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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef	sw_FrameBuffer_hpp
16 #define	sw_FrameBuffer_hpp
17 
18 #include "Reactor/Reactor.hpp"
19 #include "Device/Surface.hpp"
20 #include "System/Thread.hpp"
21 
22 namespace sw
23 {
24 	using namespace rr;
25 
26 	class Surface;
27 
28 	struct BlitState
29 	{
30 		int width;
31 		int height;
32 		VkFormat destFormat;
33 		VkFormat sourceFormat;
34 		int destStride;
35 		int sourceStride;
36 		int cursorWidth;
37 		int cursorHeight;
38 	};
39 
40 	class FrameBuffer
41 	{
42 	public:
43 		FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin);
44 
45 		virtual ~FrameBuffer() = 0;
46 
47 		virtual void flip(sw::Surface *source) = 0;
48 		virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
49 
50 		virtual void *lock() = 0;
51 		virtual void unlock() = 0;
52 
53 		static void setCursorImage(sw::Surface *cursor);
54 		static void setCursorOrigin(int x0, int y0);
55 		static void setCursorPosition(int x, int y);
56 
57 		static Routine *copyRoutine(const BlitState &state);
58 
59 	protected:
60 		void copy(sw::Surface *source);
61 
62 		bool windowed;
63 
64 		void *framebuffer;   // Native window buffer.
65 		int width;
66 		int height;
67 		int stride;
68 		VkFormat format;
69 
70 	private:
71 		void copyLocked();
72 
73 		static void threadFunction(void *parameters);
74 
75 		void *renderbuffer;   // Render target buffer.
76 
77 		struct Cursor
78 		{
79 			void *image;
80 			int x;
81 			int y;
82 			int width;
83 			int height;
84 			int hotspotX;
85 			int hotspotY;
86 			int positionX;
87 			int positionY;
88 		};
89 
90 		static Cursor cursor;
91 
92 		void (*blitFunction)(void *dst, void *src, Cursor *cursor);
93 		Routine *blitRoutine;
94 		BlitState blitState;     // State of the current blitRoutine.
95 		BlitState updateState;   // State of the routine to be generated.
96 
97 		static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c);
98 
99 		Thread *blitThread;
100 		Event syncEvent;
101 		Event blitEvent;
102 		volatile bool terminate;
103 
104 		static bool topLeftOrigin;
105 	};
106 }
107 
108 #endif	 //	sw_FrameBuffer_hpp
109