/external/deqp/doc/ |
D | gles3-test-case-resolutions.txt | 4 dEQP-GLES3.functional.color_clear.* 1x1 128x128 5 dEQP-GLES3.functional.depth_stencil_clear.* 1x1 128x128 6 dEQP-GLES3.functional.buffer.* 64x64 128x128 18 dEQP-GLES3.functional.shaders.discard.* 32x32 128x128 19 dEQP-GLES3.functional.shaders.indexing.* 32x32 128x128 20 dEQP-GLES3.functional.shaders.loops.* 32x32 128x128 21 dEQP-GLES3.functional.shaders.operator.* 64x64 128x128 22 dEQP-GLES3.functional.shaders.matrix.* 32x32 128x128 23 dEQP-GLES3.functional.shaders.return.* 32x32 128x128 24 dEQP-GLES3.functional.shaders.struct.* 32x32 128x128 [all …]
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/external/ImageMagick/www/ |
D | gradient.html | 202 <pre class="highlight"><code>magick -size 256x128 -define gradient:direction=north gradient:black-w… 203 magick -size 256x128 -define gradient:angle=0 gradient:black-white linear_gradient_default.png 205 <p><img src="../images/gradients/linear_gradient_default.png" width="256" height="128" /></p> 209 <pre class="highlight"><code>magick -size 128x256 gradient: -rotate 90 linear_gradient_east.png 214 <pre class="highlight"><code>magick -size 256x128 -define gradient:direction=east gradient:black-wh… 215 magick -size 256x128 -define gradient:angle=90 gradient:black-white linear_gradient_east.png 217 <p><img src="../images/gradients/linear_gradient_east.png" width="256" height="128" /></p> 223 <pre class="highlight"><code>magick -size 256x128 radial-gradient:black-white radial_gradient_maxim… 224 magick -size 256x128 -define gradient:radii=128,128 radial-gradient:black-white radial_gradient_max… 226 <p><img src="../images/gradients/radial_gradient_maximum.png" width="256" height="128" /></p> [all …]
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/external/libaom/libaom/av1/common/ |
D | common_data.h | 48 64, 64, 64, 128, 128, 4, 16, 8, 32, 16, 64 54 32, 64, 128, 64, 128, 16, 4, 32, 8, 64, 16 118 // 64x128, 128x64, 128x128 139 // 64x128, 128x64, 128x128 266 16, 64, 256, 1024, 4096, 32, 32, 128, 128, 512, 396 // a blocksize partition 11111 means we split 128x128, 64x64, 32x32, 16x16 397 // and 8x8. 10000 means we just split the 128x128 to 64x64 416 { 16, 0 }, // 64X128- {0b10000, 0b00000} 417 { 0, 16 }, // 128X64- {0b00000, 0b10000} 418 { 0, 0 }, // 128X128-{0b00000, 0b00000}
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D | reconintra.c | 57 // blocks in a 128x128 superblock, the index of the "o" block is 10 (in raster 64 static uint8_t has_tr_4x4[128] = { 139 // 64x128, 128x64, 128x128 177 // 64x128, 128x64, 128x128 207 // Special case: For 128x128 blocks, the transform unit whose in has_top_right() 253 static uint8_t has_bl_4x4[128] = { 324 // 64x128, 128x64, 128x128 362 // 64x128, 128x64, 128x128 386 // Special case for 128x* blocks, when col_off is half the block width. in has_bottom_left() 387 // This is needed because 128x* superblocks are divided into 64x* blocks in in has_bottom_left() [all …]
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/external/libaom/libaom/aom_dsp/ |
D | sad.c | 78 // 128x128 79 sadMxN(128, 128); 80 sadMxNx4D(128, 128); 82 // 128x64 83 sadMxN(128, 64); 84 sadMxNx4D(128, 64); 86 // 64x128 87 sadMxN(64, 128); 88 sadMxNx4D(64, 128); 142 sadMxh(128); [all …]
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/external/u-boot/drivers/clk/renesas/ |
D | r8a7796-cpg-mssr.c | 249 * 0 0 0 1 16.66 x 1 x180 x192 x144 x128 x144 256 * 1 0 0 0 25 x 1 x120 x128 x96 x128 x96 257 * 1 0 0 1 25 x 1 x120 x128 x96 x84 x96 259 * 1 0 1 1 25 x 1 x120 x128 x96 x128 x96 261 * 1 1 0 1 33.33 / 2 x180 x192 x144 x128 x144 273 { 1, 192, 1, 128, 1, }, 280 { 1, 128, 1, 128, 1, }, 281 { 1, 128, 1, 84, 1, }, 283 { 1, 128, 1, 128, 1, }, 285 { 2, 192, 1, 128, 1, },
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D | r8a7795-cpg-mssr.c | 276 * 0 0 0 1 16.66 x 1 x180 x192 x144 x128 x144 283 * 1 0 0 0 25 x 1 x120 x128 x96 x128 x96 284 * 1 0 0 1 25 x 1 x120 x128 x96 x84 x96 286 * 1 0 1 1 25 x 1 x120 x128 x96 x128 x96 288 * 1 1 0 1 33.33 / 2 x180 x192 x144 x128 x144 300 { 1, 192, 1, 128, 1, }, 307 { 1, 128, 1, 128, 1, }, 308 { 1, 128, 1, 84, 1, }, 310 { 1, 128, 1, 128, 1, }, 312 { 2, 192, 1, 128, 1, },
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/external/eigen/bench/ |
D | README.txt | 43 double, 128x128: 0.054148s 0.0419669s => x1.29025 (2) 50 double, 128x128: 0.0547509s 0.0435519s => x1.25714 (2)
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/external/ImageMagick/ |
D | .travis.yml | 30 …mkdir -p appdir/usr/share/icons/hicolor/128x128/apps/ ; touch appdir/usr/share/icons/hicolor/128x1…
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/external/grpc-grpc/examples/csharp/HelloworldXamarin/iOS/Assets.xcassets/AppIcon.appiconset/ |
D | Contents.json | 169 "size" : "128x128", 174 "size" : "128x128",
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/external/libaom/libaom/test/ |
D | sum_squares_test.cc | 91 const int width = 4 * (rnd_(31) + 1); // Up to 128x128 in RunTest() 92 const int height = 4 * (rnd_(31) + 1); // Up to 128x128 in RunTest() 118 const int width = block_size_wide[block]; // Up to 128x128 in RunSpeedTest() 119 const int height = block_size_high[block]; // Up to 128x128 in RunSpeedTest() 366 for (int height = 4; height <= 128; height += 4) { in TEST_P() 372 for (int height = 4; height <= 128; height += 4) { in TEST_P() 378 for (int height = 4; height <= 128; height += 4) { in TEST_P()
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/external/ImageMagick/PerlMagick/t/reference/read/ |
D | granite.miff | 3 columns=128 rows=128 depth=8 6 page=128x128+0+0
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/external/libvpx/libvpx/test/ |
D | sum_squares_test.cc | 56 const int size = 4 << rnd(6); // Up to 128x128 in TEST_P() 84 const int size = 4 << rnd(6); // Up to 128x128 in TEST_P()
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/external/wpa_supplicant_8/wpa_supplicant/wpa_gui-qt4/icons/ |
D | Makefile | 4 SIZES := 16x16 22x22 32x32 48x48 64x64 128x128
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/external/libaom/libaom/aom_dsp/x86/ |
D | highbd_subtract_sse2.c | 207 SUBTRACT_FUN(64x128) { STACK_V(64, subtract_64x64); } 208 SUBTRACT_FUN(128x64) { STACK_H(64, subtract_64x64); } 209 SUBTRACT_FUN(128x128) { STACK_V(64, subtract_128x64); } 246 if (cols == 128) return subtract_128x64; in getSubtractFunc() 248 if (rows == 128) { in getSubtractFunc() 250 if (cols == 128) return subtract_128x128; in getSubtractFunc()
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/external/libunwind/src/ia64/ |
D | offsets.h | 74 #define LINUX_OLD_PT_R31_OFF 0x128 102 #define LINUX_PT_PR_OFF 128
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingFBONoAttachment.hpp | 68 * resolution 128x128x4 should be created and initialized. All texels of base 77 * - default width & height to 128x128;
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/external/skia/samplecode/ |
D | SampleRectanizer.cpp | 26 // SmallPow2 -> 128x128 rects 44 *fRects[2].append() = SkISize::Make(128, 128); in RectanizerView()
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/external/skqp/samplecode/ |
D | SampleRectanizer.cpp | 26 // SmallPow2 -> 128x128 rects 44 *fRects[2].append() = SkISize::Make(128, 128); in RectanizerView()
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/external/libaom/libaom/aom/ |
D | aom_codec.h | 233 * either be fixed at 64x64 or 128x128 pixels, or it can be dynamically 238 AOM_SUPERBLOCK_SIZE_128X128, /**< Always use 128x128 superblocks. */
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/external/compiler-rt/lib/builtins/ |
D | fp_lib.h | 16 // binary32, binary64 and binary 128 types, respectively, and that integer 83 // 64x64 -> 128 wide multiply for platforms that don't have such an operation; 112 // 128-bit integer, we let the constant be casted to 128-bit integer 148 // 128x128 -> 256 wide multiply for platforms that don't have such an operation;
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/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 646 * - prepare 2D R32I 128x128 texture filled with value -1 and set it up as 835 * - set all viewports to location 0,0 and dimensions 128x128; 898 * - prepare 2D 128x128 R32I texture, filled with value -1 and set it as 1029 * - prepare 2D array R32I 128x128x4 texture and configure it as
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/external/u-boot/arch/arm/mach-exynos/include/mach/ |
D | gpio.h | 157 EXYNOS4_GPIO_MAX_PORT_PART_1, /* 128 0x80 */ 476 EXYNOS4X12_GPIO_K30, /* 128 0x80 */ 653 EXYNOS4X12_GPIO_MAX_PORT_PART_3,/* 296 0x128 */ 828 EXYNOS5_GPIO_Y30, /* 128 0x80 */ 1011 EXYNOS5_GPIO_V30, /* 296 0x128 */ 1182 EXYNOS5420_GPIO_C20, /* 128 0x80 */
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/external/strace/xlat/ |
D | evdev_keycode.in | 133 KEY_STOP 128 302 BTN_BASE3 0x128
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/external/tensorflow/tensorflow/lite/java/ovic/ |
D | README.md | 80 …ata/test_image_*.jpg`. You may reuse these images if your image resolutions are 128x128 or 224x224.
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