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Searched refs:Direct3DSurface9 (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp79Direct3DSurface9::Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int hei… in Direct3DSurface9() function in D3D9::Direct3DSurface9
85 Direct3DSurface9::~Direct3DSurface9() in ~Direct3DSurface9()
89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal()
94 void Direct3DSurface9::unlockInternal() in unlockInternal()
99 long Direct3DSurface9::QueryInterface(const IID &iid, void **object) in QueryInterface()
120 unsigned long Direct3DSurface9::AddRef() in AddRef()
132 unsigned long Direct3DSurface9::Release() in Release()
144 long Direct3DSurface9::FreePrivateData(const GUID &guid) in FreePrivateData()
153 long Direct3DSurface9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) in GetPrivateData()
162 void Direct3DSurface9::PreLoad() in PreLoad()
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DDirect3DTexture9.hpp26 class Direct3DSurface9;
66 Direct3DSurface9 *getInternalSurfaceLevel(unsigned int level);
73 Direct3DSurface9 *surfaceLevel[sw::MIPMAP_LEVELS];
DDirect3DCubeTexture9.hpp26 class Direct3DSurface9;
66 Direct3DSurface9 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level);
72 Direct3DSurface9 *surfaceLevel[6][sw::MIPMAP_LEVELS];
DDirect3DSurface9.hpp28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface class
31Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT for…
33 ~Direct3DSurface9() override;
DDirect3DDevice9.hpp41 class Direct3DSurface9;
188 …void stretchRect(Direct3DSurface9 *sourceSurface, const RECT *sourceRect, Direct3DSurface9 *destSu…
287 Direct3DSurface9 *renderTarget[4];
288 Direct3DSurface9 *depthStencil;
289 Direct3DSurface9 *autoDepthStencil;
DDirect3DTexture9.cpp37 …surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMP… in Direct3DTexture9()
310 Direct3DSurface9 *Direct3DTexture9::getInternalSurfaceLevel(unsigned int level) in getInternalSurfaceLevel()
DDirect3DCubeTexture9.cpp42 …surfaceLevel[face][level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMUL… in Direct3DCubeTexture9()
327Direct3DSurface9 *Direct3DCubeTexture9::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned … in getInternalCubeMapSurface()
DDirect3DSwapChain9.hpp72 Direct3DSurface9 *backBuffer[3];
DDirect3DSwapChain9.cpp201 sw::Surface *dest = static_cast<Direct3DSurface9*>(destSurface); in GetFrontBufferData()
355 …backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentPara… in reset()
DDirect3DDevice9.cpp482 …static_cast<Direct3DSurface9*>(surface)->fill(color, rect->left, rect->top, rect->right - rect->le… in ColorFill()
602 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateDepthStencilSurface()
666 …*surface = new Direct3DSurface9(this, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, t… in CreateOffscreenPlainSurface()
790 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateRenderTarget()
1826 sw::Surface *source = static_cast<Direct3DSurface9*>(renderTarget); in GetRenderTargetData()
1827 sw::Surface *dest = static_cast<Direct3DSurface9*>(destSurface); in GetRenderTargetData()
2382 …autoDepthStencil = new Direct3DSurface9(this, this, presentParameters->BackBufferWidth, presentPar… in Reset()
2656 sw::Surface *cursorSurface = static_cast<Direct3DSurface9*>(cursorBitmap); in SetCursorProperties()
2691 Direct3DSurface9 *depthStencil = static_cast<Direct3DSurface9*>(iDepthStencil); in SetDepthStencilSurface()
4086 Direct3DSurface9 *renderTarget = static_cast<Direct3DSurface9*>(iRenderTarget); in SetRenderTarget()
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DDirect3DVolume9.cpp228 return Direct3DSurface9::translateFormat(format); in translateFormat()
DDirect3DDevice9Ex.hpp40 class Direct3DSurface9;