1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H 18 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/Vector.h> 25 #include <utils/String16.h> 26 #include <utils/String8.h> 27 28 #include <hardware_legacy/AudioSystemLegacy.h> 29 30 #include <system/audio.h> 31 #include <hardware/audio.h> 32 33 #include <cutils/bitops.h> 34 35 namespace android_audio_legacy { 36 using android::Vector; 37 using android::String16; 38 using android::String8; 39 40 // ---------------------------------------------------------------------------- 41 42 /** 43 * AudioStreamOut is the abstraction interface for the audio output hardware. 44 * 45 * It provides information about various properties of the audio output hardware driver. 46 */ 47 class AudioStreamOut { 48 public: 49 virtual ~AudioStreamOut() = 0; 50 51 /** return audio sampling rate in hz - eg. 44100 */ 52 virtual uint32_t sampleRate() const = 0; 53 54 /** returns size of output buffer - eg. 4800 */ 55 virtual size_t bufferSize() const = 0; 56 57 /** 58 * returns the output channel mask 59 */ 60 virtual uint32_t channels() const = 0; 61 62 /** 63 * return audio format in 8bit or 16bit PCM format - 64 * eg. AudioSystem:PCM_16_BIT 65 */ 66 virtual int format() const = 0; 67 68 /** 69 * return the frame size (number of bytes per sample). 70 */ frameSize()71 uint32_t frameSize() const { return audio_channel_count_from_out_mask(channels())* 72 ((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 73 74 /** 75 * return the audio hardware driver latency in milli seconds. 76 */ 77 virtual uint32_t latency() const = 0; 78 79 /** 80 * Use this method in situations where audio mixing is done in the 81 * hardware. This method serves as a direct interface with hardware, 82 * allowing you to directly set the volume as apposed to via the framework. 83 * This method might produce multiple PCM outputs or hardware accelerated 84 * codecs, such as MP3 or AAC. 85 */ 86 virtual status_t setVolume(float left, float right) = 0; 87 88 /** write audio buffer to driver. Returns number of bytes written */ 89 virtual ssize_t write(const void* buffer, size_t bytes) = 0; 90 91 /** 92 * Put the audio hardware output into standby mode. Returns 93 * status based on include/utils/Errors.h 94 */ 95 virtual status_t standby() = 0; 96 97 /** dump the state of the audio output device */ 98 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 99 100 // set/get audio output parameters. The function accepts a list of parameters 101 // key value pairs in the form: key1=value1;key2=value2;... 102 // Some keys are reserved for standard parameters (See AudioParameter class). 103 // If the implementation does not accept a parameter change while the output is 104 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 105 // The audio flinger will put the output in standby and then change the parameter value. 106 virtual status_t setParameters(const String8& keyValuePairs) = 0; 107 virtual String8 getParameters(const String8& keys) = 0; 108 109 // return the number of audio frames written by the audio dsp to DAC since 110 // the output has exited standby 111 virtual status_t getRenderPosition(uint32_t *dspFrames) = 0; 112 113 /** 114 * get the local time at which the next write to the audio driver will be 115 * presented 116 */ 117 virtual status_t getNextWriteTimestamp(int64_t *timestamp); 118 119 /** 120 * Return a recent count of the number of audio frames presented to an external observer. 121 */ 122 virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp); 123 124 }; 125 126 /** 127 * AudioStreamIn is the abstraction interface for the audio input hardware. 128 * 129 * It defines the various properties of the audio hardware input driver. 130 */ 131 class AudioStreamIn { 132 public: 133 virtual ~AudioStreamIn() = 0; 134 135 /** return audio sampling rate in hz - eg. 44100 */ 136 virtual uint32_t sampleRate() const = 0; 137 138 /** return the input buffer size allowed by audio driver */ 139 virtual size_t bufferSize() const = 0; 140 141 /** return input channel mask */ 142 virtual uint32_t channels() const = 0; 143 144 /** 145 * return audio format in 8bit or 16bit PCM format - 146 * eg. AudioSystem:PCM_16_BIT 147 */ 148 virtual int format() const = 0; 149 150 /** 151 * return the frame size (number of bytes per sample). 152 */ frameSize()153 uint32_t frameSize() const { return audio_channel_count_from_in_mask(channels())* 154 ((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 155 156 /** set the input gain for the audio driver. This method is for 157 * for future use */ 158 virtual status_t setGain(float gain) = 0; 159 160 /** read audio buffer in from audio driver */ 161 virtual ssize_t read(void* buffer, ssize_t bytes) = 0; 162 163 /** dump the state of the audio input device */ 164 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 165 166 /** 167 * Put the audio hardware input into standby mode. Returns 168 * status based on include/utils/Errors.h 169 */ 170 virtual status_t standby() = 0; 171 172 // set/get audio input parameters. The function accepts a list of parameters 173 // key value pairs in the form: key1=value1;key2=value2;... 174 // Some keys are reserved for standard parameters (See AudioParameter class). 175 // If the implementation does not accept a parameter change while the output is 176 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 177 // The audio flinger will put the input in standby and then change the parameter value. 178 virtual status_t setParameters(const String8& keyValuePairs) = 0; 179 virtual String8 getParameters(const String8& keys) = 0; 180 181 182 // Return the number of input frames lost in the audio driver since the last call of this function. 183 // Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call. 184 // Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers. 185 // Unit: the number of input audio frames 186 virtual unsigned int getInputFramesLost() const = 0; 187 188 virtual status_t addAudioEffect(effect_handle_t effect) = 0; 189 virtual status_t removeAudioEffect(effect_handle_t effect) = 0; 190 }; 191 192 /** 193 * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer. 194 * 195 * The interface supports setting and getting parameters, selecting audio routing 196 * paths, and defining input and output streams. 197 * 198 * AudioFlinger initializes the audio hardware and immediately opens an output stream. 199 * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset. 200 * 201 * The audio input stream is initialized when AudioFlinger is called to carry out 202 * a record operation. 203 */ 204 class AudioHardwareInterface 205 { 206 public: ~AudioHardwareInterface()207 virtual ~AudioHardwareInterface() {} 208 209 /** 210 * check to see if the audio hardware interface has been initialized. 211 * return status based on values defined in include/utils/Errors.h 212 */ 213 virtual status_t initCheck() = 0; 214 215 /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */ 216 virtual status_t setVoiceVolume(float volume) = 0; 217 218 /** 219 * set the audio volume for all audio activities other than voice call. 220 * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned, 221 * the software mixer will emulate this capability. 222 */ 223 virtual status_t setMasterVolume(float volume) = 0; 224 225 /** 226 * Get the current master volume value for the HAL, if the HAL supports 227 * master volume control. AudioFlinger will query this value from the 228 * primary audio HAL when the service starts and use the value for setting 229 * the initial master volume across all HALs. 230 */ 231 virtual status_t getMasterVolume(float *volume) = 0; 232 233 /** 234 * setMode is called when the audio mode changes. NORMAL mode is for 235 * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL 236 * when a call is in progress. 237 */ 238 virtual status_t setMode(int mode) = 0; 239 240 // mic mute 241 virtual status_t setMicMute(bool state) = 0; 242 virtual status_t getMicMute(bool* state) = 0; 243 244 // set/get global audio parameters 245 virtual status_t setParameters(const String8& keyValuePairs) = 0; 246 virtual String8 getParameters(const String8& keys) = 0; 247 248 // Returns audio input buffer size according to parameters passed or 0 if one of the 249 // parameters is not supported 250 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; 251 252 /** This method creates and opens the audio hardware output stream */ 253 virtual AudioStreamOut* openOutputStream( 254 uint32_t devices, 255 int *format=0, 256 uint32_t *channels=0, 257 uint32_t *sampleRate=0, 258 status_t *status=0) = 0; 259 virtual AudioStreamOut* openOutputStreamWithFlags( 260 uint32_t devices, 261 audio_output_flags_t flags=(audio_output_flags_t)0, 262 int *format=0, 263 uint32_t *channels=0, 264 uint32_t *sampleRate=0, 265 status_t *status=0) = 0; 266 virtual void closeOutputStream(AudioStreamOut* out) = 0; 267 268 /** This method creates and opens the audio hardware input stream */ 269 virtual AudioStreamIn* openInputStream( 270 uint32_t devices, 271 int *format, 272 uint32_t *channels, 273 uint32_t *sampleRate, 274 status_t *status, 275 AudioSystem::audio_in_acoustics acoustics) = 0; 276 virtual void closeInputStream(AudioStreamIn* in) = 0; 277 278 /**This method dumps the state of the audio hardware */ 279 virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; 280 281 virtual status_t setMasterMute(bool muted) = 0; 282 283 static AudioHardwareInterface* create(); 284 285 virtual int createAudioPatch(unsigned int num_sources, 286 const struct audio_port_config *sources, 287 unsigned int num_sinks, 288 const struct audio_port_config *sinks, 289 audio_patch_handle_t *handle) = 0; 290 291 virtual int releaseAudioPatch(audio_patch_handle_t handle) = 0; 292 293 virtual int getAudioPort(struct audio_port *port) = 0; 294 295 virtual int setAudioPortConfig(const struct audio_port_config *config) = 0; 296 297 protected: 298 299 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 300 }; 301 302 // ---------------------------------------------------------------------------- 303 304 extern "C" AudioHardwareInterface* createAudioHardware(void); 305 306 }; // namespace android 307 308 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H 309