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Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2EncoderUtils.cpp62 if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) { in glActiveUniformBlockivParamSize()
DGL2Encoder.cpp3662 if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) { in s_glGetActiveUniformBlockiv()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h774 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
Dgl31.h774 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro