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Searched refs:m_isEncodingChecksum (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DChecksumCalculator.cpp54 if (m_isEncodingChecksum) { // setVersion is called in the middle of encoding checksums in setVersion()
80 , m_isEncodingChecksum(false) in ChecksumCalculator()
86 m_isEncodingChecksum = true; in addBuffer()
116 m_isEncodingChecksum = false; in resetChecksum()
DChecksumCalculator.h180 bool m_isEncodingChecksum; variable
/device/generic/opengl-transport/host/libs/virglrenderer/
DChecksumCalculator.cpp57 if (m_isEncodingChecksum) { // setVersion is called in the middle of encoding checksums in setVersion()
70 m_isEncodingChecksum = true; in addBuffer()
100 m_isEncodingChecksum = false; in resetChecksum()
DChecksumCalculator.h197 bool m_isEncodingChecksum = false; variable