• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 //===- MBlazeRelocations.h - MBlaze Code Relocations ------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the MBlaze target-specific relocation types.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef MBLAZERELOCATIONS_H
15 #define MBLAZERELOCATIONS_H
16 
17 #include "llvm/CodeGen/MachineRelocation.h"
18 
19 namespace llvm {
20   namespace MBlaze {
21     enum RelocationType {
22       /// reloc_pcrel_word - PC relative relocation, add the relocated value to
23       /// the value already in memory, after we adjust it for where the PC is.
24       reloc_pcrel_word = 0,
25 
26       /// reloc_picrel_word - PIC base relative relocation, add the relocated
27       /// value to the value already in memory, after we adjust it for where the
28       /// PIC base is.
29       reloc_picrel_word = 1,
30 
31       /// reloc_absolute_word - absolute relocation, just add the relocated
32       /// value to the value already in memory.
33       reloc_absolute_word = 2,
34 
35       /// reloc_absolute_word_sext - absolute relocation, just add the relocated
36       /// value to the value already in memory. In object files, it represents a
37       /// value which must be sign-extended when resolving the relocation.
38       reloc_absolute_word_sext = 3,
39 
40       /// reloc_absolute_dword - absolute relocation, just add the relocated
41       /// value to the value already in memory.
42       reloc_absolute_dword = 4
43     };
44   }
45 }
46 
47 #endif
48