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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "SkiaPipeline.h"
20 
21 #include "renderstate/RenderState.h"
22 
23 namespace android {
24 
25 class Bitmap;
26 
27 namespace uirenderer {
28 namespace skiapipeline {
29 
30 class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback {
31 public:
32     SkiaOpenGLPipeline(renderthread::RenderThread& thread);
33     virtual ~SkiaOpenGLPipeline();
34 
35     renderthread::MakeCurrentResult makeCurrent() override;
36     renderthread::Frame getFrame() override;
37     bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
38               const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
39               const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
40               const std::vector<sp<RenderNode> >& renderNodes,
41               FrameInfoVisualizer* profiler) override;
getSurfaceOrigin()42     GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
43     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
44                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
45     DeferredLayerUpdater* createTextureLayer() override;
46     bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
47                     renderthread::ColorMode colorMode, uint32_t extraBuffers) override;
48     void onStop() override;
49     bool isSurfaceReady() override;
50     bool isContextReady() override;
51 
52     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
53 
54 protected:
55     void onContextDestroyed() override;
56 
57 private:
58     renderthread::EglManager& mEglManager;
59     EGLSurface mEglSurface = EGL_NO_SURFACE;
60     bool mBufferPreserved = false;
61 };
62 
63 } /* namespace skiapipeline */
64 } /* namespace uirenderer */
65 } /* namespace android */
66