| /frameworks/base/libs/hwui/renderthread/ |
| D | RenderProxy.cpp | 136 RenderThread& thread = RenderThread::getInstance(); in invokeFunctor() local 150 RenderThread& thread = RenderThread::getInstance(); in destroyFunctor() local 166 auto& thread = RenderThread::getInstance(); in copyLayerInto() local 191 RenderThread& thread = RenderThread::getInstance(); in trimMemory() local 247 auto& thread = RenderThread::getInstance(); in dumpGraphicsMemory() local 322 auto& thread = RenderThread::getInstance(); in copySurfaceInto() local 357 RenderThread& thread = RenderThread::getInstance(); in copyHWBitmapInto() local 372 RenderThread& thread = RenderThread::getInstance(); in repackVectorDrawableAtlas() local 383 RenderThread& thread = RenderThread::getInstance(); in releaseVDAtlasEntries() local 394 auto& thread = RenderThread::getInstance(); in preload() local
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| D | CanvasContext.cpp | 63 CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent, in create() 81 void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor() 97 void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) { in prepareToDraw() 101 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, in CanvasContext() 614 void CanvasContext::trimMemory(RenderThread& thread, int level) { in trimMemory()
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| /frameworks/av/services/audioflinger/ |
| D | AudioFlinger.cpp | 332 sp<MmapThread> thread = mMmapThreads.valueFor(io); in openMmapStream() local 757 PlaybackThread *thread = checkPlaybackThread_l(output.outputId); in createTrack() local 925 ThreadBase *thread = checkThread_l(ioHandle); in sampleRate() local 936 PlaybackThread *thread = checkPlaybackThread_l(output); in format() local 947 ThreadBase *thread = checkThread_l(ioHandle); in frameCount() local 960 ThreadBase *thread = checkThread_l(ioHandle); in frameCountHAL() local 971 PlaybackThread *thread = checkPlaybackThread_l(output); in latency() local 1459 sp<ThreadBase> thread; in setParameters() local 1511 ThreadBase *thread = (ThreadBase *)checkPlaybackThread_l(ioHandle); in getParameters() local 1715 sp<ThreadBase> thread; in getEffectThread_l() local [all …]
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| D | Tracks.cpp | 66 ThreadBase *thread, in TrackBase() 283 const ThreadBase& thread, in PatchTrackBase() 498 PlaybackThread *thread, in Track() 631 sp<ThreadBase> thread = mThread.promote(); in destroy() local 929 sp<ThreadBase> thread = mThread.promote(); in start() local 1018 sp<ThreadBase> thread = mThread.promote(); in stop() local 1051 sp<ThreadBase> thread = mThread.promote(); in pause() local 1085 sp<ThreadBase> thread = mThread.promote(); in flush() local 1176 sp<ThreadBase> thread = mThread.promote(); in setParameters() local 1190 sp<ThreadBase> thread = mThread.promote(); in selectPresentation() local [all …]
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| D | PatchPanel.cpp | 225 sp<ThreadBase> thread = in createAudioPatch() local 251 sp<ThreadBase> thread = mAudioFlinger.openOutput_l( in createAudioPatch() local 290 sp<ThreadBase> thread = mAudioFlinger.openInput_l(srcModule, in createAudioPatch() local 315 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l( in createAudioPatch() local 369 sp<ThreadBase> thread = in createAudioPatch() local 657 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l(ioHandle); in releaseAudioPatch() local 678 sp<ThreadBase> thread = mAudioFlinger.checkPlaybackThread_l(ioHandle); in releaseAudioPatch() local
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| D | Effects.cpp | 64 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, in EffectModule() 189 sp <ThreadBase> thread = mThread.promote(); in updatePolicyState() local 566 sp<ThreadBase> thread; in configure() local 789 sp<ThreadBase> thread = mThread.promote(); in addEffectToHal_l() local 897 sp<ThreadBase> thread = mThread.promote(); in remove_effect_from_hal_l() local 1220 sp<ThreadBase> thread = mThread.promote(); in setVolumeForOutput_l() local 1635 sp<ThreadBase> thread = effect->thread().promote(); in enable() local 1696 sp<ThreadBase> thread = effect->thread().promote(); in disable() local 1728 sp<ThreadBase> thread = effect->thread().promote(); in disconnect() local 1949 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, in EffectChain() [all …]
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| /frameworks/opt/gamesdk/src/swappy/ |
| D | ChoreographerFilter.cpp | 135 for (int32_t thread = 0; thread < numThreads; ++thread) { in launchThreadsLocked() local 147 for (auto &thread : mThreadPool) { in terminateThreadsLocked() local 165 void ChoreographerFilter::threadMain(bool useAffinity, int32_t thread) { in threadMain()
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| /frameworks/base/core/tests/coretests/src/android/database/ |
| D | DatabaseLockTest.java | 95 Thread thread = new DatabaseFairnessThread(); in startDatabaseFairnessThread() local 152 Thread thread = new DatabaseLatencyThread(); in startDatabaseLatencyThread() local
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| /frameworks/native/services/vr/performanced/ |
| D | performance_service_tests.cpp | 78 std::thread thread([&] { in TEST() local 176 std::thread thread{ in TEST() local 208 std::thread thread([&]() { scheduler = sched_getscheduler(0); }); in TEST() local
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| /frameworks/base/packages/SystemUI/src/com/android/systemui/ |
| D | DependencyProvider.java | 73 HandlerThread thread = new HandlerThread("TimeTick"); in provideHandler() local 82 HandlerThread thread = new HandlerThread("SysUiBg", in provideBgLooper() local
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| /frameworks/base/core/tests/coretests/src/android/content/ |
| D | ContentQueryMapTest.java | 54 LooperThread thread = new LooperThread() { in testContentQueryMap() local
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| /frameworks/base/core/java/com/android/internal/view/ |
| D | WindowManagerPolicyThread.java | 30 public static void set(Thread thread, Looper looper) { in set()
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| /frameworks/opt/telephony/src/java/com/google/android/mms/util/ |
| D | PduCache.java | 104 HashSet<Uri> thread = mThreads.get(threadId); in put() local 232 HashSet<Uri> thread = mThreads.get(entry.getThreadId()); in removeFromThreads() local 243 HashSet<Uri> thread = mThreads.remove(threadId); in purgeByThreadId() local
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| /frameworks/opt/bitmap/src/com/android/bitmap/ |
| D | NamedThreadFactory.java | 35 final Thread thread = mDefaultThreadFactory.newThread(runnable); in newThread() local
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| /frameworks/base/libs/hwui/renderstate/ |
| D | RenderState.cpp | 24 RenderState::RenderState(renderthread::RenderThread& thread) : mRenderThread(thread) { in RenderState()
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| /frameworks/base/libs/hwui/pipeline/skia/ |
| D | SkiaVulkanPipeline.cpp | 44 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) in SkiaVulkanPipeline() 144 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor()
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| D | SkiaOpenGLPipeline.cpp | 46 SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread) in SkiaOpenGLPipeline() 208 void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor()
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| /frameworks/base/libs/hwui/tests/unit/ |
| D | GpuMemoryTrackerTests.cpp | 42 … TestUtils::runOnRenderThread([](RenderThread& thread) { thread.destroyRenderingContext(); }); in destroyEglContext()
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| /frameworks/base/libs/hwui/hwui/ |
| D | AnimatedImageDrawable.cpp | 163 auto& thread = uirenderer::AnimatedImageThread::getInstance(); in onDraw() local 190 auto& thread = uirenderer::AnimatedImageThread::getInstance(); in onDraw() local
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| /frameworks/base/libs/hwui/tests/common/ |
| D | LeakChecker.cpp | 72 TestUtils::runOnRenderThread([&rtMemInfo](renderthread::RenderThread& thread) { in checkForLeaks()
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| /frameworks/base/core/tests/coretests/src/android/database/sqlite/ |
| D | SQLiteConnectionPoolTest.java | 73 HandlerThread thread = new HandlerThread("test-close-idle-connections-thread"); in testCloseIdleConnections() local
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| /frameworks/base/services/core/java/com/android/server/ |
| D | WatchdogDiagnostics.java | 51 public static boolean printAnnotatedStack(Thread thread, PrintWriter out) { in printAnnotatedStack()
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| /frameworks/base/libs/hwui/ |
| D | Readback.h | 46 explicit Readback(renderthread::RenderThread& thread) : mRenderThread(thread) {} in Readback()
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| /frameworks/base/services/tests/servicestests/src/com/android/server/ |
| D | ThreadPriorityBoosterTest.java | 81 final Thread thread = new Thread(action); in joinNewThread() local
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| /frameworks/native/services/surfaceflinger/tests/ |
| D | Stress_test.cpp | 45 for (auto& thread : threads) { in TEST() local
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