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Searched defs:vao (Results 1 – 25 of 50) sorted by relevance

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/external/mesa3d/src/mesa/main/
Darrayobj.c72 struct gl_vertex_array_object *vao; in _mesa_lookup_vao() local
115 struct gl_vertex_array_object *vao; in _mesa_lookup_vao_err() local
196 struct gl_vertex_array_object *vao) in _mesa_reference_vao_()
233 struct gl_vertex_array_object *vao, in init_array()
268 struct gl_vertex_array_object *vao, in _mesa_initialize_vao()
315 struct gl_vertex_array_object *vao) in _mesa_update_vao_client_arrays()
334 _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) in _mesa_all_varyings_in_vbos()
368 _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) in _mesa_all_buffers_are_unmapped()
658 struct gl_vertex_array_object *vao; in vertex_array_element_buffer() local
718 struct gl_vertex_array_object *vao; in _mesa_GetVertexArrayiv() local
Dvarray.c134 struct gl_vertex_array_object *vao, in vertex_attrib_binding()
164 struct gl_vertex_array_object *vao, in _mesa_bind_vertex_buffer()
198 struct gl_vertex_array_object *vao, in vertex_binding_divisor()
295 struct gl_vertex_array_object *vao, in _mesa_update_array_format()
342 struct gl_vertex_array_object *vao, in validate_array_format()
470 struct gl_vertex_array_object *vao = ctx->Array.VAO; in validate_array() local
527 struct gl_vertex_array_object *vao) in validate_array_and_format()
560 struct gl_vertex_array_object *vao = ctx->Array.VAO; in update_array() local
1064 struct gl_vertex_array_object *vao, in _mesa_enable_vertex_array_attrib()
1080 struct gl_vertex_array_object *vao, in enable_vertex_array_attrib()
[all …]
Darrayobj.h68 struct gl_vertex_array_object *vao) in _mesa_reference_vao()
Denable.c66 struct gl_vertex_array_object *vao = ctx->Array.VAO; in client_state() local
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) in draw()
155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) in setPos()
264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) in attach()
300 void BufferVAOInputAttacher::drawContainer (GLuint vao, Surface& dst) in drawContainer()
368 VertexArray vao(getRenderContext()); in drawAttachment() local
381 VertexArray vao (getRenderContext()); in setupContainer() local
Des3fVertexArrayObjectTests.cpp127 VertexArrayState vao; member
600 GLuint vao = 0; in render() local
1177 GLuint vao = 0; in render() local
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp90 glu::VertexArray vao (m_context.getRenderContext()); in test() local
165 glu::VertexArray vao (m_context.getRenderContext()); in test() local
267 glu::VertexArray vao (m_context.getRenderContext()); in test() local
344 glu::VertexArray vao (m_context.getRenderContext()); in test() local
422 glu::VertexArray vao (m_context.getRenderContext()); in test() local
500 glu::VertexArray vao (m_context.getRenderContext()); in test() local
581 glu::VertexArray vao (m_context.getRenderContext()); in test() local
Des31fNegativeVertexArrayApiTests.cpp163 GLuint vao = 0; in vertex_attrib_pointer() local
207 GLuint vao = 0; in vertex_attrib_i_pointer() local
227 GLuint vao = 0; in vertex_attrib_format() local
290 GLuint vao = 0; in vertex_attrib_i_format() local
Des31fTessellationGeometryInteractionTests.cpp271 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
572 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
1029 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback() local
1126 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback() local
1834 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2435 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2897 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
Des31fVertexAttributeBindingTests.cpp1386 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
1447 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp3533 glw::GLuint vao = 0; in iterate() local
4247 glw::GLuint vao = 0; in iterate() local
4396 glw::GLuint vao = 0; in iterate() local
4531 glw::GLuint vao = 0; in iterate() local
4743 glw::GLuint vao = 0; in iterate() local
5056 glw::GLuint vao = 0; in iterate() local
5203 glw::GLuint vao = 0; in iterate() local
5337 glw::GLuint vao = 0; in iterate() local
5462 glw::GLuint vao = 0; in iterate() local
Dgl4cGlSpirvTests.cpp685 GLuint vao; in iterate() local
938 GLuint vao; in iterate() local
2440 GLuint vao; in iterate() local
2801 GLuint vao; in iterate() local
Dgl4cShaderSubroutineTests.cpp2911 Utils::vertexArray vao(m_context); in iterate() local
3963 Utils::vertexArray vao(m_context); in iterate() local
4302 Utils::vertexArray vao(m_context); in iterate() local
4522 Utils::vertexArray vao(m_context); in iterate() local
5246 Utils::vertexArray vao(m_context); in iterate() local
5649 Utils::vertexArray vao(m_context); in iterate() local
6044 Utils::vertexArray vao(m_context); in testAtomic() local
6230 Utils::vertexArray vao(m_context); in testImage() local
6457 Utils::vertexArray vao(m_context); in testSSBO() local
7603 Utils::vertexArray vao(m_context); in iterate() local
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp262 Utils::vertexArray vao(m_context); in iterate() local
DglcPolygonOffsetClampTests.cpp320 GLuint vao; in test() local
DglcTextureFilterAnisotropicTests.cpp660 GLuint vao; in drawTexture() local
DglcRobustnessTests.cpp483 VertexArray vao(gl); in iterate() local
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_array.c51 check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao, in check_array_data()
101 unmap_array_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, in unmap_array_buffer()
125 struct gl_vertex_array_object *vao = ctx->Array.VAO; in check_draw_elements_data() local
243 const struct gl_vertex_array_object *vao = ctx->Array.VAO; in print_draw_arrays() local
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp336 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
Des31sVertexAttributeBindingTests.cpp578 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/deqp/modules/gles3/stress/
Des3sDrawTests.cpp158 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp350 GLuint tex, fbo, rbo, program, vao, vbo; member in glcts::__anonbe04b8f80111::GatherBase
1610 GLuint program, rbo, fbo, vao, vbo; member in glcts::__anonbe04b8f80111::TriangleDraw
Des31cSeparateShaderObjsTests.cpp2191 glw::GLuint vao, vertexBuf, indexBuf; in iterate() local
2665 glw::GLuint vao, vertexBuf, indexBuf; in iterate() local
/external/deqp/framework/opengl/
DgluDrawUtil.cpp583 VertexArray vao (context); in drawFromVAOBuffers() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3620 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribPointer() local
3651 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribIPointer() local
3676 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in enableVertexAttribArray() local
3684 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in disableVertexAttribArray() local
3692 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribDivisor() local
4031 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in drawElementsInstancedBaseVertex() local
4377 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in drawWithReference() local

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