1hlsl.coverage.frag 2Shader version: 500 3gl_FragCoord origin is upper left 40:? Sequence 50:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 60:15 Function Parameters: 70:15 'i' ( in structure{}) 80:? Sequence 90:17 move second child to first child ( temp 4-component vector of float) 100:17 vColor: direct index for structure ( temp 4-component vector of float) 110:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 120:17 Constant: 130:17 0 (const int) 140:? Constant: 150:? 1.000000 160:? 0.000000 170:? 0.000000 180:? 1.000000 190:18 move second child to first child ( temp uint) 200:18 nCoverageMask: direct index for structure ( temp uint) 210:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 220:18 Constant: 230:18 1 (const int) 240:18 Constant: 250:18 0 (const uint) 260:19 Branch: Return with expression 270:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 280:15 Function Definition: main( ( temp void) 290:15 Function Parameters: 300:? Sequence 310:15 Sequence 320:15 move second child to first child ( temp structure{}) 330:? 'i' ( temp structure{}) 340:? 'i' ( in structure{}) 350:15 Sequence 360:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 370:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 380:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 390:? 'i' ( temp structure{}) 400:15 move second child to first child ( temp 4-component vector of float) 410:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) 420:15 vColor: direct index for structure ( temp 4-component vector of float) 430:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 440:15 Constant: 450:15 0 (const int) 460:15 move second child to first child ( temp uint) 470:15 direct index ( out uint SampleMaskIn) 480:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) 490:15 Constant: 500:15 0 (const int) 510:15 nCoverageMask: direct index for structure ( temp uint) 520:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 530:15 Constant: 540:15 1 (const int) 550:? Linker Objects 560:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) 570:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) 58 59 60Linked fragment stage: 61 62 63Shader version: 500 64gl_FragCoord origin is upper left 650:? Sequence 660:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 670:15 Function Parameters: 680:15 'i' ( in structure{}) 690:? Sequence 700:17 move second child to first child ( temp 4-component vector of float) 710:17 vColor: direct index for structure ( temp 4-component vector of float) 720:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 730:17 Constant: 740:17 0 (const int) 750:? Constant: 760:? 1.000000 770:? 0.000000 780:? 0.000000 790:? 1.000000 800:18 move second child to first child ( temp uint) 810:18 nCoverageMask: direct index for structure ( temp uint) 820:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 830:18 Constant: 840:18 1 (const int) 850:18 Constant: 860:18 0 (const uint) 870:19 Branch: Return with expression 880:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 890:15 Function Definition: main( ( temp void) 900:15 Function Parameters: 910:? Sequence 920:15 Sequence 930:15 move second child to first child ( temp structure{}) 940:? 'i' ( temp structure{}) 950:? 'i' ( in structure{}) 960:15 Sequence 970:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 980:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 990:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 1000:? 'i' ( temp structure{}) 1010:15 move second child to first child ( temp 4-component vector of float) 1020:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) 1030:15 vColor: direct index for structure ( temp 4-component vector of float) 1040:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 1050:15 Constant: 1060:15 0 (const int) 1070:15 move second child to first child ( temp uint) 1080:15 direct index ( out uint SampleMaskIn) 1090:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) 1100:15 Constant: 1110:15 0 (const int) 1120:15 nCoverageMask: direct index for structure ( temp uint) 1130:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) 1140:15 Constant: 1150:15 1 (const int) 1160:? Linker Objects 1170:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) 1180:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) 119 120Validation failed 121// Module Version 10000 122// Generated by (magic number): 80007 123// Id's are bound by 52 124 125 Capability Shader 126 1: ExtInstImport "GLSL.std.450" 127 MemoryModel Logical GLSL450 128 EntryPoint Fragment 4 "main" 41 47 129 ExecutionMode 4 OriginUpperLeft 130 Source HLSL 500 131 Name 4 "main" 132 Name 6 "PS_INPUT" 133 Name 11 "PS_OUTPUT" 134 MemberName 11(PS_OUTPUT) 0 "vColor" 135 MemberName 11(PS_OUTPUT) 1 "nCoverageMask" 136 Name 14 "@main(struct-PS_INPUT1;" 137 Name 13 "i" 138 Name 17 "o" 139 Name 32 "i" 140 Name 34 "i" 141 Name 36 "flattenTemp" 142 Name 37 "param" 143 Name 41 "@entryPointOutput.vColor" 144 Name 47 "@entryPointOutput.nCoverageMask" 145 Decorate 41(@entryPointOutput.vColor) Location 0 146 Decorate 47(@entryPointOutput.nCoverageMask) BuiltIn SampleMask 147 2: TypeVoid 148 3: TypeFunction 2 149 6(PS_INPUT): TypeStruct 150 7: TypePointer Function 6(PS_INPUT) 151 8: TypeFloat 32 152 9: TypeVector 8(float) 4 153 10: TypeInt 32 0 154 11(PS_OUTPUT): TypeStruct 9(fvec4) 10(int) 155 12: TypeFunction 11(PS_OUTPUT) 7(ptr) 156 16: TypePointer Function 11(PS_OUTPUT) 157 18: TypeInt 32 1 158 19: 18(int) Constant 0 159 20: 8(float) Constant 1065353216 160 21: 8(float) Constant 0 161 22: 9(fvec4) ConstantComposite 20 21 21 20 162 23: TypePointer Function 9(fvec4) 163 25: 18(int) Constant 1 164 26: 10(int) Constant 0 165 27: TypePointer Function 10(int) 166 33: TypePointer Input 6(PS_INPUT) 167 34(i): 33(ptr) Variable Input 168 40: TypePointer Output 9(fvec4) 16941(@entryPointOutput.vColor): 40(ptr) Variable Output 170 44: 10(int) Constant 1 171 45: TypeArray 10(int) 44 172 46: TypePointer Output 45 17347(@entryPointOutput.nCoverageMask): 46(ptr) Variable Output 174 50: TypePointer Output 10(int) 175 4(main): 2 Function None 3 176 5: Label 177 32(i): 7(ptr) Variable Function 178 36(flattenTemp): 16(ptr) Variable Function 179 37(param): 7(ptr) Variable Function 180 35: 6(PS_INPUT) Load 34(i) 181 Store 32(i) 35 182 38: 6(PS_INPUT) Load 32(i) 183 Store 37(param) 38 184 39:11(PS_OUTPUT) FunctionCall 14(@main(struct-PS_INPUT1;) 37(param) 185 Store 36(flattenTemp) 39 186 42: 23(ptr) AccessChain 36(flattenTemp) 19 187 43: 9(fvec4) Load 42 188 Store 41(@entryPointOutput.vColor) 43 189 48: 27(ptr) AccessChain 36(flattenTemp) 25 190 49: 10(int) Load 48 191 51: 50(ptr) AccessChain 47(@entryPointOutput.nCoverageMask) 19 192 Store 51 49 193 Return 194 FunctionEnd 19514(@main(struct-PS_INPUT1;):11(PS_OUTPUT) Function None 12 196 13(i): 7(ptr) FunctionParameter 197 15: Label 198 17(o): 16(ptr) Variable Function 199 24: 23(ptr) AccessChain 17(o) 19 200 Store 24 22 201 28: 27(ptr) AccessChain 17(o) 25 202 Store 28 26 203 29:11(PS_OUTPUT) Load 17(o) 204 ReturnValue 29 205 FunctionEnd 206