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Searched defs:roundUp (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Reactor/
DExecutableMemory.cpp180 inline uintptr_t roundUp(uintptr_t x, uintptr_t m) in roundUp() function
/external/boringssl/src/ssl/test/runner/
Dconn.go399 func roundUp(a, b int) int { func
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp162 uint32_t getBaseAlignment(uint32_t member_id, bool roundUp, in getBaseAlignment()
/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp162 uint32_t getBaseAlignment(uint32_t member_id, bool roundUp, in getBaseAlignment()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp371 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState() local
420 …const glw::GLint64 roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbo… in verifyState() local
/external/swiftshader/third_party/LLVM/lib/Support/
DAPFloat.cpp2603 bool roundUp; in convertNormalToHexString() local
/external/llvm/lib/Support/
DAPFloat.cpp2774 bool roundUp; in convertNormalToHexString() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DAPFloat.cpp2678 bool roundUp; in convertNormalToHexString() local
/external/deqp/framework/common/
DtcuTexture.cpp1593 bool roundUp = (deInt64)floorVal % 2 != 0; in rint() local