1 //===- MBlazeRelocations.h - MBlaze Code Relocations ------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the MBlaze target-specific relocation types. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef MBLAZERELOCATIONS_H 15 #define MBLAZERELOCATIONS_H 16 17 #include "llvm/CodeGen/MachineRelocation.h" 18 19 namespace llvm { 20 namespace MBlaze { 21 enum RelocationType { 22 /// reloc_pcrel_word - PC relative relocation, add the relocated value to 23 /// the value already in memory, after we adjust it for where the PC is. 24 reloc_pcrel_word = 0, 25 26 /// reloc_picrel_word - PIC base relative relocation, add the relocated 27 /// value to the value already in memory, after we adjust it for where the 28 /// PIC base is. 29 reloc_picrel_word = 1, 30 31 /// reloc_absolute_word - absolute relocation, just add the relocated 32 /// value to the value already in memory. 33 reloc_absolute_word = 2, 34 35 /// reloc_absolute_word_sext - absolute relocation, just add the relocated 36 /// value to the value already in memory. In object files, it represents a 37 /// value which must be sign-extended when resolving the relocation. 38 reloc_absolute_word_sext = 3, 39 40 /// reloc_absolute_dword - absolute relocation, just add the relocated 41 /// value to the value already in memory. 42 reloc_absolute_dword = 4 43 }; 44 } 45 } 46 47 #endif 48