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Searched refs:DeclaredColorOutputName (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp108 fbFetchColorName = DeclaredColorOutputName(); in dstColor()
139 fOutputs.push_back().set(kHalf4_GrSLType, DeclaredColorOutputName(), in enableCustomOutput()
165 return fHasCustomColorOutput ? DeclaredColorOutputName() : "sk_FragColor"; in getPrimaryColorOutputName()
DGrGLSLFragmentShaderBuilder.h133 static const char* DeclaredColorOutputName() { return "sk_FragColor"; } in DeclaredColorOutputName() function
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp129 fbFetchColorName = DeclaredColorOutputName(); in dstColor()
160 fOutputs.push_back().set(kHalf4_GrSLType, DeclaredColorOutputName(), in enableCustomOutput()
186 return fHasCustomColorOutput ? DeclaredColorOutputName() : "sk_FragColor"; in getPrimaryColorOutputName()
DGrGLSLFragmentShaderBuilder.h157 static const char* DeclaredColorOutputName() { return "sk_FragColor"; } in DeclaredColorOutputName() function
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp391 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp460 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations()