Searched defs:topLeftOrigin (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Main/ |
D | FrameBufferWin.cpp | 19 …fferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferWin() 58 …createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) in createFrameBufferWin()
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D | FrameBuffer.cpp | 33 bool FrameBuffer::topLeftOrigin = false; member in sw::FrameBuffer 35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer()
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D | FrameBufferGDI.cpp | 23 …fferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferGDI()
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D | FrameBuffer.hpp | 104 static bool topLeftOrigin; member in sw::FrameBuffer
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D | FrameBufferDD.cpp | 35 …ufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferDD()
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/external/swiftshader/src/WSI/ |
D | FrameBufferWin.cpp | 19 …fferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferWin() 58 …createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) in createFrameBufferWin()
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D | FrameBuffer.cpp | 33 bool FrameBuffer::topLeftOrigin = false; member in sw::FrameBuffer 35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer()
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D | FrameBufferGDI.cpp | 23 …fferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferGDI()
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D | FrameBuffer.hpp | 104 static bool topLeftOrigin; member in sw::FrameBuffer
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D | FrameBufferDD.cpp | 35 …ufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuff… in FrameBufferDD()
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