1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "draw/draw_context.h"
27 #include "util/u_upload_mgr.h"
28
29 #include "nv_object.xml.h"
30 #include "nv30/nv30-40_3d.xml.h"
31
32 #include "nouveau_fence.h"
33 #include "nv30/nv30_context.h"
34 #include "nv30/nv30_transfer.h"
35 #include "nv30/nv30_state.h"
36
37 static void
nv30_context_kick_notify(struct nouveau_pushbuf * push)38 nv30_context_kick_notify(struct nouveau_pushbuf *push)
39 {
40 struct nouveau_screen *screen;
41 struct nv30_context *nv30;
42
43 if (!push->user_priv)
44 return;
45 nv30 = container_of(push->user_priv, nv30, bufctx);
46 screen = &nv30->screen->base;
47
48 nouveau_fence_next(screen);
49 nouveau_fence_update(screen, true);
50
51 if (push->bufctx) {
52 struct nouveau_bufref *bref;
53 LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
54 struct nv04_resource *res = bref->priv;
55 if (res && res->mm) {
56 nouveau_fence_ref(screen->fence.current, &res->fence);
57
58 if (bref->flags & NOUVEAU_BO_RD)
59 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
60
61 if (bref->flags & NOUVEAU_BO_WR) {
62 nouveau_fence_ref(screen->fence.current, &res->fence_wr);
63 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
64 NOUVEAU_BUFFER_STATUS_DIRTY;
65 }
66 }
67 }
68 }
69 }
70
71 static void
nv30_context_flush(struct pipe_context * pipe,struct pipe_fence_handle ** fence,unsigned flags)72 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence,
73 unsigned flags)
74 {
75 struct nv30_context *nv30 = nv30_context(pipe);
76 struct nouveau_pushbuf *push = nv30->base.pushbuf;
77
78 if (fence)
79 nouveau_fence_ref(nv30->screen->base.fence.current,
80 (struct nouveau_fence **)fence);
81
82 PUSH_KICK(push);
83
84 nouveau_context_update_frame_stats(&nv30->base);
85 }
86
87 static int
nv30_invalidate_resource_storage(struct nouveau_context * nv,struct pipe_resource * res,int ref)88 nv30_invalidate_resource_storage(struct nouveau_context *nv,
89 struct pipe_resource *res,
90 int ref)
91 {
92 struct nv30_context *nv30 = nv30_context(&nv->pipe);
93 unsigned i;
94
95 if (res->bind & PIPE_BIND_RENDER_TARGET) {
96 for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
97 if (nv30->framebuffer.cbufs[i] &&
98 nv30->framebuffer.cbufs[i]->texture == res) {
99 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
100 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
101 if (!--ref)
102 return ref;
103 }
104 }
105 }
106 if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
107 if (nv30->framebuffer.zsbuf &&
108 nv30->framebuffer.zsbuf->texture == res) {
109 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
110 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
111 if (!--ref)
112 return ref;
113 }
114 }
115
116 if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
117 for (i = 0; i < nv30->num_vtxbufs; ++i) {
118 if (nv30->vtxbuf[i].buffer.resource == res) {
119 nv30->dirty |= NV30_NEW_ARRAYS;
120 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
121 if (!--ref)
122 return ref;
123 }
124 }
125 }
126
127 if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
128 for (i = 0; i < nv30->fragprog.num_textures; ++i) {
129 if (nv30->fragprog.textures[i] &&
130 nv30->fragprog.textures[i]->texture == res) {
131 nv30->dirty |= NV30_NEW_FRAGTEX;
132 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i));
133 if (!--ref)
134 return ref;
135 }
136 }
137 for (i = 0; i < nv30->vertprog.num_textures; ++i) {
138 if (nv30->vertprog.textures[i] &&
139 nv30->vertprog.textures[i]->texture == res) {
140 nv30->dirty |= NV30_NEW_VERTTEX;
141 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
142 if (!--ref)
143 return ref;
144 }
145 }
146 }
147
148 return ref;
149 }
150
151 static void
nv30_context_destroy(struct pipe_context * pipe)152 nv30_context_destroy(struct pipe_context *pipe)
153 {
154 struct nv30_context *nv30 = nv30_context(pipe);
155
156 if (nv30->blitter)
157 util_blitter_destroy(nv30->blitter);
158
159 if (nv30->draw)
160 draw_destroy(nv30->draw);
161
162 if (nv30->base.pipe.stream_uploader)
163 u_upload_destroy(nv30->base.pipe.stream_uploader);
164
165 if (nv30->blit_vp)
166 nouveau_heap_free(&nv30->blit_vp);
167
168 if (nv30->blit_fp)
169 pipe_resource_reference(&nv30->blit_fp, NULL);
170
171 if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx)
172 nv30->screen->base.pushbuf->user_priv = NULL;
173
174 nouveau_bufctx_del(&nv30->bufctx);
175
176 if (nv30->screen->cur_ctx == nv30)
177 nv30->screen->cur_ctx = NULL;
178
179 nouveau_context_destroy(&nv30->base);
180 }
181
182 #define FAIL_CONTEXT_INIT(str, err) \
183 do { \
184 NOUVEAU_ERR(str, err); \
185 nv30_context_destroy(pipe); \
186 return NULL; \
187 } while(0)
188
189 struct pipe_context *
nv30_context_create(struct pipe_screen * pscreen,void * priv,unsigned ctxflags)190 nv30_context_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
191 {
192 struct nv30_screen *screen = nv30_screen(pscreen);
193 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
194 struct nouveau_pushbuf *push;
195 struct pipe_context *pipe;
196 int ret;
197
198 if (!nv30)
199 return NULL;
200
201 nv30->screen = screen;
202 nv30->base.screen = &screen->base;
203 nv30->base.copy_data = nv30_transfer_copy_data;
204
205 pipe = &nv30->base.pipe;
206 pipe->screen = pscreen;
207 pipe->priv = priv;
208 pipe->destroy = nv30_context_destroy;
209 pipe->flush = nv30_context_flush;
210
211 nv30->base.pipe.stream_uploader = u_upload_create_default(&nv30->base.pipe);
212 if (!nv30->base.pipe.stream_uploader) {
213 nv30_context_destroy(pipe);
214 return NULL;
215 }
216 nv30->base.pipe.const_uploader = nv30->base.pipe.stream_uploader;
217
218 /*XXX: *cough* per-context client */
219 nv30->base.client = screen->base.client;
220
221 /*XXX: *cough* per-context pushbufs */
222 push = screen->base.pushbuf;
223 nv30->base.pushbuf = push;
224 nv30->base.pushbuf->user_priv = &nv30->bufctx; /* hack at validate time */
225 nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
226 nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
227
228 nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage;
229
230 ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
231 if (ret) {
232 nv30_context_destroy(pipe);
233 return NULL;
234 }
235
236 /*XXX: make configurable with performance vs quality, these defaults
237 * match the binary driver's defaults
238 */
239 if (screen->eng3d->oclass < NV40_3D_CLASS)
240 nv30->config.filter = 0x00000004;
241 else
242 nv30->config.filter = 0x00002dc4;
243
244 nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
245
246 if (debug_get_bool_option("NV30_SWTNL", false))
247 nv30->draw_flags |= NV30_NEW_SWTNL;
248
249 nouveau_context_init(&nv30->base);
250 nv30->sample_mask = 0xffff;
251 nv30_vbo_init(pipe);
252 nv30_query_init(pipe);
253 nv30_state_init(pipe);
254 nv30_resource_init(pipe);
255 nv30_clear_init(pipe);
256 nv30_fragprog_init(pipe);
257 nv30_vertprog_init(pipe);
258 nv30_texture_init(pipe);
259 nv30_fragtex_init(pipe);
260 nv40_verttex_init(pipe);
261 nv30_draw_init(pipe);
262
263 nv30->blitter = util_blitter_create(pipe);
264 if (!nv30->blitter) {
265 nv30_context_destroy(pipe);
266 return NULL;
267 }
268
269 nouveau_context_init_vdec(&nv30->base);
270
271 return pipe;
272 }
273