1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "Routine.hpp" 16 17 #include "Thread.hpp" 18 19 #include <cassert> 20 21 namespace rr 22 { Routine()23 Routine::Routine() 24 { 25 bindCount = 0; 26 } 27 bind()28 void Routine::bind() 29 { 30 atomicIncrement(&bindCount); 31 } 32 unbind()33 void Routine::unbind() 34 { 35 long count = atomicDecrement(&bindCount); 36 37 if(count == 0) 38 { 39 delete this; 40 } 41 } 42 ~Routine()43 Routine::~Routine() 44 { 45 assert(bindCount == 0); 46 } 47 } 48