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Searched defs:thread (Results 1 – 25 of 114) sorted by relevance

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/frameworks/base/libs/hwui/renderthread/
DRenderProxy.cpp136 RenderThread& thread = RenderThread::getInstance(); in invokeFunctor() local
150 RenderThread& thread = RenderThread::getInstance(); in destroyFunctor() local
166 auto& thread = RenderThread::getInstance(); in copyLayerInto() local
191 RenderThread& thread = RenderThread::getInstance(); in trimMemory() local
247 auto& thread = RenderThread::getInstance(); in dumpGraphicsMemory() local
322 auto& thread = RenderThread::getInstance(); in copySurfaceInto() local
357 RenderThread& thread = RenderThread::getInstance(); in copyHWBitmapInto() local
372 RenderThread& thread = RenderThread::getInstance(); in repackVectorDrawableAtlas() local
383 RenderThread& thread = RenderThread::getInstance(); in releaseVDAtlasEntries() local
394 auto& thread = RenderThread::getInstance(); in preload() local
DCanvasContext.cpp63 CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent, in create()
81 void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor()
97 void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) { in prepareToDraw()
101 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, in CanvasContext()
614 void CanvasContext::trimMemory(RenderThread& thread, int level) { in trimMemory()
/frameworks/av/services/audioflinger/
DAudioFlinger.cpp332 sp<MmapThread> thread = mMmapThreads.valueFor(io); in openMmapStream() local
757 PlaybackThread *thread = checkPlaybackThread_l(output.outputId); in createTrack() local
925 ThreadBase *thread = checkThread_l(ioHandle); in sampleRate() local
936 PlaybackThread *thread = checkPlaybackThread_l(output); in format() local
947 ThreadBase *thread = checkThread_l(ioHandle); in frameCount() local
960 ThreadBase *thread = checkThread_l(ioHandle); in frameCountHAL() local
971 PlaybackThread *thread = checkPlaybackThread_l(output); in latency() local
1459 sp<ThreadBase> thread; in setParameters() local
1511 ThreadBase *thread = (ThreadBase *)checkPlaybackThread_l(ioHandle); in getParameters() local
1715 sp<ThreadBase> thread; in getEffectThread_l() local
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DTracks.cpp66 ThreadBase *thread, in TrackBase()
283 const ThreadBase& thread, in PatchTrackBase()
498 PlaybackThread *thread, in Track()
631 sp<ThreadBase> thread = mThread.promote(); in destroy() local
929 sp<ThreadBase> thread = mThread.promote(); in start() local
1018 sp<ThreadBase> thread = mThread.promote(); in stop() local
1051 sp<ThreadBase> thread = mThread.promote(); in pause() local
1085 sp<ThreadBase> thread = mThread.promote(); in flush() local
1176 sp<ThreadBase> thread = mThread.promote(); in setParameters() local
1190 sp<ThreadBase> thread = mThread.promote(); in selectPresentation() local
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DPatchPanel.cpp225 sp<ThreadBase> thread = in createAudioPatch() local
251 sp<ThreadBase> thread = mAudioFlinger.openOutput_l( in createAudioPatch() local
290 sp<ThreadBase> thread = mAudioFlinger.openInput_l(srcModule, in createAudioPatch() local
315 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l( in createAudioPatch() local
369 sp<ThreadBase> thread = in createAudioPatch() local
657 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l(ioHandle); in releaseAudioPatch() local
678 sp<ThreadBase> thread = mAudioFlinger.checkPlaybackThread_l(ioHandle); in releaseAudioPatch() local
DEffects.cpp64 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, in EffectModule()
189 sp <ThreadBase> thread = mThread.promote(); in updatePolicyState() local
566 sp<ThreadBase> thread; in configure() local
789 sp<ThreadBase> thread = mThread.promote(); in addEffectToHal_l() local
897 sp<ThreadBase> thread = mThread.promote(); in remove_effect_from_hal_l() local
1220 sp<ThreadBase> thread = mThread.promote(); in setVolumeForOutput_l() local
1635 sp<ThreadBase> thread = effect->thread().promote(); in enable() local
1696 sp<ThreadBase> thread = effect->thread().promote(); in disable() local
1728 sp<ThreadBase> thread = effect->thread().promote(); in disconnect() local
1949 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, in EffectChain()
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/frameworks/opt/gamesdk/src/swappy/
DChoreographerFilter.cpp135 for (int32_t thread = 0; thread < numThreads; ++thread) { in launchThreadsLocked() local
147 for (auto &thread : mThreadPool) { in terminateThreadsLocked() local
165 void ChoreographerFilter::threadMain(bool useAffinity, int32_t thread) { in threadMain()
/frameworks/base/core/tests/coretests/src/android/database/
DDatabaseLockTest.java95 Thread thread = new DatabaseFairnessThread(); in startDatabaseFairnessThread() local
152 Thread thread = new DatabaseLatencyThread(); in startDatabaseLatencyThread() local
/frameworks/native/services/vr/performanced/
Dperformance_service_tests.cpp78 std::thread thread([&] { in TEST() local
176 std::thread thread{ in TEST() local
208 std::thread thread([&]() { scheduler = sched_getscheduler(0); }); in TEST() local
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DDependencyProvider.java73 HandlerThread thread = new HandlerThread("TimeTick"); in provideHandler() local
82 HandlerThread thread = new HandlerThread("SysUiBg", in provideBgLooper() local
/frameworks/base/core/tests/coretests/src/android/content/
DContentQueryMapTest.java54 LooperThread thread = new LooperThread() { in testContentQueryMap() local
/frameworks/base/core/java/com/android/internal/view/
DWindowManagerPolicyThread.java30 public static void set(Thread thread, Looper looper) { in set()
/frameworks/opt/telephony/src/java/com/google/android/mms/util/
DPduCache.java104 HashSet<Uri> thread = mThreads.get(threadId); in put() local
232 HashSet<Uri> thread = mThreads.get(entry.getThreadId()); in removeFromThreads() local
243 HashSet<Uri> thread = mThreads.remove(threadId); in purgeByThreadId() local
/frameworks/opt/bitmap/src/com/android/bitmap/
DNamedThreadFactory.java35 final Thread thread = mDefaultThreadFactory.newThread(runnable); in newThread() local
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp24 RenderState::RenderState(renderthread::RenderThread& thread) : mRenderThread(thread) { in RenderState()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp44 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) in SkiaVulkanPipeline()
144 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor()
DSkiaOpenGLPipeline.cpp46 SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread) in SkiaOpenGLPipeline()
208 void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { in invokeFunctor()
/frameworks/base/libs/hwui/tests/unit/
DGpuMemoryTrackerTests.cpp42 … TestUtils::runOnRenderThread([](RenderThread& thread) { thread.destroyRenderingContext(); }); in destroyEglContext()
/frameworks/base/libs/hwui/hwui/
DAnimatedImageDrawable.cpp163 auto& thread = uirenderer::AnimatedImageThread::getInstance(); in onDraw() local
190 auto& thread = uirenderer::AnimatedImageThread::getInstance(); in onDraw() local
/frameworks/base/libs/hwui/tests/common/
DLeakChecker.cpp72 TestUtils::runOnRenderThread([&rtMemInfo](renderthread::RenderThread& thread) { in checkForLeaks()
/frameworks/base/core/tests/coretests/src/android/database/sqlite/
DSQLiteConnectionPoolTest.java73 HandlerThread thread = new HandlerThread("test-close-idle-connections-thread"); in testCloseIdleConnections() local
/frameworks/base/services/core/java/com/android/server/
DWatchdogDiagnostics.java51 public static boolean printAnnotatedStack(Thread thread, PrintWriter out) { in printAnnotatedStack()
/frameworks/base/libs/hwui/
DReadback.h46 explicit Readback(renderthread::RenderThread& thread) : mRenderThread(thread) {} in Readback()
/frameworks/base/services/tests/servicestests/src/com/android/server/
DThreadPriorityBoosterTest.java81 final Thread thread = new Thread(action); in joinNewThread() local
/frameworks/native/services/surfaceflinger/tests/
DStress_test.cpp45 for (auto& thread : threads) { in TEST() local

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