Searched defs:startVertex (Results 1 – 10 of 10) sorted by relevance
/external/skqp/src/gpu/ |
D | GrOpFlushState.cpp | 133 sk_sp<const GrBuffer>* buffer, int* startVertex) { in makeVertexSpace() 144 int* startVertex, int* actualVertexCount) { in makeVertexSpaceAtLeast()
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D | GrBufferAllocPool.cpp | 383 int* startVertex) { in makeSpace() 401 sk_sp<const GrBuffer>* buffer, int* startVertex, in makeSpaceAtLeast()
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/external/skia/src/gpu/ |
D | GrOpFlushState.cpp | 145 sk_sp<const GrBuffer>* buffer, int* startVertex) { in makeVertexSpace() 156 int* startVertex, int* actualVertexCount) { in makeVertexSpaceAtLeast()
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D | GrBufferAllocPool.cpp | 442 int* startVertex) { in makeSpace() 460 sk_sp<const GrBuffer>* buffer, int* startVertex, in makeSpaceAtLeast()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.cpp | 1158 uint32_t startVertex, in DrawInstanced() 1245 uint32_t startVertex, in SwrDraw() 1264 uint32_t startVertex, in SwrDrawInstanced()
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D | context.h | 180 uint32_t startVertex; // Draw: Starting vertex in VB to render from. member
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
D | fetch_jit.cpp | 387 Value* startVertex = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartVertex}); in JitLoadVertices() local 909 Value* startVertex = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartVertex}); in JitGatherVertices() local
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 243 …long Direct3DDevice9Ex::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, un… in DrawPrimitive()
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D | Direct3DDevice9.cpp | 1155 …long Direct3DDevice9::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsi… in DrawPrimitive()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 1046 …long Direct3DDevice8::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsi… in DrawPrimitive()
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