!--ref)
134                return ref;
135          }
136       }
137       for (i = 0; i < nv30->vertprog.num_textures; ++i) {
138          if (nv30->vertprog.textures[i] &&
139              nv30->vertprog.textures[i]->texture == res) {
140             nv30->dirty |= NV30_NEW_VERTTEX;
141             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
142             if (!--ref)
143                return ref;
144          }
145       }
146    }
147 
148    return ref;
149 }
150 
151 static void
nv30_context_destroy(struct pipe_context * pipe)152 nv30_context_destroy(struct pipe_context *pipe)
153 {
154    struct nv30_context *nv30 = nv30_context(pipe);
155 
156    if (nv30->blitter)
157       util_blitter_destroy(nv30->blitter);
158 
159    if (nv30->draw)
160       draw_destroy(nv30->draw);
161 
162    if (nv30->base.pipe.stream_uploader)
163       u_upload_destroy(nv30->base.pipe.stream_uploader);
164 
165    if (nv30->blit_vp)
166       nouveau_heap_free(&nv30->blit_vp);
167 
168    if (nv30->blit_fp)
169       pipe_resource_reference(&nv30->blit_fp, NULL);
170 
171    if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx)
172       nv30->screen->base.pushbuf->user_priv = NULL;
173 
174    nouveau_bufctx_del(&nv30->bufctx);
175 
176    if (nv30->screen->cur_ctx == nv30)
177       nv30->screen->cur_ctx = NULL;
178 
179    nouveau_context_destroy(&nv30->base);
180 }
181 
182 #define FAIL_CONTEXT_INIT(str, err)                   \
183    do {                                               \
184       NOUVEAU_ERR(str, err);                          \
185       nv30_context_destroy(pipe);                     \
186       return NULL;                                    \
187    } while(0)
188 
189 struct pipe_context *
nv30_context_create(struct pipe_screen * pscreen,void * priv,unsigned ctxflags)190 nv30_context_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
191 {
192    struct nv30_screen *screen = nv30_screen(pscreen);
193    struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
194    struct nouveau_pushbuf *push;
195    struct pipe_context *pipe;
196    int ret;
197 
198    if (!nv30)
199       return NULL;
200 
201    nv30->screen = screen;
202    nv30->base.screen = &screen->base;
203    nv30->base.copy_data = nv30_transfer_copy_data;
204 
205    pipe = &nv30->base.pipe;
206    pipe->screen = pscreen;
207    pipe->priv = priv;
208    pipe->destroy = nv30_context_destroy;
209    pipe->flush = nv30_context_flush;
210 
211    nv30->base.pipe.stream_uploader = u_upload_create_default(&nv30->base.pipe);
212    if (!nv30->base.pipe.stream_uploader) {
213       nv30_context_destroy(pipe);
214       return NULL;
215    }
216    nv30->base.pipe.const_uploader = nv30->base.pipe.stream_uploader;
217 
218    /*XXX: *cough* per-context client */
219    nv30->base.client = screen->base.client;
220 
221    /*XXX: *cough* per-context pushbufs */
222    push = screen->base.pushbuf;
223    nv30->base.pushbuf = push;
224    nv30->base.pushbuf->user_priv = &nv30->bufctx; /* hack at validate time */
225    nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
226    nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
227 
228    nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage;
229 
230    ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
231    if (ret) {
232       nv30_context_destroy(pipe);
233       return NULL;
234    }
235 
236    /*XXX: make configurable with performance vs quality, these defaults
237     *     match the binary driver's defaults
238     */
239    if (screen->eng3d->oclass < NV40_3D_CLASS)
240       nv30->config.filter = 0x00000004;
241    else
242       nv30->config.filter = 0x00002dc4;
243 
244    nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
245 
246    if (debug_get_bool_option("NV30_SWTNL", false))
247       nv30->draw_flags |= NV30_NEW_SWTNL;
248 
249    nouveau_context_init(&nv30->base);
250    nv30->sample_mask = 0xffff;
251    nv30_vbo_init(pipe);
252    nv30_query_init(pipe);
253    nv30_state_init(pipe);
254    nv30_resource_init(pipe);
255    nv30_clear_init(pipe);
256    nv30_fragprog_init(pipe);
257    nv30_vertprog_init(pipe);
258    nv30_texture_init(pipe);
259    nv30_fragtex_init(pipe);
260    nv40_verttex_init(pipe);
261    nv30_draw_init(pipe);
262 
263    nv30->blitter = util_blitter_create(pipe);
264    if (!nv30->blitter) {
265       nv30_context_destroy(pipe);
266       return NULL;
267    }
268 
269    nouveau_context_init_vdec(&nv30->base);
270 
271    return pipe;
272 }
273