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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H
18 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <utils/Errors.h>
24 #include <utils/Vector.h>
25 #include <utils/String16.h>
26 #include <utils/String8.h>
27 
28 #include <hardware_legacy/AudioSystemLegacy.h>
29 
30 #include <system/audio.h>
31 #include <hardware/audio.h>
32 
33 #include <cutils/bitops.h>
34 
35 namespace android_audio_legacy {
36     using android::Vector;
37     using android::String16;
38     using android::String8;
39 
40 // ----------------------------------------------------------------------------
41 
42 /**
43  * AudioStreamOut is the abstraction interface for the audio output hardware.
44  *
45  * It provides information about various properties of the audio output hardware driver.
46  */
47 class AudioStreamOut {
48 public:
49     virtual             ~AudioStreamOut() = 0;
50 
51     /** return audio sampling rate in hz - eg. 44100 */
52     virtual uint32_t    sampleRate() const = 0;
53 
54     /** returns size of output buffer - eg. 4800 */
55     virtual size_t      bufferSize() const = 0;
56 
57     /**
58      * returns the output channel mask
59      */
60     virtual uint32_t    channels() const = 0;
61 
62     /**
63      * return audio format in 8bit or 16bit PCM format -
64      * eg. AudioSystem:PCM_16_BIT
65      */
66     virtual int         format() const = 0;
67 
68     /**
69      * return the frame size (number of bytes per sample).
70      */
frameSize()71     uint32_t    frameSize() const { return audio_channel_count_from_out_mask(channels())*
72                             ((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
73 
74     /**
75      * return the audio hardware driver latency in milli seconds.
76      */
77     virtual uint32_t    latency() const = 0;
78 
79     /**
80      * Use this method in situations where audio mixing is done in the
81      * hardware. This method serves as a direct interface with hardware,
82      * allowing you to directly set the volume as apposed to via the framework.
83      * This method might produce multiple PCM outputs or hardware accelerated
84      * codecs, such as MP3 or AAC.
85      */
86     virtual status_t    setVolume(float left, float right) = 0;
87 
88     /** write audio buffer to driver. Returns number of bytes written */
89     virtual ssize_t     write(const void* buffer, size_t bytes) = 0;
90 
91     /**
92      * Put the audio hardware output into standby mode. Returns
93      * status based on include/utils/Errors.h
94      */
95     virtual status_t    standby() = 0;
96 
97     /** dump the state of the audio output device */
98     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
99 
100     // set/get audio output parameters. The function accepts a list of parameters
101     // key value pairs in the form: key1=value1;key2=value2;...
102     // Some keys are reserved for standard parameters (See AudioParameter class).
103     // If the implementation does not accept a parameter change while the output is
104     // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION.
105     // The audio flinger will put the output in standby and then change the parameter value.
106     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
107     virtual String8     getParameters(const String8& keys) = 0;
108 
109     // return the number of audio frames written by the audio dsp to DAC since
110     // the output has exited standby
111     virtual status_t    getRenderPosition(uint32_t *dspFrames) = 0;
112 
113     /**
114      * get the local time at which the next write to the audio driver will be
115      * presented
116      */
117     virtual status_t    getNextWriteTimestamp(int64_t *timestamp);
118 
119     /**
120      * Return a recent count of the number of audio frames presented to an external observer.
121      */
122     virtual status_t    getPresentationPosition(uint64_t *frames, struct timespec *timestamp);
123 
124 };
125 
126 /**
127  * AudioStreamIn is the abstraction interface for the audio input hardware.
128  *
129  * It defines the various properties of the audio hardware input driver.
130  */
131 class AudioStreamIn {
132 public:
133     virtual             ~AudioStreamIn() = 0;
134 
135     /** return audio sampling rate in hz - eg. 44100 */
136     virtual uint32_t    sampleRate() const = 0;
137 
138     /** return the input buffer size allowed by audio driver */
139     virtual size_t      bufferSize() const = 0;
140 
141     /** return input channel mask */
142     virtual uint32_t    channels() const = 0;
143 
144     /**
145      * return audio format in 8bit or 16bit PCM format -
146      * eg. AudioSystem:PCM_16_BIT
147      */
148     virtual int         format() const = 0;
149 
150     /**
151      * return the frame size (number of bytes per sample).
152      */
frameSize()153     uint32_t    frameSize() const { return audio_channel_count_from_in_mask(channels())*
154                             ((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
155 
156     /** set the input gain for the audio driver. This method is for
157      *  for future use */
158     virtual status_t    setGain(float gain) = 0;
159 
160     /** read audio buffer in from audio driver */
161     virtual ssize_t     read(void* buffer, ssize_t bytes) = 0;
162 
163     /** dump the state of the audio input device */
164     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
165 
166     /**
167      * Put the audio hardware input into standby mode. Returns
168      * status based on include/utils/Errors.h
169      */
170     virtual status_t    standby() = 0;
171 
172     // set/get audio input parameters. The function accepts a list of parameters
173     // key value pairs in the form: key1=value1;key2=value2;...
174     // Some keys are reserved for standard parameters (See AudioParameter class).
175     // If the implementation does not accept a parameter change while the output is
176     // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION.
177     // The audio flinger will put the input in standby and then change the parameter value.
178     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
179     virtual String8     getParameters(const String8& keys) = 0;
180 
181 
182     // Return the number of input frames lost in the audio driver since the last call of this function.
183     // Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call.
184     // Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers.
185     // Unit: the number of input audio frames
186     virtual unsigned int  getInputFramesLost() const = 0;
187 
188     virtual status_t addAudioEffect(effect_handle_t effect) = 0;
189     virtual status_t removeAudioEffect(effect_handle_t effect) = 0;
190 };
191 
192 /**
193  * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer.
194  *
195  * The interface supports setting and getting parameters, selecting audio routing
196  * paths, and defining input and output streams.
197  *
198  * AudioFlinger initializes the audio hardware and immediately opens an output stream.
199  * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset.
200  *
201  * The audio input stream is initialized when AudioFlinger is called to carry out
202  * a record operation.
203  */
204 class AudioHardwareInterface
205 {
206 public:
~AudioHardwareInterface()207     virtual ~AudioHardwareInterface() {}
208 
209     /**
210      * check to see if the audio hardware interface has been initialized.
211      * return status based on values defined in include/utils/Errors.h
212      */
213     virtual status_t    initCheck() = 0;
214 
215     /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
216     virtual status_t    setVoiceVolume(float volume) = 0;
217 
218     /**
219      * set the audio volume for all audio activities other than voice call.
220      * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned,
221      * the software mixer will emulate this capability.
222      */
223     virtual status_t    setMasterVolume(float volume) = 0;
224 
225     /**
226      * Get the current master volume value for the HAL, if the HAL supports
227      * master volume control.  AudioFlinger will query this value from the
228      * primary audio HAL when the service starts and use the value for setting
229      * the initial master volume across all HALs.
230      */
231     virtual status_t    getMasterVolume(float *volume) = 0;
232 
233     /**
234      * setMode is called when the audio mode changes. NORMAL mode is for
235      * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL
236      * when a call is in progress.
237      */
238     virtual status_t    setMode(int mode) = 0;
239 
240     // mic mute
241     virtual status_t    setMicMute(bool state) = 0;
242     virtual status_t    getMicMute(bool* state) = 0;
243 
244     // set/get global audio parameters
245     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
246     virtual String8     getParameters(const String8& keys) = 0;
247 
248     // Returns audio input buffer size according to parameters passed or 0 if one of the
249     // parameters is not supported
250     virtual size_t    getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
251 
252     /** This method creates and opens the audio hardware output stream */
253     virtual AudioStreamOut* openOutputStream(
254                                 uint32_t devices,
255                                 int *format=0,
256                                 uint32_t *channels=0,
257                                 uint32_t *sampleRate=0,
258                                 status_t *status=0) = 0;
259     virtual AudioStreamOut* openOutputStreamWithFlags(
260                                 uint32_t devices,
261                                 audio_output_flags_t flags=(audio_output_flags_t)0,
262                                 int *format=0,
263                                 uint32_t *channels=0,
264                                 uint32_t *sampleRate=0,
265                                 status_t *status=0) = 0;
266     virtual    void        closeOutputStream(AudioStreamOut* out) = 0;
267 
268     /** This method creates and opens the audio hardware input stream */
269     virtual AudioStreamIn* openInputStream(
270                                 uint32_t devices,
271                                 int *format,
272                                 uint32_t *channels,
273                                 uint32_t *sampleRate,
274                                 status_t *status,
275                                 AudioSystem::audio_in_acoustics acoustics) = 0;
276     virtual    void        closeInputStream(AudioStreamIn* in) = 0;
277 
278     /**This method dumps the state of the audio hardware */
279     virtual status_t dumpState(int fd, const Vector<String16>& args) = 0;
280 
281     virtual status_t setMasterMute(bool muted) = 0;
282 
283     static AudioHardwareInterface* create();
284 
285     virtual int createAudioPatch(unsigned int num_sources,
286                                const struct audio_port_config *sources,
287                                unsigned int num_sinks,
288                                const struct audio_port_config *sinks,
289                                audio_patch_handle_t *handle) = 0;
290 
291     virtual int releaseAudioPatch(audio_patch_handle_t handle) = 0;
292 
293     virtual int getAudioPort(struct audio_port *port) = 0;
294 
295     virtual int setAudioPortConfig(const struct audio_port_config *config) = 0;
296 
297 protected:
298 
299     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
300 };
301 
302 // ----------------------------------------------------------------------------
303 
304 extern "C" AudioHardwareInterface* createAudioHardware(void);
305 
306 }; // namespace android
307 
308 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H
309