• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 #include <dlfcn.h>
24 #include "util/u_memory.h"
25 #include "pipe/p_screen.h"
26 #include "state_tracker/st_texture.h"
27 #include "state_tracker/st_context.h"
28 #include "state_tracker/st_cb_fbo.h"
29 #include "main/texobj.h"
30 
31 #include "dri_helpers.h"
32 
33 static bool
dri2_is_opencl_interop_loaded_locked(struct dri_screen * screen)34 dri2_is_opencl_interop_loaded_locked(struct dri_screen *screen)
35 {
36    return screen->opencl_dri_event_add_ref &&
37           screen->opencl_dri_event_release &&
38           screen->opencl_dri_event_wait &&
39           screen->opencl_dri_event_get_fence;
40 }
41 
42 static bool
dri2_load_opencl_interop(struct dri_screen * screen)43 dri2_load_opencl_interop(struct dri_screen *screen)
44 {
45 #if defined(RTLD_DEFAULT)
46    bool success;
47 
48    mtx_lock(&screen->opencl_func_mutex);
49 
50    if (dri2_is_opencl_interop_loaded_locked(screen)) {
51       mtx_unlock(&screen->opencl_func_mutex);
52       return true;
53    }
54 
55    screen->opencl_dri_event_add_ref =
56       dlsym(RTLD_DEFAULT, "opencl_dri_event_add_ref");
57    screen->opencl_dri_event_release =
58       dlsym(RTLD_DEFAULT, "opencl_dri_event_release");
59    screen->opencl_dri_event_wait =
60       dlsym(RTLD_DEFAULT, "opencl_dri_event_wait");
61    screen->opencl_dri_event_get_fence =
62       dlsym(RTLD_DEFAULT, "opencl_dri_event_get_fence");
63 
64    success = dri2_is_opencl_interop_loaded_locked(screen);
65    mtx_unlock(&screen->opencl_func_mutex);
66    return success;
67 #else
68    return false;
69 #endif
70 }
71 
72 struct dri2_fence {
73    struct dri_screen *driscreen;
74    struct pipe_fence_handle *pipe_fence;
75    void *cl_event;
76 };
77 
dri2_fence_get_caps(__DRIscreen * _screen)78 static unsigned dri2_fence_get_caps(__DRIscreen *_screen)
79 {
80    struct dri_screen *driscreen = dri_screen(_screen);
81    struct pipe_screen *screen = driscreen->base.screen;
82    unsigned caps = 0;
83 
84    if (screen->get_param(screen, PIPE_CAP_NATIVE_FENCE_FD))
85       caps |= __DRI_FENCE_CAP_NATIVE_FD;
86 
87    return caps;
88 }
89 
90 static void *
dri2_create_fence(__DRIcontext * _ctx)91 dri2_create_fence(__DRIcontext *_ctx)
92 {
93    struct st_context_iface *stapi = dri_context(_ctx)->st;
94    struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
95 
96    if (!fence)
97       return NULL;
98 
99    stapi->flush(stapi, 0, &fence->pipe_fence);
100 
101    if (!fence->pipe_fence) {
102       FREE(fence);
103       return NULL;
104    }
105 
106    fence->driscreen = dri_screen(_ctx->driScreenPriv);
107    return fence;
108 }
109 
110 static void *
dri2_create_fence_fd(__DRIcontext * _ctx,int fd)111 dri2_create_fence_fd(__DRIcontext *_ctx, int fd)
112 {
113    struct st_context_iface *stapi = dri_context(_ctx)->st;
114    struct pipe_context *ctx = stapi->pipe;
115    struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
116 
117    if (fd == -1) {
118       /* exporting driver created fence, flush: */
119       stapi->flush(stapi, ST_FLUSH_FENCE_FD, &fence->pipe_fence);
120    } else {
121       /* importing a foreign fence fd: */
122       ctx->create_fence_fd(ctx, &fence->pipe_fence, fd);
123    }
124    if (!fence->pipe_fence) {
125       FREE(fence);
126       return NULL;
127    }
128 
129    fence->driscreen = dri_screen(_ctx->driScreenPriv);
130    return fence;
131 }
132 
133 static int
dri2_get_fence_fd(__DRIscreen * _screen,void * _fence)134 dri2_get_fence_fd(__DRIscreen *_screen, void *_fence)
135 {
136    struct dri_screen *driscreen = dri_screen(_screen);
137    struct pipe_screen *screen = driscreen->base.screen;
138    struct dri2_fence *fence = (struct dri2_fence*)_fence;
139 
140    return screen->fence_get_fd(screen, fence->pipe_fence);
141 }
142 
143 static void *
dri2_get_fence_from_cl_event(__DRIscreen * _screen,intptr_t cl_event)144 dri2_get_fence_from_cl_event(__DRIscreen *_screen, intptr_t cl_event)
145 {
146    struct dri_screen *driscreen = dri_screen(_screen);
147    struct dri2_fence *fence;
148 
149    if (!dri2_load_opencl_interop(driscreen))
150       return NULL;
151 
152    fence = CALLOC_STRUCT(dri2_fence);
153    if (!fence)
154       return NULL;
155 
156    fence->cl_event = (void*)cl_event;
157 
158    if (!driscreen->opencl_dri_event_add_ref(fence->cl_event)) {
159       free(fence);
160       return NULL;
161    }
162 
163    fence->driscreen = driscreen;
164    return fence;
165 }
166 
167 static void
dri2_destroy_fence(__DRIscreen * _screen,void * _fence)168 dri2_destroy_fence(__DRIscreen *_screen, void *_fence)
169 {
170    struct dri_screen *driscreen = dri_screen(_screen);
171    struct pipe_screen *screen = driscreen->base.screen;
172    struct dri2_fence *fence = (struct dri2_fence*)_fence;
173 
174    if (fence->pipe_fence)
175       screen->fence_reference(screen, &fence->pipe_fence, NULL);
176    else if (fence->cl_event)
177       driscreen->opencl_dri_event_release(fence->cl_event);
178    else
179       assert(0);
180 
181    FREE(fence);
182 }
183 
184 static GLboolean
dri2_client_wait_sync(__DRIcontext * _ctx,void * _fence,unsigned flags,uint64_t timeout)185 dri2_client_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags,
186                       uint64_t timeout)
187 {
188    struct dri2_fence *fence = (struct dri2_fence*)_fence;
189    struct dri_screen *driscreen = fence->driscreen;
190    struct pipe_screen *screen = driscreen->base.screen;
191 
192    /* No need to flush. The context was flushed when the fence was created. */
193 
194    if (fence->pipe_fence)
195       return screen->fence_finish(screen, NULL, fence->pipe_fence, timeout);
196    else if (fence->cl_event) {
197       struct pipe_fence_handle *pipe_fence =
198          driscreen->opencl_dri_event_get_fence(fence->cl_event);
199 
200       if (pipe_fence)
201          return screen->fence_finish(screen, NULL, pipe_fence, timeout);
202       else
203          return driscreen->opencl_dri_event_wait(fence->cl_event, timeout);
204    }
205    else {
206       assert(0);
207       return false;
208    }
209 }
210 
211 static void
dri2_server_wait_sync(__DRIcontext * _ctx,void * _fence,unsigned flags)212 dri2_server_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags)
213 {
214    struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
215    struct dri2_fence *fence = (struct dri2_fence*)_fence;
216 
217    if (ctx->fence_server_sync)
218       ctx->fence_server_sync(ctx, fence->pipe_fence);
219 }
220 
221 const __DRI2fenceExtension dri2FenceExtension = {
222    .base = { __DRI2_FENCE, 2 },
223 
224    .create_fence = dri2_create_fence,
225    .get_fence_from_cl_event = dri2_get_fence_from_cl_event,
226    .destroy_fence = dri2_destroy_fence,
227    .client_wait_sync = dri2_client_wait_sync,
228    .server_wait_sync = dri2_server_wait_sync,
229    .get_capabilities = dri2_fence_get_caps,
230    .create_fence_fd = dri2_create_fence_fd,
231    .get_fence_fd = dri2_get_fence_fd,
232 };
233 
234 __DRIimage *
dri2_lookup_egl_image(struct dri_screen * screen,void * handle)235 dri2_lookup_egl_image(struct dri_screen *screen, void *handle)
236 {
237    const __DRIimageLookupExtension *loader = screen->sPriv->dri2.image;
238    __DRIimage *img;
239 
240    if (!loader->lookupEGLImage)
241       return NULL;
242 
243    img = loader->lookupEGLImage(screen->sPriv,
244 				handle, screen->sPriv->loaderPrivate);
245 
246    return img;
247 }
248 
249 __DRIimage *
dri2_create_image_from_renderbuffer2(__DRIcontext * context,int renderbuffer,void * loaderPrivate,unsigned * error)250 dri2_create_image_from_renderbuffer2(__DRIcontext *context,
251 				     int renderbuffer, void *loaderPrivate,
252                                      unsigned *error)
253 {
254    struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
255    struct gl_renderbuffer *rb;
256    struct pipe_resource *tex;
257    __DRIimage *img;
258 
259    /* Section 3.9 (EGLImage Specification and Management) of the EGL 1.5
260     * specification says:
261     *
262     *   "If target is EGL_GL_RENDERBUFFER and buffer is not the name of a
263     *    renderbuffer object, or if buffer is the name of a multisampled
264     *    renderbuffer object, the error EGL_BAD_PARAMETER is generated."
265     *
266     *   "If target is EGL_GL_TEXTURE_2D , EGL_GL_TEXTURE_CUBE_MAP_*,
267     *    EGL_GL_RENDERBUFFER or EGL_GL_TEXTURE_3D and buffer refers to the
268     *    default GL texture object (0) for the corresponding GL target, the
269     *    error EGL_BAD_PARAMETER is generated."
270     *   (rely on _mesa_lookup_renderbuffer returning NULL in this case)
271     */
272    rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
273    if (!rb || rb->NumSamples > 0) {
274       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
275       return NULL;
276    }
277 
278    tex = st_get_renderbuffer_resource(rb);
279    if (!tex) {
280       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
281       return NULL;
282    }
283 
284    img = CALLOC_STRUCT(__DRIimageRec);
285    if (!img) {
286       *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
287       return NULL;
288    }
289 
290    img->dri_format = driGLFormatToImageFormat(rb->Format);
291    img->loader_private = loaderPrivate;
292 
293    if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
294       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
295       free(img);
296       return NULL;
297    }
298 
299    pipe_resource_reference(&img->texture, tex);
300 
301    *error = __DRI_IMAGE_ERROR_SUCCESS;
302    return img;
303 }
304 
305 __DRIimage *
dri2_create_image_from_renderbuffer(__DRIcontext * context,int renderbuffer,void * loaderPrivate)306 dri2_create_image_from_renderbuffer(__DRIcontext *context,
307 				    int renderbuffer, void *loaderPrivate)
308 {
309    unsigned error;
310    return dri2_create_image_from_renderbuffer2(context, renderbuffer,
311                                                loaderPrivate, &error);
312 }
313 
314 void
dri2_destroy_image(__DRIimage * img)315 dri2_destroy_image(__DRIimage *img)
316 {
317    pipe_resource_reference(&img->texture, NULL);
318    FREE(img);
319 }
320 
321 
322 __DRIimage *
dri2_create_from_texture(__DRIcontext * context,int target,unsigned texture,int depth,int level,unsigned * error,void * loaderPrivate)323 dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
324                          int depth, int level, unsigned *error,
325                          void *loaderPrivate)
326 {
327    __DRIimage *img;
328    struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
329    struct gl_texture_object *obj;
330    struct pipe_resource *tex;
331    GLuint face = 0;
332 
333    obj = _mesa_lookup_texture(ctx, texture);
334    if (!obj || obj->Target != target) {
335       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
336       return NULL;
337    }
338 
339    tex = st_get_texobj_resource(obj);
340    if (!tex) {
341       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
342       return NULL;
343    }
344 
345    if (target == GL_TEXTURE_CUBE_MAP)
346       face = depth;
347 
348    _mesa_test_texobj_completeness(ctx, obj);
349    if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
350       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
351       return NULL;
352    }
353 
354    if (level < obj->BaseLevel || level > obj->_MaxLevel) {
355       *error = __DRI_IMAGE_ERROR_BAD_MATCH;
356       return NULL;
357    }
358 
359    if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) {
360       *error = __DRI_IMAGE_ERROR_BAD_MATCH;
361       return NULL;
362    }
363 
364    img = CALLOC_STRUCT(__DRIimageRec);
365    if (!img) {
366       *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
367       return NULL;
368    }
369 
370    img->level = level;
371    img->layer = depth;
372    img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat);
373 
374    img->loader_private = loaderPrivate;
375 
376    if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
377       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
378       free(img);
379       return NULL;
380    }
381 
382    pipe_resource_reference(&img->texture, tex);
383 
384    *error = __DRI_IMAGE_ERROR_SUCCESS;
385    return img;
386 }
387 
388 /* vim: set sw=3 ts=8 sts=3 expandtab: */
389