Searched defs:runStart (Results 1 – 14 of 14) sorted by relevance
51 int runStart = -1; in compressLongestRunOfZeroes() local
62 int run, runStart, runLimit; in CheckScriptRuns() local
65 int run, runStart, runLimit; in CheckScriptRuns() local
246 protected void runStart(GameObject parentObject) { in runStart() method in NPCAnimationComponent
379 le_int32 run, runStart; in ParagraphLayout() local1033 le_int32 runStart = fLineStart + relStart; in computeVisualRuns() local
383 int runStart = -1; in compressLongestRunOfZeroes() local
1173 int runStart = index.start; in filteredTransliterate() local
1126 int runStart = index.start; in filteredTransliterate() local
3066 int runStart; /* start position of the run */ field in Bidi.LevState
542 int32_t runStart = index.start; in filteredTransliterate() local
1090 GLuint i, runLen, runStart; in _swrast_put_row() local
2111 int32_t run, runStart, runLimit; in CheckScriptRuns() local
1781 int32_t runStart; /* start position of the run */ member
3100 int runStart; /* start position of the run */ field in Bidi.LevState