/external/mesa3d/src/gallium/state_trackers/nine/ |
D | surface9.c | 77 assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT); in NineSurface9_ctor() 78 assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT); in NineSurface9_ctor() 158 if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) { in NineSurface9_ctor() 171 allocate && (pDesc->Pool == D3DPOOL_DEFAULT), in NineSurface9_ctor() 239 assert(This->desc.Pool == D3DPOOL_DEFAULT); in NineSurface9_CreatePipeSurfaces() 372 if (This->base.pool == D3DPOOL_DEFAULT) in NineSurface9_AddDirtyRect() 431 user_assert(This->base.pool != D3DPOOL_DEFAULT || in NineSurface9_LockRect() 447 if (pRect && This->desc.Pool == D3DPOOL_DEFAULT && in NineSurface9_LockRect() 630 assert(This->base.pool == D3DPOOL_DEFAULT && in NineSurface9_CopyMemToDefault() 694 From->base.pool == D3DPOOL_DEFAULT); in NineSurface9_CopyDefaultToMem() [all …]
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D | texture9.c | 72 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineTexture9_ctor() 93 if (pSharedHandle && Pool == D3DPOOL_DEFAULT) { in NineTexture9_ctor() 157 } else if (Pool != D3DPOOL_DEFAULT) { in NineTexture9_ctor() 316 if (This->base.base.pool == D3DPOOL_DEFAULT) { in NineTexture9_AddDirtyRect()
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D | volume9.c | 72 assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT); in NineVolume9_ctor() 270 user_assert(This->desc.Pool != D3DPOOL_DEFAULT || in NineVolume9_LockBox() 427 assert(This->desc.Pool == D3DPOOL_DEFAULT && in NineVolume9_CopyMemToDefault()
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D | device9.c | 1105 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateVertexBuffer() 1118 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexBuffer() 1144 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateIndexBuffer() 1155 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateIndexBuffer() 1229 return create_zs_or_rt_surface(This, 0, D3DPOOL_DEFAULT, in NineDevice9_CreateRenderTarget() 1249 return create_zs_or_rt_surface(This, 1, D3DPOOL_DEFAULT, in NineDevice9_CreateDepthStencilSurface() 1279 user_assert(dst->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface() 1365 user_assert(dstb->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture() 1501 user_assert(src->desc.Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData() 1559 user_assert(dst->base.pool == D3DPOOL_DEFAULT && in NineDevice9_StretchRect() [all …]
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D | basetexture9.c | 49 BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource && in NineBaseTexture9_ctor() 57 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineBaseTexture9_ctor()
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D | volumetexture9.c | 208 if (This->base.base.pool == D3DPOOL_DEFAULT) { in NineVolumeTexture9_AddDirtyBox()
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D | cubetexture9.c | 109 if (Pool != D3DPOOL_DEFAULT) { in NineCubeTexture9_ctor()
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D | swapchain9.c | 266 desc.Pool = D3DPOOL_DEFAULT; in NineSwapChain9_Resize() 944 desc.Pool = D3DPOOL_DEFAULT; in NineSwapChain9_GetFrontBufferData()
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D | nine_dump.c | 30 case D3DPOOL_DEFAULT: return "DEFAULT"; in nine_D3DPOOL_to_str()
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/external/swiftshader/src/D3D9/ |
D | Direct3DResource9.cpp | 79 if(pool == D3DPOOL_DEFAULT) in Direct3DResource9() 87 if(pool == D3DPOOL_DEFAULT) in ~Direct3DResource9()
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D | Direct3DVolume9.cpp | 30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC); in isLockable()
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D | Direct3DSwapChain9.cpp | 355 …ntParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParam… in reset()
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D | Direct3DSurface9.cpp | 76 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC) || lockableOverride; in isLockable()
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D | Direct3DDevice9.cpp | 465 if(description.Pool != D3DPOOL_DEFAULT) in ColorFill() 602 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateDepthStencilSurface() 790 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateRenderTarget() 1077 …rect3DVertexBuffer9 *vertexBuffer = new Direct3DVertexBuffer9(this, length, 0, 0, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP() 1100 …Buffer9 *indexBuffer = new Direct3DIndexBuffer9(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP() 1214 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer, 0); in DrawPrimitiveUP() 2382 …meters->BackBufferHeight, presentParameters->AutoDepthStencilFormat, D3DPOOL_DEFAULT, presentParam… in Reset() 5364 if(sourceDescription.Pool != D3DPOOL_DEFAULT || destDescription.Pool != D3DPOOL_DEFAULT) in StretchRect() 6347 destinationDescription.Pool != D3DPOOL_DEFAULT || in updateVolume()
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/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.cpp | 180 …e8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParam… in reset()
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D | Direct3DDevice8.cpp | 580 …*surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, f… in CreateDepthStencilSurface() 696 …*surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, l… in CreateRenderTarget() 969 …rect3DVertexBuffer8 *vertexBuffer = new Direct3DVertexBuffer8(this, length, 0, 0, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP() 992 …Buffer8 *indexBuffer = new Direct3DIndexBuffer8(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP() 1100 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer); in DrawPrimitiveUP() 1928 …his, this, width, height, presentParameters->AutoDepthStencilFormat, D3DPOOL_DEFAULT, presentParam… in Reset() 4880 destinationDescription.Pool != D3DPOOL_DEFAULT || in updateVolume()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1357 D3DPOOL_DEFAULT = 0, enumerator
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/external/webrtc/webrtc/modules/video_render/windows/ |
D | video_render_direct3d9.cc | 514 D3DPOOL_DEFAULT, &_pVB, NULL ))) in InitDevice()
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 710 D3DPOOL_DEFAULT = 0, enumerator
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