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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "Routine.hpp"
16 
17 #include "Thread.hpp"
18 
19 #include <cassert>
20 
21 namespace rr
22 {
Routine()23 	Routine::Routine()
24 	{
25 		bindCount = 0;
26 	}
27 
bind()28 	void Routine::bind()
29 	{
30 		atomicIncrement(&bindCount);
31 	}
32 
unbind()33 	void Routine::unbind()
34 	{
35 		long count = atomicDecrement(&bindCount);
36 
37 		if(count == 0)
38 		{
39 			delete this;
40 		}
41 	}
42 
~Routine()43 	Routine::~Routine()
44 	{
45 		assert(bindCount == 0);
46 	}
47 }
48