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Searched defs:texNdx (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp146 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
152 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
161 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
198 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupProgram() local
215 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupRenderState() local
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp157 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
163 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
187 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
225 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupProgram() local
242 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupRenderState() local
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp804 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
947 int texNdx = m_unitTextures[i]; in init() local
1007 int texNdx = m_unitTextures[i]; in iterate() local
1055 void TextureUnitCase::upload2dTexture (int texNdx, sglr::Context& context) in upload2dTexture()
1079 void TextureUnitCase::uploadCubeTexture (int texNdx, sglr::Context& context) in uploadCubeTexture()
1106 void TextureUnitCase::upload2dArrayTexture (int texNdx, sglr::Context& context) in upload2dArrayTexture()
1132 void TextureUnitCase::upload3dTexture (int texNdx, sglr::Context& context) in upload3dTexture()
1171 int texNdx = m_unitTextures[unitNdx]; in render() local
Des3fTextureShadowTests.cpp277 int texNdx; in init() member
298 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local
831 int texNdx; in init() member
Des3fTextureFilteringTests.cpp229 int texNdx; in init() member
247 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local
Des3fFboTestUtil.cpp345 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) in setUniforms() local
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp633 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
777 int texNdx = m_unitTextures[i]; in iterate() local
835 int texNdx = m_unitTextures[unitNdx]; in render() local
Des2fTextureFilteringTests.cpp211 int texNdx; in init() member
229 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp279 const int texNdx; in Texture2DShadowTestInstance() member
297 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in Texture2DShadowTestInstance() local
706 const int texNdx; in Texture2DArrayShadowTestInstance() member
DvktTextureFilteringTests.cpp165 const int texNdx; in Texture2DFilteringTestInstance() member
180 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in Texture2DFilteringTestInstance() local
/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp1057 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local
1063 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local
1380 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local
1386 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local
1395 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in deinit() local
Des31fFboTestUtil.cpp188 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) in setUniforms() local
Des31fOpaqueTypeIndexingTests.cpp602 const int texNdx = lookupIndices[lookupNdx]; in iterate() local
625 const int texNdx = lookupIndices[lookupNdx]; in iterate() local
Des31fTextureMultisampleTests.cpp1632 for (int texNdx = 0; texNdx < (int)textureSamples.size(); ++texNdx) in init() local
1657 for (int texNdx = 0; texNdx < (int)textureSamples.size(); ++texNdx) in init() local
/external/deqp/modules/glshared/
DglsLongStressCase.cpp1153 for (int texNdx = 0; texNdx < (int)prevProgCtxTextures.size(); texNdx++) in init() local
1301 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate() local
1516 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp890 const int texNdx = m_lookupIndices[lookupNdx]; in iterate() local
913 const int texNdx = m_lookupIndices[lookupNdx]; in iterate() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp436 for (int texNdx = 0; texNdx < (int)m_textures.size(); texNdx++) in init() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4409 const int texNdx = m_currentProgram->m_program->m_uniforms[uniformNdx].value.i; in drawWithReference() local