Searched refs:Ship (Results 1 – 2 of 2) sorted by relevance
64 private final SparseArray<Ship> mShips;87 mShips = new SparseArray<Ship>(); in GameView()131 Ship currentShip = getShipForId(deviceId); in onKeyDown()145 Ship currentShip = getShipForId(deviceId); in onKeyUp()168 Ship curShip = getShipForId(id); in onGenericMotionEvent()189 Ship currentShip = mShips.valueAt(i); in onWindowFocusChanged()219 Ship currentShip = mShips.valueAt(i); in onDraw()250 private Ship getShipForId(int shipID) { in getShipForId()251 Ship currentShip = mShips.get(shipID); in getShipForId()282 currentShip = new Ship(shipColor); in getShipForId()[all …]
51 private Ship mShip;331 mShip = new Ship();589 private class Ship extends Sprite {601 public Ship() {